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/*
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef LUABINDER_H
#define LUABINDER_H
// this file is and must be included only from luainterface.h
#include "luainterface.h"
#include "luaexception.h"
/// This namespace contains some dirty metaprogamming that uses a lot of C++0x features
/// The purpose here is to create templates that can bind any function from C++
/// and expose in lua environment. This is done combining variadic templates,
/// lambdas, tuples and some type traits features from the new C++0x standard to create
/// templates that can detect functions's arguments and then generate lambdas. These lambdas
/// pops arguments from lua stack, call the bound C++ function and then
/// pushes the result to lua.
namespace luabinder
{
/// Removes const references, transforming 'const T&' into 'T'
template<typename T>
struct remove_const_ref {
typedef typename std::remove_const<typename std::remove_reference<T>::type>::type type;
};
/// Pack arguments from lua stack into a tuple recursively
template<int N>
struct pack_values_into_tuple {
template<typename Tuple>
static void call(Tuple& tuple, LuaInterface* lua) {
typedef typename std::tuple_element<N-1, Tuple>::type ValueType;
std::get<N-1>(tuple) = lua->polymorphicPop<ValueType>();
pack_values_into_tuple<N-1>::call(tuple, lua);
}
};
template<>
struct pack_values_into_tuple<0> {
template<typename Tuple>
static void call(Tuple& tuple, LuaInterface* lua) { }
};
/// C++ function caller that can push results to lua
template<typename Ret, typename F, typename... Args>
typename std::enable_if<!std::is_void<Ret>::value, int>::type
call_fun_and_push_result(const F& f, LuaInterface* lua, const Args&... args) {
Ret ret = f(args...);
lua->polymorphicPush(ret);
return 1;
}
/// C++ void function caller
template<typename Ret, typename F, typename... Args>
typename std::enable_if<std::is_void<Ret>::value, int>::type
call_fun_and_push_result(const F& f, LuaInterface* lua, const Args&... args) {
f(args...);
return 0;
}
/// Expand arguments from tuple for later calling the C++ function
template<int N, typename Ret>
struct expand_fun_arguments {
template<typename Tuple, typename F, typename... Args>
static int call(const Tuple& tuple, const F& f, LuaInterface* lua, const Args&... args) {
return expand_fun_arguments<N-1,Ret>::call(tuple, f, lua, std::get<N-1>(tuple), args...);
}
};
template<typename Ret>
struct expand_fun_arguments<0,Ret> {
template<typename Tuple, typename F, typename... Args>
static int call(const Tuple& tuple, const F& f, LuaInterface* lua, const Args&... args) {
return call_fun_and_push_result<Ret>(f, lua, args...);
}
};
/// Bind different types of functions generating a lambda
template<typename Ret, typename F, typename Tuple>
LuaCppFunction bind_fun_specializer(const F& f) {
enum { N = std::tuple_size<Tuple>::value };
return [=](LuaInterface* lua) -> int {
while(lua->stackSize() != N) {
if(lua->stackSize() < N)
g_lua.pushNil();
else
g_lua.pop();
}
Tuple tuple;
pack_values_into_tuple<N>::call(tuple, lua);
return expand_fun_arguments<N,Ret>::call(tuple, f, lua);
};
}
/// Bind a customized function
inline
LuaCppFunction bind_fun(const std::function<int(LuaInterface*)>& f) {
return f;
}
/// Bind a std::function
template<typename Ret, typename... Args>
LuaCppFunction bind_fun(const std::function<Ret(Args...)>& f) {
typedef typename std::tuple<typename remove_const_ref<Args>::type...> Tuple;
return bind_fun_specializer<typename remove_const_ref<Ret>::type,
decltype(f),
Tuple>(f);
}
/// Specialization for lambdas
template<typename F>
struct bind_lambda_fun;
template<typename Lambda, typename Ret, typename... Args>
struct bind_lambda_fun<Ret(Lambda::*)(Args...) const> {
static LuaCppFunction call(const Lambda& f) {
typedef typename std::tuple<typename remove_const_ref<Args>::type...> Tuple;
return bind_fun_specializer<typename remove_const_ref<Ret>::type,
decltype(f),
Tuple>(f);
}
};
template<typename Lambda>
typename std::enable_if<std::is_constructible<decltype(&Lambda::operator())>::value, LuaCppFunction>::type bind_fun(const Lambda& f) {
typedef decltype(&Lambda::operator()) F;
return bind_lambda_fun<F>::call(f);
}
/// Convert to C++ functions pointers to std::function then bind
template<typename Ret, typename... Args>
LuaCppFunction bind_fun(Ret (*f)(Args...)) {
return bind_fun(std::function<Ret(Args...)>(f));
}
/// Create member function lambdas
template<typename Ret, typename C, typename... Args>
std::function<Ret(const std::shared_ptr<C>&, const Args&...)> make_mem_func(Ret (C::* f)(Args...)) {
auto mf = std::mem_fn(f);
return [=](const std::shared_ptr<C>& obj, const Args&... args) mutable -> Ret {
if(!obj)
throw LuaException("failed to call a member function because the passed object is nil");
return mf(obj.get(), args...);
};
}
template<typename C, typename... Args>
std::function<void(const std::shared_ptr<C>&, const Args&...)> make_mem_func(void (C::* f)(Args...)) {
auto mf = std::mem_fn(f);
return [=](const std::shared_ptr<C>& obj, const Args&... args) mutable -> void {
if(!obj)
throw LuaException("failed to call a member function because the passed object is nil");
mf(obj.get(), args...);
};
}
/// Create member function lambdas for singleton classes
template<typename Ret, typename C, typename... Args>
std::function<Ret(const Args&...)> make_mem_func_singleton(Ret (C::* f)(Args...), C* instance) {
auto mf = std::mem_fn(f);
return [=](Args... args) mutable -> Ret { return mf(instance, args...); };
}
template<typename C, typename... Args>
std::function<void(const Args&...)> make_mem_func_singleton(void (C::* f)(Args...), C* instance) {
auto mf = std::mem_fn(f);
return [=](Args... args) mutable -> void { mf(instance, args...); };
}
/// Bind member functions
template<typename C, typename Ret, class FC, typename... Args>
LuaCppFunction bind_mem_fun(Ret (FC::* f)(Args...)) {
typedef typename std::tuple<std::shared_ptr<FC>, typename remove_const_ref<Args>::type...> Tuple;
auto lambda = make_mem_func<Ret,FC>(f);
return bind_fun_specializer<typename remove_const_ref<Ret>::type,
decltype(lambda),
Tuple>(lambda);
}
/// Bind singleton member functions
template<typename C, typename Ret, class FC, typename... Args>
LuaCppFunction bind_singleton_mem_fun(Ret (FC::*f)(Args...), C *instance) {
typedef typename std::tuple<typename remove_const_ref<Args>::type...> Tuple;
assert(instance);
auto lambda = make_mem_func_singleton<Ret,FC>(f, static_cast<FC*>(instance));
return bind_fun_specializer<typename remove_const_ref<Ret>::type,
decltype(lambda),
Tuple>(lambda);
}
/// Bind customized member functions
template<typename C>
LuaCppFunction bind_mem_fun(int (C::*f)(LuaInterface*)) {
auto mf = std::mem_fn(f);
return [=](LuaInterface* lua) -> int {
auto obj = lua->castValue<std::shared_ptr<C>>(1);
lua->remove(1);
return mf(obj, lua);
};
}
}
#endif