365 lines
7.3 KiB
Lua
365 lines
7.3 KiB
Lua
-- @docfuncs @{
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function print(...)
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local msg = ""
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local args = {...}
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local appendSpace = #args > 1
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for i,v in ipairs(args) do
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msg = msg .. tostring(v)
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if appendSpace and i < #args then
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msg = msg .. ' '
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end
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end
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g_logger.log(LogInfo, msg)
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end
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function pinfo(msg)
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g_logger.log(LogInfo, msg)
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end
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function perror(msg)
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g_logger.log(LogError, msg)
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end
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function pwarning(msg)
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g_logger.log(LogWarning, msg)
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end
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function pdebug(msg)
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g_logger.log(LogDebug, msg)
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end
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function fatal(msg)
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g_logger.log(LogFatal, msg)
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end
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function exit()
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g_app.exit()
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end
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function quit()
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g_app.quit()
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end
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function connect(object, arg1, arg2, arg3)
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local signalsAndSlots
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local pushFront
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if type(arg1) == 'string' then
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signalsAndSlots = { [arg1] = arg2 }
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pushFront = arg3
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else
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signalsAndSlots = arg1
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pushFront = arg2
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end
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for signal,slot in pairs(signalsAndSlots) do
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if not object[signal] then
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local mt = getmetatable(object)
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if mt and type(object) == 'userdata' then
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object[signal] = function(...)
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return signalcall(mt[signal], ...)
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end
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end
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end
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if not object[signal] then
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object[signal] = slot
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elseif type(object[signal]) == 'function' then
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object[signal] = { object[signal] }
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end
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if type(slot) ~= 'function' then
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perror(debug.traceback('unable to connect a non function value'))
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end
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if type(object[signal]) == 'table' then
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if pushFront then
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table.insert(object[signal], 1, slot)
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else
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table.insert(object[signal], #object[signal]+1, slot)
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end
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end
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end
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end
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function disconnect(object, arg1, arg2)
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local signalsAndSlots
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if type(arg1) == 'string' then
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if arg2 == nil then
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object[arg1] = nil
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return
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end
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signalsAndSlots = { [arg1] = arg2 }
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elseif type(arg1) == 'table' then
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signalsAndSlots = arg1
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else
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perror(debug.traceback('unable to disconnect'))
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end
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for signal,slot in pairs(signalsAndSlots) do
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if not object[signal] then
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elseif type(object[signal]) == 'function' then
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if object[signal] == slot then
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object[signal] = nil
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end
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elseif type(object[signal]) == 'table' then
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for k,func in pairs(object[signal]) do
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if func == slot then
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table.remove(object[signal], k)
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if #object[signal] == 1 then
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object[signal] = object[signal][1]
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end
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break
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end
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end
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end
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end
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end
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function newclass(name)
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if not name then
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perror(debug.traceback('new class has no name.'))
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end
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local class = {}
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function class.internalCreate()
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local instance = {}
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for k,v in pairs(class) do
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instance[k] = v
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end
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return instance
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end
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class.create = class.internalCreate
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class.__class = name
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class.getClassName = function() return name end
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return class
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end
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function extends(base, name)
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if not name then
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perror(debug.traceback('extended class has no name.'))
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end
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local derived = {}
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function derived.internalCreate()
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local instance = base.create()
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for k,v in pairs(derived) do
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instance[k] = v
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end
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return instance
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end
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derived.create = derived.internalCreate
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derived.__class = name
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derived.getClassName = function() return name end
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return derived
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end
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function runinsandbox(func, ...)
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if type(func) == 'string' then
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func, err = loadfile(resolvepath(func, 2))
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if not func then
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error(err)
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end
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end
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local env = { }
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local oldenv = getfenv(0)
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setmetatable(env, { __index = oldenv } )
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setfenv(0, env)
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func(...)
