1134 lines
32 KiB
Lua
1134 lines
32 KiB
Lua
--[[
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Finalizing Market:
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Note: Feel free to work on any area and submit
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it as a pull request from your git fork.
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BeniS's Skype: benjiz69
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List:
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* Add offer management:
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- Current Offers
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- Offer History
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* Clean up the interface building
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- Add a new market interface file to handle building?
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* Add offer table column ordering.
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- Player Name, Amount, Total Price, Peice Price and Ends At
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* Extend information features
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- Hover over offers for purchase information (balance after transaction, etc)
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- Display out of trend market offers based on their previous statistics (like cipsoft does)
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]]
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Market = {}
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local protocol = runinsandbox('marketprotocol')
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marketWindow = nil
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mainTabBar = nil
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displaysTabBar = nil
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offersTabBar = nil
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selectionTabBar = nil
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marketOffersPanel = nil
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browsePanel = nil
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overviewPanel = nil
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itemOffersPanel = nil
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itemDetailsPanel = nil
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itemStatsPanel = nil
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myOffersPanel = nil
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currentOffersPanel = nil
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offerHistoryPanel = nil
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itemsPanel = nil
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selectedOffer = {}
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nameLabel = nil
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feeLabel = nil
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balanceLabel = nil
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totalPriceEdit = nil
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piecePriceEdit = nil
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amountEdit = nil
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searchEdit = nil
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radioItemSet = nil
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selectedItem = nil
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offerTypeList = nil
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categoryList = nil
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subCategoryList = nil
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slotFilterList = nil
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createOfferButton = nil
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buyButton = nil
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sellButton = nil
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anonymous = nil
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filterButtons = {}
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buyOfferTable = nil
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sellOfferTable = nil
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detailsTable = nil
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buyStatsTable = nil
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sellStatsTable = nil
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offerExhaust = {}
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marketOffers = {}
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marketItems = {}
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information = {}
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currentItems = {}
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lastCreatedOffer = 0
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fee = 0
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loaded = false
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local offerTableHeader = {
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{['text'] = 'Player Name', ['width'] = 100},
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{['text'] = 'Amount', ['width'] = 60},
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{['text'] = 'Total Price', ['width'] = 90},
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{['text'] = 'Piece Price', ['width'] = 80},
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{['text'] = 'Ends at', ['width'] = 120}
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}
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local function isItemValid(item, category, searchFilter)
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if not item or not item.marketData then
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return false
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end
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if not category then
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category = MarketCategory.All
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end
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if item.marketData.category ~= category and category ~= MarketCategory.All then
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return false
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end
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-- filter item
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local slotFilter = false
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if slotFilterList:isEnabled() then
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slotFilter = getMarketSlotFilterId(slotFilterList:getCurrentOption().text)
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end
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local marketData = item.marketData
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local filterVocation = filterButtons[MarketFilters.Vocation]:isChecked()
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local filterLevel = filterButtons[MarketFilters.Level]:isChecked()
