70 lines
2.3 KiB
C++
70 lines
2.3 KiB
C++
/*
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* Copyright (c) 2010-2017 OTClient <https://github.com/edubart/otclient>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#ifndef SOUNDMANAGER_H
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#define SOUNDMANAGER_H
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#include "declarations.h"
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#include "soundchannel.h"
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//@bindsingleton g_sounds
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class SoundManager
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{
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enum {
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MAX_CACHE_SIZE = 100000,
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POLL_DELAY = 100
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};
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public:
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void init();
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void terminate();
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void poll();
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void setAudioEnabled(bool enable);
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bool isAudioEnabled() { return m_device && m_context && m_audioEnabled ; }
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void enableAudio() { setAudioEnabled(true); }
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void disableAudio() { setAudioEnabled(true); }
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void stopAll();
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void preload(std::string filename);
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SoundSourcePtr play(std::string filename, float fadetime = 0, float gain = 0);
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SoundChannelPtr getChannel(int channel);
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std::string resolveSoundFile(std::string file);
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void ensureContext();
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private:
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SoundSourcePtr createSoundSource(const std::string& filename);
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ALCdevice *m_device;
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ALCcontext *m_context;
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std::map<StreamSoundSourcePtr, boost::shared_future<SoundFilePtr>> m_streamFiles;
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std::unordered_map<std::string, SoundBufferPtr> m_buffers;
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std::vector<SoundSourcePtr> m_sources;
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stdext::boolean<true> m_audioEnabled;
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std::unordered_map<int, SoundChannelPtr> m_channels;
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};
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extern SoundManager g_sounds;
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#endif
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