98 lines
2.9 KiB
C++
98 lines
2.9 KiB
C++
/*
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* Copyright (c) 2010-2017 OTClient <https://github.com/edubart/otclient>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include "soundchannel.h"
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#include "streamsoundsource.h"
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#include "soundmanager.h"
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SoundSourcePtr SoundChannel::play(const std::string& filename, float fadetime, float gain)
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{
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if(!g_sounds.isAudioEnabled() || !m_enabled)
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return nullptr;
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if(m_currentSource)
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m_currentSource->stop();
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m_currentSource = g_sounds.play(filename, fadetime, m_gain*gain);
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return m_currentSource;
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}
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void SoundChannel::stop(float fadetime)
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{
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m_queue.clear();
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if(m_currentSource) {
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if(fadetime > 0)
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m_currentSource->setFading(StreamSoundSource::FadingOff, fadetime);
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else {
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m_currentSource->stop();
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m_currentSource = nullptr;
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}
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}
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}
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void SoundChannel::enqueue(const std::string& filename, float fadetime, float gain)
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{
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if(gain == 0)
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gain = 1.0f;
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m_queue.push_back(QueueEntry{g_sounds.resolveSoundFile(filename), fadetime, gain});
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std::random_shuffle(m_queue.begin(), m_queue.end());
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//update();
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}
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void SoundChannel::update()
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{
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if(m_currentSource && !m_currentSource->isPlaying())
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m_currentSource = nullptr;
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if(!m_currentSource && !m_queue.empty() && g_sounds.isAudioEnabled() && m_enabled) {
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QueueEntry entry = m_queue.front();
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m_queue.pop_front();
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m_queue.push_back(entry);
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play(entry.filename, entry.fadetime, entry.gain);
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}
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}
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void SoundChannel::setEnabled(bool enable)
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{
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if(m_enabled == enable)
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return;
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if(enable) {
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m_enabled = true;
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update();
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} else {
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m_enabled = false;
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if(m_currentSource) {
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m_currentSource->stop();
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m_currentSource = nullptr;
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}
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}
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}
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void SoundChannel::setGain(float gain)
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{
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if(m_currentSource)
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m_currentSource->setGain(gain);
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m_gain = gain;
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}
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