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local filterDepot = filterButtons[MarketFilters.Depot]:isChecked()
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if slotFilter then
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if slotFilter ~= 255 and item.ptr:getClothSlot() ~= slotFilter then
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return false
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end
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end
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local player = g_game.getLocalPlayer()
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if filterLevel and marketData.requiredLevel and player:getLevel() < marketData.requiredLevel then
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return false
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end
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if filterVocation and marketData.restrictVocation > 0 then
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local voc = Bit.bit(information.vocation)
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if not Bit.hasBit(marketData.restrictVocation, voc) then
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return false
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end
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end
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if filterDepot and Market.depotContains(item.ptr:getId()) <= 0 then
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return false
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end
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if searchFilter then
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return marketData.name:lower():find(searchFilter)
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end
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return true
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end
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local function clearItems()
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currentItems = {}
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Market.refreshItemsWidget()
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end
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local function clearOffers()
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marketOffers[MarketAction.Buy] = {}
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marketOffers[MarketAction.Sell] = {}
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buyOfferTable:clearData()
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sellOfferTable:clearData()
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end
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local function clearFilters()
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for _, filter in pairs(filterButtons) do
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if filter and filter:isChecked() then
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filter:setChecked(false)
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end
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end
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end
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local function clearFee()
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feeLabel:setText('')
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fee = 0
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end
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local function refreshTypeList()
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offerTypeList:clearOptions()
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offerTypeList:addOption('Buy')
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if Market.isItemSelected() then
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if Market.depotContains(selectedItem.item.ptr:getId()) > 0 then
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offerTypeList:addOption('Sell')
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end
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end
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end
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local function addOffer(offer, type)
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if not offer then
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return false
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end
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local id = offer:getId()
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local player = offer:getPlayer()
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local amount = offer:getAmount()
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local price = offer:getPrice()
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local timestamp = offer:getTimeStamp()
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if amount < 1 then return false end
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if type == MarketAction.Buy then
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local data = {
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{['text'] = player, ['width'] = 100},
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{['text'] = amount, ['width'] = 60},
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{['text'] = price*amount, ['width'] = 90},
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{['text'] = price, ['width'] = 80},
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{['text'] = string.gsub(os.date('%c', timestamp), " ", " "), ['width'] = 120}
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}
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buyOfferTable:addRow(data, id)
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else
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local data = {
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{['text'] = player, ['width'] = 100},
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{['text'] = amount, ['width'] = 60},
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{['text'] = price*amount, ['width'] = 90},
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{['text'] = price, ['width'] = 80},
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{['text'] = string.gsub(os.date('%c', timestamp), " ", " "), ['width'] = 120}
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}
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sellOfferTable:addRow(data, id)
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end
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return true
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end
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local function mergeOffer(offer)
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if not offer then
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return false
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end
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local id = offer:getId()
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local type = offer:getType()
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local amount = offer:getAmount()
