347 lines
13 KiB
Lua
347 lines
13 KiB
Lua
spelllistWindow = nil
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spelllistButton = nil
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spellList = nil
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nameValueLabel = nil
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formulaValueLabel = nil
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vocationValueLabel = nil
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groupValueLabel = nil
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typeValueLabel = nil
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cooldownValueLabel = nil
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levelValueLabel = nil
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manaValueLabel = nil
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premiumValueLabel = nil
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vocationBoxAny = nil
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vocationBoxSorcerer = nil
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vocationBoxDruid = nil
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vocationBoxPaladin = nil
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vocationBoxKnight = nil
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groupBoxAny = nil
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groupBoxAttack = nil
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groupBoxHealing = nil
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groupBoxSupport = nil
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premiumBoxAny = nil
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premiumBoxNo = nil
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premiumBoxYes = nil
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vocationRadioGroup = nil
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groupRadioGroup = nil
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premiumRadioGroup = nil
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-- consts
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FILTER_PREMIUM_ANY = 0
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FILTER_PREMIUM_NO = 1
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FILTER_PREMIUM_YES = 2
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FILTER_VOCATION_ANY = 0
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FILTER_VOCATION_SORCERER = 1
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FILTER_VOCATION_DRUID = 2
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FILTER_VOCATION_PALADIN = 3
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FILTER_VOCATION_KNIGHT = 4
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FILTER_GROUP_ANY = 0
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FILTER_GROUP_ATTACK = 1
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FILTER_GROUP_HEALING = 2
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FILTER_GROUP_SUPPORT = 3
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-- Filter Settings
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local filters = {
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level = false,
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vocation = false,
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vocationId = FILTER_VOCATION_ANY,
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premium = FILTER_PREMIUM_ANY,
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groupId = FILTER_GROUP_ANY
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}
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local spellDisplayOrder = {'Animate Dead', 'Annihilation', 'Avalanche', 'Berserk', 'Blood Rage', 'Brutal Strike', 'Cancel Invisibility', 'Challenge', 'Chameleon', 'Charge', 'Conjure Arrow', 'Conjure Bolt', 'Conjure Explosive Arrow', 'Conjure Piercing Bolt', 'Conjure Poisoned Arrow', 'Conjure Power Bolt', 'Conjure Sniper Arrow', 'Convince Creature', 'Creature Illusion', 'Cure Bleeding', 'Cure Burning', 'Cure Curse', 'Cure Electrification', 'Cure Poison', 'Cure Poison Rune', 'Curser', 'Death Strike', 'Desintegrate', 'Destroy Field', 'Divine Caldera', 'Divine Healing', 'Divine Missile', 'Electrify', 'Enchant Party', 'Enchant Spear', 'Enchant Staff', 'Energy Beam', 'Energy Field', 'Energy Strike', 'Energy Wall', 'Energy Wave', 'Energybomb', 'Envenom', 'Eternal Winter', 'Ethereal Spear', 'Explosion', 'Fierce Berserk', 'Find Person', 'Fire Field', 'Fire Wall', 'Fire Wave', 'Fireball', 'Firebomb', 'Flame Strike', 'Food', 'Front Sweep', 'Great Energy Beam', 'Great Fireball', 'Great Light', 'Groundshaker', 'Haste', 'Heal Friend', 'Heal Party', 'Heavy Magic Missile', 'Hells Core', 'Holy Flash', 'Holy Missile', 'Ice Strike', 'Ice Wave', 'Icicle', 'Ignite', 'Inflict Wound', 'Intense Healing', 'Intense Healing Rune', 'Intense Recovery', 'Intense Wound Cleansing', 'Invisibility', 'Levitate', 'Light', 'Light Healing', 'Light Magic Missile', 'Lightning', 'Magic Rope', 'Magic Shield', 'Magic Wall', 'Mass Healing', 'Paralyze', 'Physical Strike', 'Poison Bomb', 'Poison Field', 'Poison Wall', 'Protect Party', 'Protector', 'Rage of the Skies', 'Recovery', 'Salvation', 'Sharpshooter', 'Soulfire', 'Stalagmite', 'Stone Shower', 'Strong Energy Strike', 'Strong Ethereal Spear', 'Strong Flame Strike', 'Strong Haste', 'Strong Ice Strike', 'Strong Ice Wave', 'Strong Terra Strike', 'Sudden Death', 'Summon Creature', 'Swift Foot', 'Terra Strike', 'Terra Wave', 'Thunderstorm', 'Train Party', 'Ultimate Energy Strike', 'Ultimate Flame Strike', 'Ultimate Healing', 'Ultimate Healing Rune', 'Ultimate Ice Strike', 'Ultimate Light', 'Ultimate Terra Strike', 'Whirlwind Throw', 'Wild Growth', 'Wound Cleansing', 'Wrath of Nature'}
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function getIconImageClip(id)
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return (((id-1)%12)*32) .. ' ' .. ((math.ceil(id/12)-1)*32) .. ' 32 32'
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end
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function setupOptions()
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if g_game.getClientVersion() >= 950 then -- Vocation is only send in newer clients
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spelllistWindow:getChildById('buttonFilterVocation'):setVisible(true)
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else
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spelllistWindow:getChildById('buttonFilterVocation'):setVisible(false)
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end
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end
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function init()
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connect(g_game, { onGameStart = setupOptions,
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onGameEnd = resetWindow })
