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#include "game.h"
#include "localplayer.h"
Game g_game;
Game::Game()
{
m_online = false;
}
void Game::onLogin()
{
m_localPlayer = LocalPlayerPtr(new LocalPlayer);
m_online = true;
}
void Game::onLogout()
{
m_localPlayer.reset();
m_online = false;
}