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local replaced = false
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if type == MarketAction.Buy then
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for i = 1, #marketOffers[MarketAction.Buy] do
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local o = marketOffers[MarketAction.Buy][i]
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-- replace existing offer
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if o:isEqual(id) then
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marketOffers[MarketAction.Buy][i] = offer
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replaced = true
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end
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end
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if not replaced then
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table.insert(marketOffers[MarketAction.Buy], offer)
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end
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else
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for i = 1, #marketOffers[MarketAction.Sell] do
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local o = marketOffers[MarketAction.Sell][i]
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-- replace existing offer
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if o:isEqual(id) then
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marketOffers[MarketAction.Sell][i] = offer
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replaced = true
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end
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end
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if not replaced then
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table.insert(marketOffers[MarketAction.Sell], offer)
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end
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end
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return true
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end
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local function updateOffers(offers)
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if not buyOfferTable or not sellOfferTable then
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return
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end
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balanceLabel:setColor('#bbbbbb')
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selectedOffer[MarketAction.Buy] = nil
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selectedOffer[MarketAction.Sell] = nil
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-- clear existing offer data
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buyOfferTable:clearData()
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sellOfferTable:clearData()
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sellButton:setEnabled(false)
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buyButton:setEnabled(false)
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for _, offer in pairs(offers) do
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mergeOffer(offer)
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end
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for type, offers in pairs(marketOffers) do
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for i = 1, #offers do
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addOffer(offers[i], type)
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end
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end
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end
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local function updateDetails(itemId, descriptions, purchaseStats, saleStats)
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if not selectedItem then
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return
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end
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-- update item details
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detailsTable:clearData()
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for k, desc in pairs(descriptions) do
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local columns = {
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{['text'] = getMarketDescriptionName(desc[1])..':'},
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{['text'] = desc[2], ['width'] = 330}
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}
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detailsTable:addRow(columns)
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end
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-- update sale item statistics
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sellStatsTable:clearData()
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if table.empty(saleStats) then
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sellStatsTable:addRow({{['text'] = 'No information'}})
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else
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local transactions, totalPrice, highestPrice, lowestPrice = 0, 0, 0, 0
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for _, stat in pairs(saleStats) do
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if not stat:isNull() then
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transactions = transactions + stat:getTransactions()
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totalPrice = totalPrice + stat:getTotalPrice()
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local newHigh = stat:getHighestPrice()
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if newHigh > highestPrice then
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highestPrice = newHigh
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end
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local newLow = stat:getLowestPrice()
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-- ?? getting '0xffffffff' result from lowest price in 9.60 cipsoft
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if (lowestPrice == 0 or newLow < lowestPrice) and newLow ~= 0xffffffff then
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lowestPrice = newLow
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end
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end
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end
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sellStatsTable:addRow({{['text'] = 'Total Transations:'},
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{['text'] = transactions, ['width'] = 270}})
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sellStatsTable:addRow({{['text'] = 'Highest Price:'},
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{['text'] = highestPrice, ['width'] = 270}})
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if totalPrice > 0 and transactions > 0 then
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sellStatsTable:addRow({{['text'] = 'Average Price:'},