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spelllistWindow = g_ui.displayUI('spelllist.otui', modules.game_interface.getRightPanel())
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spelllistWindow:hide()
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spelllistButton = TopMenu.addRightGameToggleButton('spelllistButton', tr('Spell List'), 'spelllist.png', toggle)
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spelllistButton:setOn(false)
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nameValueLabel = spelllistWindow:getChildById('labelNameValue')
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formulaValueLabel = spelllistWindow:getChildById('labelFormulaValue')
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vocationValueLabel = spelllistWindow:getChildById('labelVocationValue')
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groupValueLabel = spelllistWindow:getChildById('labelGroupValue')
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typeValueLabel = spelllistWindow:getChildById('labelTypeValue')
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cooldownValueLabel = spelllistWindow:getChildById('labelCooldownValue')
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levelValueLabel = spelllistWindow:getChildById('labelLevelValue')
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manaValueLabel = spelllistWindow:getChildById('labelManaValue')
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premiumValueLabel = spelllistWindow:getChildById('labelPremiumValue')
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vocationBoxAny = spelllistWindow:getChildById('vocationBoxAny')
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vocationBoxSorcerer = spelllistWindow:getChildById('vocationBoxSorcerer')
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vocationBoxDruid = spelllistWindow:getChildById('vocationBoxDruid')
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vocationBoxPaladin = spelllistWindow:getChildById('vocationBoxPaladin')
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vocationBoxKnight = spelllistWindow:getChildById('vocationBoxKnight')
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groupBoxAny = spelllistWindow:getChildById('groupBoxAny')
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groupBoxAttack = spelllistWindow:getChildById('groupBoxAttack')
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groupBoxHealing = spelllistWindow:getChildById('groupBoxHealing')
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groupBoxSupport = spelllistWindow:getChildById('groupBoxSupport')
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premiumBoxAny = spelllistWindow:getChildById('premiumBoxAny')
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premiumBoxYes = spelllistWindow:getChildById('premiumBoxYes')
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premiumBoxNo = spelllistWindow:getChildById('premiumBoxNo')
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vocationRadioGroup = UIRadioGroup.create()
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vocationRadioGroup:addWidget(vocationBoxAny)
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vocationRadioGroup:addWidget(vocationBoxSorcerer)
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vocationRadioGroup:addWidget(vocationBoxDruid)
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vocationRadioGroup:addWidget(vocationBoxPaladin)
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vocationRadioGroup:addWidget(vocationBoxKnight)
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groupRadioGroup = UIRadioGroup.create()
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groupRadioGroup:addWidget(groupBoxAny)
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groupRadioGroup:addWidget(groupBoxAttack)
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groupRadioGroup:addWidget(groupBoxHealing)
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groupRadioGroup:addWidget(groupBoxSupport)
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premiumRadioGroup = UIRadioGroup.create()
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premiumRadioGroup:addWidget(premiumBoxAny)
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premiumRadioGroup:addWidget(premiumBoxYes)
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premiumRadioGroup:addWidget(premiumBoxNo)
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premiumRadioGroup:selectWidget(premiumBoxAny)
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vocationRadioGroup:selectWidget(vocationBoxAny)
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groupRadioGroup:selectWidget(groupBoxAny)
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vocationRadioGroup.onSelectionChange = toggleFilter
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groupRadioGroup.onSelectionChange = toggleFilter
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premiumRadioGroup.onSelectionChange = toggleFilter
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spellList = spelllistWindow:getChildById('spellList')
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g_keyboard.bindKeyPress('Down', function() spellList:focusNextChild(KeyboardFocusReason) end, spelllistWindow)
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g_keyboard.bindKeyPress('Up', function() spellList:focusPreviousChild(KeyboardFocusReason) end, spelllistWindow)
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for index, spell in ipairs(spellDisplayOrder) do
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local info = SpellInfo[spell]
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local tmpLabel = g_ui.createWidget('SpellListLabel', spellList)
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tmpLabel:setId(spell)
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tmpLabel:setText(spell .. '\n\'' .. info.words .. '\'')
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tmpLabel:setPhantom(false)
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if not(SpellIcons[info.icon]) then
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perror('Spell icon \'' .. info.icon .. '\' not found.')
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else
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tmpLabel:setImageClip(getIconImageClip(SpellIcons[info.icon][1]))
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end
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tmpLabel.onClick = updateSpellInformation
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end
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connect(spellList, { onChildFocusChange = function(self, focusedChild)
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if focusedChild == nil then return end