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setfenv(0, oldenv)
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return env
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end
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function loadasmodule(name, file)
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file = file or resolvepath(name, 2)
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if package.loaded[name] then
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return package.loaded[name]
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end
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local env = runinsandbox(file)
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package.loaded[name] = env
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return env
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end
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local function module_loader(modname)
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local module = g_modules.getModule(modname)
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if not module then
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return '\n\tno module \'' .. modname .. '\''
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end
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return function()
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if not module:load() then
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error('unable to load required module ' .. modname)
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end
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return module:getSandbox()
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end
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end
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table.insert(package.loaders, 1, module_loader)
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function import(table)
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assert(type(table) == 'table')
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local env = getfenv(2)
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for k,v in pairs(table) do
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env[k] = v
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end
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end
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function export(what, key)
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if key ~= nil then
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_G[key] = what
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else
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for k,v in pairs(what) do
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_G[k] = v
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end
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end
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end
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function unexport(key)
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if type(key) == 'table' then
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for _k,v in pairs(key) do
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_G[v] = nil
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end
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else
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_G[key] = nil
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end
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end
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function getfsrcpath(depth)
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depth = depth or 2
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local info = debug.getinfo(1+depth, "Sn")
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local path
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if info.short_src then
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path = info.short_src:match("(.*)/.*")
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end
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if not path then
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path = '/'
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elseif path:sub(0, 1) ~= '/' then
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path = '/' .. path
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end
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return path
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end
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function resolvepath(filePath, depth)
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if not filePath then return nil end
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depth = depth or 1
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if filePath then
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if filePath:sub(0, 1) ~= '/' then
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local basepath = getfsrcpath(depth+1)
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if basepath:sub(#basepath) ~= '/' then basepath = basepath .. '/' end
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return basepath .. filePath
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else
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return filePath
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end
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else
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local basepath = getfsrcpath(depth+1)
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if basepath:sub(#basepath) ~= '/' then basepath = basepath .. '/' end
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return basepath
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end
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end
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function toboolean(v)
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if type(v) == 'string' then
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v = v:trim():lower()
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if v == '1' or v == 'true' then
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return true
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end
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elseif type(v) == 'number' then
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if v == 1 then
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return true
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end
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elseif type(v) == 'boolean' then
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return v
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end
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return false
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end
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function fromboolean(boolean)
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if boolean then
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return 'true'
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else
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return 'false'
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end
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end
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function booleantonumber(boolean)
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if boolean then
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return 1
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else
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return 0
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end
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end
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function numbertoboolean(number)
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if number ~= 0 then
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return true
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else
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return false
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end
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end
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function protectedcall(func, ...)
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local status, ret = pcall(func, ...)
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if status then
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return ret
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end
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perror(ret)
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return false
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end
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function signalcall(param, ...)
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if type(param) == 'function' then
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local status, ret = pcall(param, ...)
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if status then
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return ret
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else
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perror(ret)
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end
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elseif type(param) == 'table' then
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for k,v in pairs(param) do
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local status, ret = pcall(v, ...)
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if status then
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if ret then return true end
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else
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perror(ret)
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end
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end
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elseif param ~= nil then
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error('attempt to call a non function value')
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end
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return false
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end
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function tr(s, ...)
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return string.format(s, ...)
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end
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function getOppositeAnchor(anchor)
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if anchor == AnchorLeft then
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return AnchorRight
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elseif anchor == AnchorRight then
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return AnchorLeft
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elseif anchor == AnchorTop then
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return AnchorBottom
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elseif anchor == AnchorBottom then
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return AnchorTop
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elseif anchor == AnchorVerticalCenter then
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return AnchorHorizontalCenter
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elseif anchor == AnchorHorizontalCenter then
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return AnchorVerticalCenter
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end
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return anchor
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end
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function makesingleton(obj)
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local singleton = {}
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if obj.getClassName then
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for key,value in pairs(_G[obj:getClassName()]) do
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if type(value) == 'function' then
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singleton[key] = function(...) return value(obj, ...) end
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end
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end
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end
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return singleton
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end
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-- @} |