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{['text'] = math.floor(totalPrice/transactions), ['width'] = 270}})
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else
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sellStatsTable:addRow({{['text'] = 'Average Price:'},
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{['text'] = 0, ['width'] = 270}})
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end
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sellStatsTable:addRow({{['text'] = 'Lowest Price:'},
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{['text'] = lowestPrice, ['width'] = 270}})
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end
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-- update buy item statistics
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buyStatsTable:clearData()
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if table.empty(purchaseStats) then
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buyStatsTable:addRow({{['text'] = 'No information'}})
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else
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local transactions, totalPrice, highestPrice, lowestPrice = 0, 0, 0, 0
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for _, stat in pairs(purchaseStats) do
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if not stat:isNull() then
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transactions = transactions + stat:getTransactions()
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totalPrice = totalPrice + stat:getTotalPrice()
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local newHigh = stat:getHighestPrice()
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if newHigh > highestPrice then
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highestPrice = newHigh
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end
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local newLow = stat:getLowestPrice()
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-- ?? getting '0xffffffff' result from lowest price in 9.60 cipsoft
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if (lowestPrice == 0 or newLow < lowestPrice) and newLow ~= 0xffffffff then
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lowestPrice = newLow
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end
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end
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end
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buyStatsTable:addRow({{['text'] = 'Total Transations:'},
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{['text'] = transactions, ['width'] = 270}})
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buyStatsTable:addRow({{['text'] = 'Highest Price:'},
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{['text'] = highestPrice, ['width'] = 270}})
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if totalPrice > 0 and transactions > 0 then
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buyStatsTable:addRow({{['text'] = 'Average Price:'},
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{['text'] = math.floor(totalPrice/transactions), ['width'] = 270}})
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else
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buyStatsTable:addRow({{['text'] = 'Average Price:'},
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{['text'] = 0, ['width'] = 270}})
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end
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buyStatsTable:addRow({{['text'] = 'Lowest Price:'},
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{['text'] = lowestPrice, ['width'] = 270}})
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end
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end
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local function updateSelectedItem(widget)
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selectedItem.item = widget.item
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selectedItem.ref = widget
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Market.resetCreateOffer()
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if Market.isItemSelected() then
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selectedItem:setItem(selectedItem.item.ptr)
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nameLabel:setText(selectedItem.item.marketData.name)
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clearOffers()
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Market.enableCreateOffer(true) -- update offer types
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MarketProtocol.sendMarketBrowse(selectedItem.item.ptr:getId()) -- send browsed msg
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else
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Market.clearSelectedItem()
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end
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end
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local function updateBalance(balance)
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local balance = tonumber(balance)
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if not balance then
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return
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end
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if balance < 0 then balance = 0 end
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information.balance = balance
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balanceLabel:setText('Balance: '..balance..' gold')
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balanceLabel:resizeToText()
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end
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local function updateFee(price, amount)
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fee = math.ceil(price / 100 * amount)
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if fee < 20 then
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fee = 20
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elseif fee > 1000 then
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fee = 1000
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end
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feeLabel:setText('Fee: '..fee)
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feeLabel:resizeToText()
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end
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local function openAmountWindow(callback, type, actionText)
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local actionText = actionText or ''
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if not Market.isOfferSelected(type) then
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return
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end
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amountWindow = g_ui.createWidget('AmountWindow', rootWidget)
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amountWindow:lock()
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local item = selectedOffer[type]:getItem()
