115 lines
4.6 KiB
C++
115 lines
4.6 KiB
C++
/*
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* Copyright (c) 2010-2017 OTClient <https://github.com/edubart/otclient>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#ifndef MINIMAP_H
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#define MINIMAP_H
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#include "declarations.h"
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#include <framework/graphics/declarations.h>
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enum {
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MMBLOCK_SIZE = 64,
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OTMM_SIGNATURE = 0x4D4d544F,
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OTMM_VERSION = 1
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};
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enum MinimapTileFlags {
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MinimapTileWasSeen = 1,
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MinimapTileNotPathable = 2,
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MinimapTileNotWalkable = 4
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};
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#pragma pack(push,1) // disable memory alignment
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struct MinimapTile
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{
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MinimapTile() : flags(0), color(255), speed(10) { }
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uint8 flags;
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uint8 color;
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uint8 speed;
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bool hasFlag(MinimapTileFlags flag) const { return flags & flag; }
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int getSpeed() const { return speed * 10; }
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bool operator==(const MinimapTile& other) const { return color == other.color && flags == other.flags && speed == other.speed; }
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bool operator!=(const MinimapTile& other) const { return !(*this == other); }
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};
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class MinimapBlock
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{
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public:
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void clean();
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void update();
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void updateTile(int x, int y, const MinimapTile& tile);
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MinimapTile& getTile(int x, int y) { return m_tiles[getTileIndex(x,y)]; }
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void resetTile(int x, int y) { m_tiles[getTileIndex(x,y)] = MinimapTile(); }
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uint getTileIndex(int x, int y) { return ((y % MMBLOCK_SIZE) * MMBLOCK_SIZE) + (x % MMBLOCK_SIZE); }
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const TexturePtr& getTexture() { return m_texture; }
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std::array<MinimapTile, MMBLOCK_SIZE *MMBLOCK_SIZE>& getTiles() { return m_tiles; }
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void mustUpdate() { m_mustUpdate = true; }
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void justSaw() { m_wasSeen = true; }
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bool wasSeen() { return m_wasSeen; }
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private:
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TexturePtr m_texture;
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std::array<MinimapTile, MMBLOCK_SIZE *MMBLOCK_SIZE> m_tiles;
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stdext::boolean<true> m_mustUpdate;
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stdext::boolean<false> m_wasSeen;
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};
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#pragma pack(pop)
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class Minimap
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{
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public:
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void init();
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void terminate();
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void clean();
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void draw(const Rect& screenRect, const Position& mapCenter, float scale, const Color& color);
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Point getTilePoint(const Position& pos, const Rect& screenRect, const Position& mapCenter, float scale);
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Position getTilePosition(const Point& point, const Rect& screenRect, const Position& mapCenter, float scale);
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Rect getTileRect(const Position& pos, const Rect& screenRect, const Position& mapCenter, float scale);
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void updateTile(const Position& pos, const TilePtr& tile);
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const MinimapTile& getTile(const Position& pos);
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bool loadImage(const std::string& fileName, const Position& topLeft, float colorFactor);
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void saveImage(const std::string& fileName, const Rect& mapRect);
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bool loadOtmm(const std::string& fileName);
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void saveOtmm(const std::string& fileName);
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private:
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Rect calcMapRect(const Rect& screenRect, const Position& mapCenter, float scale);
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bool hasBlock(const Position& pos) { return m_tileBlocks[pos.z].find(getBlockIndex(pos)) != m_tileBlocks[pos.z].end(); }
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MinimapBlock& getBlock(const Position& pos) { return m_tileBlocks[pos.z][getBlockIndex(pos)]; }
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Point getBlockOffset(const Point& pos) { return Point(pos.x - pos.x % MMBLOCK_SIZE,
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pos.y - pos.y % MMBLOCK_SIZE); }
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Position getIndexPosition(int index, int z) { return Position((index % (65536 / MMBLOCK_SIZE))*MMBLOCK_SIZE,
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(index / (65536 / MMBLOCK_SIZE))*MMBLOCK_SIZE, z); }
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uint getBlockIndex(const Position& pos) { return ((pos.y / MMBLOCK_SIZE) * (65536 / MMBLOCK_SIZE)) + (pos.x / MMBLOCK_SIZE); }
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std::unordered_map<uint, MinimapBlock> m_tileBlocks[Otc::MAX_Z+1];
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};
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extern Minimap g_minimap;
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#endif
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