tibia-client/modules/corelib/outputmessage.lua

70 lines
1.8 KiB
Lua

function OutputMessage:addData(data)
if type(data) == 'boolean' then
self:addU8(NetworkMessageTypes.Boolean)
self:addU8(booleantonumber(data))
elseif type(data) == 'number' then
if math.isu8(data) then
self:addU8(NetworkMessageTypes.U8)
self:addU8(data)
elseif math.isu16(data) then
self:addU8(NetworkMessageTypes.U16)
self:addU16(data)
elseif math.isu32(data) then
self:addU8(NetworkMessageTypes.U32)
self:addU32(data)
elseif math.isu64(data) then
self:addU8(NetworkMessageTypes.U64)
self:addU64(data)
else -- negative or non integer numbers
self:addU8(NetworkMessageTypes.NumberString)
self:addString(tostring(data))
end
elseif type(data) == 'string' then
self:addU8(NetworkMessageTypes.String)
self:addString(data)
elseif type(data) == 'table' then
self:addU8(NetworkMessageTypes.Table)
self:addTable(data)
else
perror('Invalid data type ' .. type(data))
end
end
function OutputMessage:addTable(data)
local size = 0
-- reserve for size (should be addData, find a way to use it further)
local sizePos = self:getWritePos()
self:addU16(size)
local sizeSize = self:getWritePos() - sizePos
-- add values
for key,value in pairs(data) do
self:addData(key)
self:addData(value)
size = size + 1
end
-- write size
local currentPos = self:getWritePos()
self:setWritePos(sizePos)
self:addU16(size)
-- fix msg size and go back to end
self:setMessageSize(self:getMessageSize() - sizeSize)
self:setWritePos(currentPos)
end
function OutputMessage:addColor(color)
self:addU8(color.r)
self:addU8(color.g)
self:addU8(color.b)
self:addU8(color.a)
end
function OutputMessage:addPosition(position)
self:addU16(position.x)
self:addU16(position.y)
self:addU8(position.z)
end