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local max = selectedOffer[type]:getAmount(item:getId())
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if type == MarketAction.Sell then
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local depot = Market.depotContains(item:getId())
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if max > depot then
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max = depot
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end
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end
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local itembox = amountWindow:getChildById('item')
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itembox:setItemId(item:getId())
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itembox:setText(1)
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local scrollbar = amountWindow:getChildById('amountScrollBar')
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scrollbar:setText(tostring(selectedOffer[type]:getPrice())..'gp')
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scrollbar:setMaximum(max)
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scrollbar:setMinimum(1)
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scrollbar:setValue(1)
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scrollbar.onValueChange = function(widget, value)
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widget:setText(tostring(value*selectedOffer[type]:getPrice())..'gp')
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itembox:setText(tostring(value))
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end
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local okButton = amountWindow:getChildById('buttonOk')
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if actionText ~= '' then
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okButton:setText(actionText)
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end
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local okFunc = function()
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local counter = selectedOffer[type]:getCounter()
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local timestamp = selectedOffer[type]:getTimeStamp()
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callback(scrollbar:getValue(), timestamp, counter)
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okButton:getParent():destroy()
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amountWindow = nil
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end
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local cancelButton = amountWindow:getChildById('buttonCancel')
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local cancelFunc = function()
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cancelButton:getParent():destroy()
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amountWindow = nil
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end
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amountWindow.onEnter = okFunc
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amountWindow.onEscape = cancelFunc
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okButton.onClick = okFunc
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cancelButton.onClick = cancelFunc
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end
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local function onSelectSellOffer(table, selectedRow, previousSelectedRow)
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updateBalance()
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for _, offer in pairs(marketOffers[MarketAction.Sell]) do
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if offer:isEqual(selectedRow.ref) then
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selectedOffer[MarketAction.Buy] = offer
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end
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end
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local offer = selectedOffer[MarketAction.Buy]
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if offer then
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local price = offer:getPrice()
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if price > information.balance then
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balanceLabel:setColor('#b22222') -- red
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buyButton:setEnabled(false)
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else
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local slice = (information.balance / 2)
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if (price/slice) * 100 <= 40 then
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color = '#008b00' -- green
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elseif (price/slice) * 100 <= 70 then
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color = '#eec900' -- yellow
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else
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color = '#ee9a00' -- orange
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end
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balanceLabel:setColor(color)
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buyButton:setEnabled(true)
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end
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end
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end
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local function onSelectBuyOffer(table, selectedRow, previousSelectedRow)
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updateBalance()
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for _, offer in pairs(marketOffers[MarketAction.Buy]) do
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if offer:isEqual(selectedRow.ref) then
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selectedOffer[MarketAction.Sell] = offer
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if Market.depotContains(offer:getItem():getId()) > 0 then
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sellButton:setEnabled(true)
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else
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sellButton:setEnabled(false)
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end
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end
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end
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end
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local function onChangeCategory(combobox, option)
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local id = getMarketCategoryId(option)
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if id == MarketCategory.MetaWeapons then
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-- enable and load weapons filter/items
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subCategoryList:setEnabled(true)
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slotFilterList:setEnabled(true)
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local subId = getMarketCategoryId(subCategoryList:getCurrentOption().text)
