tibia-client/src/otclient/core/container.h

71 lines
2.4 KiB
C++

/*
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef CONTAINER_H
#define CONTAINER_H
#include "declarations.h"
#include <framework/luascript/luaobject.h>
class Container : public LuaObject
{
public:
Container();
void open(const ContainerPtr& previousContainer);
void close();
void addItem(const ItemPtr& item);
void addItems(const std::vector<ItemPtr>& items);
void updateItem(int slot, const ItemPtr& item);
void removeItem(int slot);
ItemPtr getItem(int slot);
Position getSlotPosition(int slot) { return Position(0xffff, m_id | 0x40, slot); }
void setId(int id) { m_id = id; }
void setCapacity(int capacity) { m_capacity = capacity; }
void setName(std::string name) { m_name = name; }
void setItemId(uint16 itemId) { m_itemId = itemId; }
void setHasParent(bool hasParent) { m_hasParent = hasParent; }
std::string getName() { return m_name; }
int getId() { return m_id; }
int getCapacity() { return m_capacity; }
int getItemsCount() { return m_items.size(); }
uint16 getItemId() { return m_itemId; }
bool hasParent() { return m_hasParent; }
private:
void updateItemsPositions();
int m_id;
int m_capacity;
uint16 m_itemId;
std::string m_name;
bool m_hasParent;
std::deque<ItemPtr> m_items;
};
#endif