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updateSpellInformation(focusedChild)
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end })
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setupOptions()
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end
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function terminate()
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disconnect(g_game, { onGameStart = setupOptions,
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onGameEnd = resetWindow })
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spelllistButton:destroy()
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spelllistButton = nil
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spelllistWindow:destroy()
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spelllistWindow = nil
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vocationRadioGroup:destroy()
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vocationRadioGroup = nil
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groupRadioGroup:destroy()
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groupRadioGroup = nil
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premiumRadioGroup:destroy()
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premiumRadioGroup = nil
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spellList = nil
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nameValueLabel = nil
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formulaValueLabel = nil
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vocationValueLabel = nil
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groupValueLabel = nil
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typeValueLabel = nil
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cooldownValueLabel = nil
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levelValueLabel = nil
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manaValueLabel = nil
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premiumValueLabel = nil
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vocationBoxAny = nil
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vocationBoxSorcerer = nil
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vocationBoxDruid = nil
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vocationBoxPaladin = nil
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vocationBoxKnight = nil
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groupBoxAny = nil
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groupBoxAttack = nil
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groupBoxHealing = nil
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groupBoxSupport = nil
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premiumBoxAny = nil
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premiumBoxNo = nil
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premiumBoxYes = nil
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end
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function updateSpelllist()
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for index, spell in ipairs(spellDisplayOrder) do
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local info = SpellInfo[spell]
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local tmpLabel = spellList:getChildById(spell)
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local localPlayer = g_game.getLocalPlayer()
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if (not(filters.level) or info.level <= localPlayer:getLevel()) and (not(filters.vocation) or table.find(info.vocations, localPlayer:getVocation())) and (filters.vocationId == FILTER_VOCATION_ANY or table.find(info.vocations, filters.vocationId) or table.find(info.vocations, filters.vocationId+4)) and (filters.groupId == FILTER_GROUP_ANY or info.group[filters.groupId]) and (filters.premium == FILTER_PREMIUM_ANY or (info.premium and filters.premium == FILTER_PREMIUM_YES) or (not(info.premium) and filters.premium == FILTER_PREMIUM_NO)) then
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tmpLabel:setVisible(true)
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else
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tmpLabel:setVisible(false)
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end
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end
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end
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function updateSpellInformation(widget)
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local spell = widget:getId()
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local name = ''
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local formula = ''
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local vocation = ''
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local group = ''
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local type = ''
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local cooldown = ''
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local level = ''
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local mana = ''
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local premium = ''
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if SpellInfo[spell] then
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local info = SpellInfo[spell]
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name = spell
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formula = info.words
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for _, vocationId in ipairs(info.vocations) do
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if vocationId <= 4 or not(table.find(info.vocations, (vocationId-4))) then
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vocation = vocation .. (vocation:len() == 0 and '' or ', ') .. VocationNames[vocationId]
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end
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end
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cooldown = (info.exhaustion / 1000) .. 's'
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for groupId, groupName in ipairs(SpellGroups) do
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if info.group[groupId] then
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group = group .. (group:len() == 0 and '' or ' / ') .. groupName
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cooldown = cooldown .. ' / ' .. (info.group[groupId] / 1000) .. 's'
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end
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end
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type = info.type
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level = info.level
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mana = info.mana .. ' / ' .. info.soul