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Market.loadMarketItems(subId)
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else
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subCategoryList:setEnabled(false)
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slotFilterList:setEnabled(false)
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Market.loadMarketItems(id) -- load standard filter
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end
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end
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local function onChangeSubCategory(combobox, option)
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Market.loadMarketItems(getMarketCategoryId(option))
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slotFilterList:clearOptions()
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local subId = getMarketCategoryId(subCategoryList:getCurrentOption().text)
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local slots = MarketCategoryWeapons[subId].slots
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for _, slot in pairs(slots) do
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if table.haskey(MarketSlotFilters, slot) then
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slotFilterList:addOption(MarketSlotFilters[slot])
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end
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end
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slotFilterList:setEnabled(true)
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end
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local function onChangeSlotFilter(combobox, option)
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Market.updateCurrentItems()
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end
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local function onChangeOfferType(combobox, option)
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local id = selectedItem.item.ptr:getId()
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if option == 'Sell' then
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local max = Market.depotContains(id)
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amountEdit:setMaximum(max)
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else
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amountEdit:setMaximum(999999)
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end
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end
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|
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local function onTotalPriceChange()
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local totalPrice = totalPriceEdit:getValue()
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local piecePrice = piecePriceEdit:getValue()
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local amount = amountEdit:getValue()
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piecePriceEdit:setValue(math.floor(totalPrice/amount))
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if Market.isItemSelected() then
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updateFee(totalPrice, amount)
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end
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end
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|
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local function onPiecePriceChange()
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local totalPrice = totalPriceEdit:getValue()
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local piecePrice = piecePriceEdit:getValue()
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local amount = amountEdit:getValue()
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totalPriceEdit:setValue(piecePrice*amount)
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if Market.isItemSelected() then
|
|
updateFee(totalPrice, amount)
|
|
end
|
|
end
|
|
|
|
local function onAmountChange()
|
|
local totalPrice = totalPriceEdit:getValue()
|
|
local piecePrice = piecePriceEdit:getValue()
|
|
local amount = amountEdit:getValue()
|
|
|
|
piecePriceEdit:setValue(math.floor(totalPrice/amount))
|
|
totalPriceEdit:setValue(piecePrice*amount)
|
|
if Market.isItemSelected() then
|
|
updateFee(totalPrice, amount)
|
|
end
|
|
end
|
|
|
|
local function initMarketItems(category)
|
|
for c = MarketCategory.First, MarketCategory.Last do
|
|
marketItems[c] = {}
|
|
end
|
|
|
|
-- populate all market items
|
|
local types = g_things.findThingTypeByAttr(ThingAttrMarket, 0)
|
|
for i = 1, #types do
|
|
local t = types[i]
|
|
|
|
local newItem = Item.create(t:getId())
|
|
if newItem then
|
|
local marketData = t:getMarketData()
|
|
if not table.empty(marketData) then
|
|
if marketData.category == category or category == MarketCategory.All then
|
|
|
|
-- create new item block
|
|
local item = {
|
|
ptr = newItem,
|
|
marketData = marketData
|
|
}
|
|
|
|
-- add new market item
|
|
table.insert(marketItems[marketData.category], item)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
local function initInterface()
|
|
-- TODO: clean this up
|
|
-- setup main tabs
|
|
mainTabBar = marketWindow:getChildById('mainTabBar')
|
|
mainTabBar:setContentWidget(marketWindow:getChildById('mainTabContent'))
|
|
|
|
-- setup 'Market Offer' section tabs
|
|
marketOffersPanel = g_ui.loadUI('ui/marketoffers')
|
|
mainTabBar:addTab(tr('Market Offers'), marketOffersPanel)
|
|
|
|
selectionTabBar = marketOffersPanel:getChildById('leftTabBar')
|
|
selectionTabBar:setContentWidget(marketOffersPanel:getChildById('leftTabContent'))
|
|
|
|
browsePanel = g_ui.loadUI('ui/marketoffers/browse')
|
|
selectionTabBar:addTab(tr('Browse'), browsePanel)
|
|
|
|
overviewPanel = g_ui.loadUI('ui/marketoffers/overview')
|
|
selectionTabBar:addTab(tr('Overview'), overviewPanel)
|
|
|
|
displaysTabBar = marketOffersPanel:getChildById('rightTabBar')
|
|
displaysTabBar:setContentWidget(marketOffersPanel:getChildById('rightTabContent'))
|
|
|
|
itemOffersPanel = g_ui.loadUI('ui/marketoffers/itemoffers')
|
|
displaysTabBar:addTab(tr('Offers'), itemOffersPanel)
|
|
|
|
itemDetailsPanel = g_ui.loadUI('ui/marketoffers/itemdetails')
|
|
displaysTabBar:addTab(tr('Details'), itemDetailsPanel)
|
|
|
|
itemStatsPanel = g_ui.loadUI('ui/marketoffers/itemstats')
|
|
displaysTabBar:addTab(tr('Statistics'), itemStatsPanel)
|
|
|
|
-- setup 'My Offer' section tabs
|
|
myOffersPanel = g_ui.loadUI('ui/myoffers')
|
|
mainTabBar:addTab(tr('My Offers'), myOffersPanel)
|
|
|
|
offersTabBar = myOffersPanel:getChildById('offersTabBar')
|
|
offersTabBar:setContentWidget(myOffersPanel:getChildById('offersTabContent'))
|
|
|
|
currentOffersPanel = g_ui.loadUI('ui/myoffers/currentoffers')
|
|
offersTabBar:addTab(tr('Current Offers'), currentOffersPanel)
|
|
|
|
offerHistoryPanel = g_ui.loadUI('ui/myoffers/offerhistory')
|
|
offersTabBar:addTab(tr('Offer History'), offerHistoryPanel)
|
|
|
|
balanceLabel = marketWindow:getChildById('balanceLabel')
|
|
|
|
-- setup offers
|
|
buyButton = itemOffersPanel:getChildById('buyButton')
|
|
