tibia-client/modules/game_minimap/minimap.lua

120 lines
2.8 KiB
Lua

minimapWidget = nil
minimapButton = nil
minimapWindow = nil
otmm = true
preloaded = false
function init()
minimapButton = modules.client_topmenu.addRightGameToggleButton('minimapButton', tr('Minimap') .. ' (Ctrl+M)', '/images/topbuttons/minimap', toggle)
minimapButton:setOn(true)
minimapWindow = g_ui.loadUI('minimap', modules.game_interface.getRightPanel())
minimapWindow:setContentMinimumHeight(64)
minimapWidget = minimapWindow:recursiveGetChildById('minimap')
local gameRootPanel = modules.game_interface.getRootPanel()
g_keyboard.bindKeyPress('Alt+Left', function() minimapWidget:move(1,0) end, gameRootPanel)
g_keyboard.bindKeyPress('Alt+Right', function() minimapWidget:move(-1,0) end, gameRootPanel)
g_keyboard.bindKeyPress('Alt+Up', function() minimapWidget:move(0,1) end, gameRootPanel)
g_keyboard.bindKeyPress('Alt+Down', function() minimapWidget:move(0,-1) end, gameRootPanel)
g_keyboard.bindKeyDown('Ctrl+M', toggle)
minimapWindow:setup()
connect(g_game, {
onGameStart = online,
onGameEnd = offline,
})
if g_game.isOnline() then
online()
end
end
function terminate()
if g_game.isOnline() then
saveMap()
end
disconnect(g_game, {
onGameStart = online,
onGameEnd = offline,
})
local gameRootPanel = modules.game_interface.getRootPanel()
g_keyboard.unbindKeyPress('Alt+Left', gameRootPanel)
g_keyboard.unbindKeyPress('Alt+Right', gameRootPanel)
g_keyboard.unbindKeyPress('Alt+Up', gameRootPanel)
g_keyboard.unbindKeyPress('Alt+Down', gameRootPanel)
g_keyboard.unbindKeyDown('Ctrl+M')
minimapWindow:destroy()
minimapButton:destroy()
end
function toggle()
if minimapButton:isOn() then
minimapWindow:close()
minimapButton:setOn(false)
else
minimapWindow:open()
minimapButton:setOn(true)
end
end
function onMiniWindowClose()
minimapButton:setOn(false)
end
function preload()
loadMap(false)
preloaded = true
end
function online()
loadMap(not preloaded)
minimapWidget:followLocalPlayer()
end
function offline()
saveMap()
end
function loadMap(clean)
local protocolVersion = g_game.getProtocolVersion()
if clean then
g_minimap.clean()
end
if otmm then
local minimapFile = '/minimap.otmm'
if g_resources.fileExists(minimapFile) then
g_minimap.loadOtmm(minimapFile)
end
else
local minimapFile = '/minimap_' .. protocolVersion .. '.otcm'
if g_resources.fileExists(minimapFile) then
g_map.loadOtcm(minimapFile)
end
end
minimapWidget:load()
end
function saveMap()
local protocolVersion = g_game.getProtocolVersion()
if otmm then
local minimapFile = '/minimap.otmm'
g_minimap.saveOtmm(minimapFile)
else
local minimapFile = '/minimap_' .. protocolVersion .. '.otcm'
g_map.saveOtcm(minimapFile)
end
minimapWidget:save()
end
function getMinimap()
return minimapWidget
end