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premium = (info.premium and 'yes' or 'no')
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end
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nameValueLabel:setText(name)
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formulaValueLabel:setText(formula)
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vocationValueLabel:setText(vocation)
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groupValueLabel:setText(group)
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typeValueLabel:setText(type)
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cooldownValueLabel:setText(cooldown)
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levelValueLabel:setText(level)
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manaValueLabel:setText(mana)
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premiumValueLabel:setText(premium)
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end
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function toggle()
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if spelllistButton:isOn() then
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spelllistWindow:hide()
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spelllistButton:setOn(false)
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else
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spelllistWindow:show()
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spelllistButton:setOn(true)
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end
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end
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function toggleFilter(widget, selectedWidget)
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if widget == vocationRadioGroup then
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local boxId = selectedWidget:getId()
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if boxId == 'vocationBoxAny' then
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filters.vocationId = FILTER_VOCATION_ANY
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elseif boxId == 'vocationBoxSorcerer' then
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filters.vocationId = FILTER_VOCATION_SORCERER
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elseif boxId == 'vocationBoxDruid' then
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filters.vocationId = FILTER_VOCATION_DRUID
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elseif boxId == 'vocationBoxPaladin' then
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filters.vocationId = FILTER_VOCATION_PALADIN
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elseif boxId == 'vocationBoxKnight' then
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filters.vocationId = FILTER_VOCATION_KNIGHT
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end
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elseif widget == groupRadioGroup then
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local boxId = selectedWidget:getId()
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if boxId == 'groupBoxAny' then
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filters.groupId = FILTER_GROUP_ANY
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elseif boxId == 'groupBoxAttack' then
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filters.groupId = FILTER_GROUP_ATTACK
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elseif boxId == 'groupBoxHealing' then
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filters.groupId = FILTER_GROUP_HEALING
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elseif boxId == 'groupBoxSupport' then
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filters.groupId = FILTER_GROUP_SUPPORT
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end
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elseif widget == premiumRadioGroup then
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local boxId = selectedWidget:getId()
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if boxId == 'premiumBoxAny' then
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filters.premium = FILTER_PREMIUM_ANY
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elseif boxId == 'premiumBoxNo' then
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filters.premium = FILTER_PREMIUM_NO
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elseif boxId == 'premiumBoxYes' then
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filters.premium = FILTER_PREMIUM_YES
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end
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else
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local id = widget:getId()
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if id == 'buttonFilterLevel' then
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filters.level = not(filters.level)
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widget:setOn(filters.level)
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elseif id == 'buttonFilterVocation' then
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filters.vocation = not(filters.vocation)
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widget:setOn(filters.vocation)
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end
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end
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updateSpelllist()
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end
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function resetWindow()
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spelllistWindow:hide()
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spelllistButton:setOn(false)
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-- Resetting filters
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filters.level = false
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filters.vocation = false
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local buttonFilterLevel = spelllistWindow:getChildById('buttonFilterLevel')
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buttonFilterLevel:setOn(filters.level)
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local buttonFilterVocation = spelllistWindow:getChildById('buttonFilterVocation')
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buttonFilterVocation:setOn(filters.vocation)
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vocationRadioGroup:selectWidget(vocationBoxAny)
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groupRadioGroup:selectWidget(groupBoxAny)
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premiumRadioGroup:selectWidget(premiumBoxAny)
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updateSpelllist()
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end |