buyButton.onClick = function() openAmountWindow(Market.acceptMarketOffer, MarketAction.Buy, 'Buy') end
|
|
|
|
sellButton = itemOffersPanel:getChildById('sellButton')
|
|
sellButton.onClick = function() openAmountWindow(Market.acceptMarketOffer, MarketAction.Sell, 'Sell') end
|
|
|
|
-- setup selected item
|
|
nameLabel = marketOffersPanel:getChildById('nameLabel')
|
|
selectedItem = marketOffersPanel:getChildById('selectedItem')
|
|
selectedItem.item = {}
|
|
|
|
-- setup create new offer
|
|
totalPriceEdit = marketOffersPanel:getChildById('totalPriceEdit')
|
|
piecePriceEdit = marketOffersPanel:getChildById('piecePriceEdit')
|
|
amountEdit = marketOffersPanel:getChildById('amountEdit')
|
|
feeLabel = marketOffersPanel:getChildById('feeLabel')
|
|
totalPriceEdit.onValueChange = onTotalPriceChange
|
|
piecePriceEdit.onValueChange = onPiecePriceChange
|
|
amountEdit.onValueChange = onAmountChange
|
|
|
|
offerTypeList = marketOffersPanel:getChildById('offerTypeComboBox')
|
|
offerTypeList.onOptionChange = onChangeOfferType
|
|
|
|
anonymous = marketOffersPanel:getChildById('anonymousCheckBox')
|
|
createOfferButton = marketOffersPanel:getChildById('createOfferButton')
|
|
createOfferButton.onClick = Market.createNewOffer
|
|
Market.enableCreateOffer(false)
|
|
|
|
-- setup filters
|
|
filterButtons[MarketFilters.Vocation] = browsePanel:getChildById('filterVocation')
|
|
filterButtons[MarketFilters.Level] = browsePanel:getChildById('filterLevel')
|
|
filterButtons[MarketFilters.Depot] = browsePanel:getChildById('filterDepot')
|
|
filterButtons[MarketFilters.SearchAll] = browsePanel:getChildById('filterSearchAll')
|
|
|
|
searchEdit = browsePanel:getChildById('searchEdit')
|
|
categoryList = browsePanel:getChildById('categoryComboBox')
|
|
subCategoryList = browsePanel:getChildById('subCategoryComboBox')
|
|
slotFilterList = browsePanel:getChildById('slotComboBox')
|
|
|
|
slotFilterList:addOption(MarketSlotFilters[255])
|
|
slotFilterList:setEnabled(false)
|
|
|
|
for i = MarketCategory.First, MarketCategory.Last do
|
|
if i >= MarketCategory.Ammunition and i <= MarketCategory.WandsRods then
|
|
subCategoryList:addOption(getMarketCategoryName(i))
|
|
else
|
|
categoryList:addOption(getMarketCategoryName(i))
|
|
end
|
|
end
|
|
categoryList:addOption(getMarketCategoryName(255)) -- meta weapons
|
|
categoryList:setCurrentOption(getMarketCategoryName(MarketCategory.First))
|
|
subCategoryList:setEnabled(false)
|
|
|
|
-- hook item filters
|
|
categoryList.onOptionChange = onChangeCategory
|
|
subCategoryList.onOptionChange = onChangeSubCategory
|
|
slotFilterList.onOptionChange = onChangeSlotFilter
|
|
|
|
-- setup tables
|
|
buyOfferTable = itemOffersPanel:recursiveGetChildById('buyingTable')
|
|
sellOfferTable = itemOffersPanel:recursiveGetChildById('sellingTable')
|
|
detailsTable = itemDetailsPanel:recursiveGetChildById('detailsTable')
|
|
buyStatsTable = itemStatsPanel:recursiveGetChildById('buyStatsTable')
|
|
sellStatsTable = itemStatsPanel:recursiveGetChildById('sellStatsTable')
|
|
buyOfferTable.onSelectionChange = onSelectBuyOffer
|
|
sellOfferTable.onSelectionChange = onSelectSellOffer
|
|
end
|
|
|
|
function init()
|
|
g_ui.importStyle('market')
|
|
g_ui.importStyle('ui/general/markettabs')
|
|
g_ui.importStyle('ui/general/marketbuttons')
|
|
g_ui.importStyle('ui/general/marketcombobox')
|
|
g_ui.importStyle('ui/general/amountwindow')
|
|
|
|
offerExhaust[MarketAction.Sell] = 10
|
|
offerExhaust[MarketAction.Buy] = 20
|
|
|
|
protocol.initProtocol()
|
|
connect(g_game, { onGameEnd = Market.reset })
|
|
connect(g_game, { onGameEnd = Market.close })
|
|
marketWindow = g_ui.createWidget('MarketWindow', rootWidget)
|
|
marketWindow:hide()
|
|
|
|
initInterface() -- build interface
|
|
end
|
|
|
|
function terminate()
|
|
protocol.terminateProtocol()
|
|
disconnect(g_game, { onGameEnd = Market.reset })
|
|
disconnect(g_game, { onGameEnd = Market.close })
|
|
|
|
marketWindow:destroy()
|
|
|
|
Market = nil
|
|
end
|
|
|
|
function Market.reset()
|
|
balanceLabel:setColor('#bbbbbb')
|
|
categoryList:setCurrentOption(getMarketCategoryName(MarketCategory.First))
|
|
searchEdit:setText('')
|
|
clearFilters()
|
|
if not table.empty(information) then
|
|
Market.updateCurrentItems()
|
|
end
|
|
end
|
|
|
|
function Market.clearSelectedItem()
|
|
if Market.isItemSelected() then
|
|
Market.resetCreateOffer()
|
|
offerTypeList:clearOptions()
|
|
offerTypeList:setText('Please Select')
|
|
offerTypeList:setEnabled(false)
|
|
|
|
clearOffers()
|
|
radioItemSet:selectWidget(nil)
|
|
nameLabel:setText('No item selected.')
|
|
selectedItem:setItem(nil)
|
|
selectedItem.item = nil
|
|
selectedItem.ref:setChecked(false)
|
|
selectedItem.ref = nil
|
|
|
|
detailsTable:clearData()
|
|
buyStatsTable:clearData()
|
|
sellStatsTable:clearData()
|
|
|
|
Market.enableCreateOffer(false)
|
|
end
|
|
end
|
|
|
|
function Market.isItemSelected()
|
|
return selectedItem and not table.empty(selectedItem.item) and selectedItem.item.ptr
|
|
end
|
|
|
|
function Market.isOfferSelected(type)
|
|
return selectedOffer[type] and not selectedOffer[type]:isNull()
|
|
end
|
|
|
|
function Market.depotContains(itemId)
|
|
local count = 0
|
|
for i = 1, #information.depotItems do
|
|
local item = information.depotItems[i]
|
|
if item and item.ptr:getId() == itemId then
|
|
count = count + item.ptr:getCount()
|
|
end
|
|
end
|
|
return count
|
|
end
|
|
|
|
function Market.enableCreateOffer(enable)
|
|
offerTypeList:setEnabled(enable)
|
|
totalPriceEdit:setEnabled(enable)
|
|
piecePriceEdit:setEnabled(enable)
|
|
amountEdit:setEnabled(enable)
|
|
anonymous:setEnabled(enable)
|
|
createOfferButton:setEnabled(enable)
|
|
|
|
local prevAmountButton = marketOffersPanel:recursiveGetChildById('prevAmountButton')
|
|
local nextAmountButton = marketOffersPanel:recursiveGetChildById('nextAmountButton')
|
|
|
|
prevAmountButton:setEnabled(enable)
|
|
nextAmountButton:setEnabled(enable)
|
|
end
|
|
|
|
function Market.close(notify)
|
|
if notify == nil then notify = true end
|
|
if not marketWindow:isHidden() then
|
|
marketWindow:hide()
|
|
marketWindow:unlock()
|
|
if notify then
|
|
MarketProtocol.sendMarketLeave()
|
|
end
|
|
end
|
|
end
|
|
|
|
function Market.incrementAmount()
|
|
amountEdit:setValue(amountEdit:getValue() + 1)
|
|
end
|
|
|
|
function Market.decrementAmount()
|
|
amountEdit:setValue(amountEdit:getValue() - 1)
|
|
end
|
|
|
|
function Market.updateCurrentItems()
|
|
local id = getMarketCategoryId(categoryList:getCurrentOption().text)
|
|
if id == MarketCategory.MetaWeapons then
|
|
id = getMarketCategoryId(subCategoryList:getCurrentOption().text)
|
|
end
|
|
Market.loadMarketItems(id)
|
|
end
|
|
|
|
function Market.resetCreateOffer()
|
|
piecePriceEdit:setValue(1)
|
|
totalPriceEdit:setValue(1)
|
|
amountEdit:setValue(1)
|
|
refreshTypeList()
|
|
clearFee()
|
|
end
|
|
|
|
function Market.refreshItemsWidget(selectItem)
|
|
local selectItem = selectItem or 0
|
|
itemsPanel = browsePanel:recursiveGetChildById('itemsPanel')
|
|
|
|
local layout = itemsPanel:getLayout()
|
|
layout:disableUpdates()
|
|
|
|
Market.clearSelectedItem()
|
|
itemsPanel:destroyChildren()
|
|
|
|
if radioItemSet then
|
|
radioItemSet:destroy()
|
|
end
|
|
radioItemSet = UIRadioGroup.create()
|
|
|
|
local select = nil
|
|
for i = 1, #currentItems do
|
|
local item = currentItems[i]
|
|
local itemBox = g_ui.createWidget('MarketItemBox', itemsPanel)
|
|
itemBox.onCheckChange = Market.onItemBoxChecked
|
|
itemBox.item = item
|
|
|
|
if selectItem > 0 and item.ptr:getId() == selectItem then
|
|
select = itemBox
|
|
end
|
|
|
|
local itemWidget = itemBox:getChildById('item')
|
|
item.ptr:setCount(1) -- reset item count for image
|
|
itemWidget:setItem(item.ptr)
|
|
|
|
local amount = Market.depotContains(item.ptr:getId())
|
|
if amount > 0 then
|
|
itemWidget:setText(amount)
|
|
itemBox:setTooltip('You have '.. amount ..' in your depot.')
|
|
end
|
|
|
|
radioItemSet:addWidget(itemBox)
|
|
end
|
|
if select then
|
|
select:setChecked(true)
|
|
end
|
|
|
|
layout:enableUpdates()
|
|
layout:update()
|
|
end
|
|
|
|
function Market.refreshOffers()
|
|
if Market.isItemSelected() then
|
|
Market.onItemBoxChecked(selectedItem.ref)
|
|
end
|
|
end
|
|
|
|
|
|
function Market.loadMarketItems(category)
|
|
clearItems()
|
|
|
|
-- check search filter
|
|
local searchFilter = searchEdit:getText()
|
|
if searchFilter and searchFilter:len() > 2 then
|
|
if filterButtons[MarketFilters.SearchAll]:isChecked() then
|
|
category = MarketCategory.All
|
|
end
|
|
end
|
|
|
|
if category == MarketCategory.All then
|
|
-- loop all categories
|
|
for category = MarketCategory.First, MarketCategory.Last do
|
|
for i = 1, #marketItems[category] do
|
|
local item = marketItems[category][i]
|
|
if isItemValid(item, category, searchFilter) then
|
|
table.insert(currentItems, item)
|
|
end
|
|
end
|
|
end
|
|
else
|
|
-- loop specific category
|
|
for i = 1, #marketItems[category] do
|
|
local item = marketItems[category][i]
|
|
if isItemValid(item, category, searchFilter) then
|
|
table.insert(currentItems, item)
|
|
end
|
|
end
|
|
end
|
|
|
|
Market.refreshItemsWidget()
|
|
end
|
|
|
|
function Market.loadDepotItems(depotItems)
|
|
information.depotItems = {}
|
|
|
|
local items = {}
|
|
for i = 1, #depotItems do
|
|
local data = depotItems[i]
|
|
local id, count = data[1], data[2]
|
|
|
|
local tmpItem = Item.create(id)
|
|
if tmpItem:isStackable() then
|
|
if count > 100 then
|
|
local createCount = math.floor(count/100)
|
|
local remainder = count % 100
|
|
if remainder > 0 then
|
|
createCount = createCount + 1
|
|
end
|
|
for i = 1, createCount do
|
|
local newItem = Item.create(id)
|
|
if i == createCount and remainder > 0 then
|
|
newItem:setCount(remainder)
|
|
else
|
|
newItem:setCount(100)
|
|
end
|
|
table.insert(items, newItem)
|
|
end
|
|
else
|
|
local newItem = Item.create(id)
|
|
newItem:setCount(count)
|
|
table.insert(items, newItem)
|
|
end
|
|
else
|
|
for i = 1, count do
|
|
table.insert(items, Item.create(id))
|
|
end
|
|
end
|
|
end
|
|
|
|
for _, newItem in pairs(items) do
|
|
local marketData = newItem:getMarketData()
|
|
|
|
if not table.empty(marketData) then
|
|
local item = {
|
|
ptr = newItem,
|
|
marketData = marketData
|
|
}
|
|
table.insert(information.depotItems, item)
|
|
end
|
|
end
|
|
end
|
|
|
|
function Market.createNewOffer()
|
|
local type = offerTypeList:getCurrentOption().text
|
|
if type == 'Sell' then
|
|
type = MarketAction.Sell
|
|
else
|
|
type = MarketAction.Buy
|
|
end
|
|
|
|
if not Market.isItemSelected() then
|
|
return
|
|
end
|
|
local item = selectedItem.item
|
|
local spriteId = item.ptr:getId()
|
|
|
|
local piecePrice = piecePriceEdit:getValue()
|
|
local totalPrice = totalPriceEdit:getValue()
|
|
|
|
local amount = amountEdit:getValue()
|
|
local anonymous = anonymous:isChecked() and 1 or 0
|
|
|
|
-- error checking
|
|
local errorMsg = ''
|
|
if type == MarketAction.Buy then
|
|
if information.balance < ((piecePrice * amount) + fee) then
|
|
errorMsg = errorMsg..'Not enough balance to create this offer.\n'
|
|
end
|
|
elseif type == MarketAction.Sell then
|
|
if Market.depotContains(spriteId) < amount then
|
|
errorMsg = errorMsg..'Not enough items in your depot to create this offer.\n'
|
|
end
|
|
end
|
|
|
|
if piecePrice > piecePriceEdit.maximum then
|
|
errorMsg = errorMsg..'Price is too high.\n'
|
|
elseif piecePrice < piecePriceEdit.minimum then
|
|
errorMsg = errorMsg..'Price is too low.\n'
|
|
end
|
|
if amount > amountEdit.maximum then
|
|
errorMsg = errorMsg..'Amount is too high.\n'
|
|
elseif amount < amountEdit.minimum then
|
|
errorMsg = errorMsg..'Amount is too low.\n'
|
|
end
|
|
|
|
local timeCheck = os.time() - lastCreatedOffer
|
|
if timeCheck < offerExhaust[type] then
|
|
local waitTime = math.ceil(offerExhaust[type] - timeCheck)
|
|
errorMsg = errorMsg..'You must wait '.. waitTime ..' seconds before creating a new offer.\n'
|
|
end
|
|
|
|
if errorMsg ~= '' then
|
|
displayInfoBox('Error', errorMsg)
|
|
return
|
|
end
|
|
|
|
MarketProtocol.sendMarketCreateOffer(type, spriteId, amount, piecePrice, anonymous)
|
|
lastCreatedOffer = os.time()
|
|
Market.resetCreateOffer()
|
|
end
|
|
|
|
function Market.acceptMarketOffer(amount, timestamp, counter)
|
|
if timestamp > 0 and amount > 0 then
|
|
MarketProtocol.sendMarketAcceptOffer(timestamp, counter, amount)
|
|
Market.refreshOffers()
|
|
end
|
|
end
|
|
|
|
function Market.onItemBoxChecked(widget)
|
|
if widget:isChecked() then
|
|
if selectedItem.ref and widget ~= selectedItem.ref then
|
|
selectedItem.ref:setChecked(false) -- temporary fix?
|
|
end
|
|
updateSelectedItem(widget)
|
|
end
|
|
end
|
|
|
|
-- protocol callback functions
|
|
|
|
function Market.onMarketEnter(depotItems, offers, balance, vocation)
|
|
if not loaded then
|
|
initMarketItems(MarketCategory.All)
|
|
loaded = true
|
|
end
|
|
|
|
Market.clearSelectedItem()
|
|
updateBalance(balance)
|
|
|
|
information.totalOffers = offers
|
|
local player = g_game.getLocalPlayer()
|
|
if player then
|
|
information.player = player
|
|
end
|
|
if vocation == -1 then
|
|
if player then
|
|
information.vocation = player:getVocation()
|
|
end
|
|
else
|
|
-- vocation must be compatible with < 950
|
|
information.vocation = vocation
|
|
end
|
|
|
|
Market.loadDepotItems(depotItems)
|
|
-- update the items widget to match depot items
|
|
if Market.isItemSelected() then
|
|
local spriteId = selectedItem.item.ptr:getId()
|
|
MarketProtocol.silent(true) -- disable protocol messages
|
|
Market.refreshItemsWidget(spriteId)
|
|
MarketProtocol.silent(false) -- enable protocol messages
|
|
else
|
|
Market.refreshItemsWidget()
|
|
end
|
|
|
|
if table.empty(currentItems) then
|
|
Market.loadMarketItems(MarketCategory.First)
|
|
end
|
|
|
|
-- build offer table header
|
|
if buyOfferTable and not buyOfferTable:hasHeader() then
|
|
buyOfferTable:addHeaderRow(offerTableHeader)
|
|
end
|
|
if sellOfferTable and not sellOfferTable:hasHeader() then
|
|
sellOfferTable:addHeaderRow(offerTableHeader)
|
|
end
|
|
|
|
if g_game.isOnline() then
|
|
marketWindow:lock()
|
|
marketWindow:show()
|
|
end
|
|
end
|
|
|
|
function Market.onMarketLeave()
|
|
Market.close(false)
|
|
end
|
|
|
|
function Market.onMarketDetail(itemId, descriptions, purchaseStats, saleStats)
|
|
updateDetails(itemId, descriptions, purchaseStats, saleStats)
|
|
end
|
|
|
|
function Market.onMarketBrowse(offers)
|
|
updateOffers(offers)
|
|
end
|