497 lines
21 KiB
CMake
497 lines
21 KiB
CMake
# framework flags
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# FRAMEWORK_SOUND
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# FRAMEWORK_GRAPHICS
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# FRAMEWORK_NET
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# FRAMEWORK_XML
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# CMAKE_CURRENT_LIST_DIR cmake 2.6 compatibility
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if(${CMAKE_MAJOR_VERSION} EQUAL 2 AND ${CMAKE_MINOR_VERSION} EQUAL 6)
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get_filename_component(CMAKE_CURRENT_LIST_DIR ${CMAKE_CURRENT_LIST_FILE} PATH)
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endif(${CMAKE_MAJOR_VERSION} EQUAL 2 AND ${CMAKE_MINOR_VERSION} EQUAL 6)
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# add framework cmake modules
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set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/cmake;${CMAKE_MODULE_PATH}")
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set(framework_LIBRARIES "")
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set(framework_DEFINITIONS "")
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set(framework_INCLUDE_DIRS "${CMAKE_CURRENT_LIST_DIR}/..")
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set(framework_SOURCES ${framework_SOURCES}
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${CMAKE_CURRENT_LIST_DIR}/const.h
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${CMAKE_CURRENT_LIST_DIR}/global.h
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${CMAKE_CURRENT_LIST_DIR}/pch.h
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${CMAKE_CURRENT_LIST_DIR}/luafunctions.cpp
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${CMAKE_CURRENT_LIST_DIR}/util/color.cpp
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${CMAKE_CURRENT_LIST_DIR}/util/color.h
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${CMAKE_CURRENT_LIST_DIR}/util/crypt.cpp
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${CMAKE_CURRENT_LIST_DIR}/util/crypt.h
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${CMAKE_CURRENT_LIST_DIR}/util/databuffer.h
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${CMAKE_CURRENT_LIST_DIR}/util/matrix.h
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${CMAKE_CURRENT_LIST_DIR}/util/point.h
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${CMAKE_CURRENT_LIST_DIR}/util/rect.h
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${CMAKE_CURRENT_LIST_DIR}/util/size.h
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# stdext
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${CMAKE_CURRENT_LIST_DIR}/stdext/any.h
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${CMAKE_CURRENT_LIST_DIR}/stdext/boolean.h
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${CMAKE_CURRENT_LIST_DIR}/stdext/cast.h
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${CMAKE_CURRENT_LIST_DIR}/stdext/compiler.h
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${CMAKE_CURRENT_LIST_DIR}/stdext/demangle.cpp
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${CMAKE_CURRENT_LIST_DIR}/stdext/demangle.h
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${CMAKE_CURRENT_LIST_DIR}/stdext/dumper.h
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${CMAKE_CURRENT_LIST_DIR}/stdext/dynamic_storage.h
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${CMAKE_CURRENT_LIST_DIR}/stdext/exception.h
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${CMAKE_CURRENT_LIST_DIR}/stdext/format.h
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${CMAKE_CURRENT_LIST_DIR}/stdext/math.cpp
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${CMAKE_CURRENT_LIST_DIR}/stdext/math.h
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${CMAKE_CURRENT_LIST_DIR}/stdext/net.cpp
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${CMAKE_CURRENT_LIST_DIR}/stdext/net.h
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${CMAKE_CURRENT_LIST_DIR}/stdext/packed_any.h
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${CMAKE_CURRENT_LIST_DIR}/stdext/packed_storage.h
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${CMAKE_CURRENT_LIST_DIR}/stdext/packed_vector.h
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${CMAKE_CURRENT_LIST_DIR}/stdext/shared_object.h
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${CMAKE_CURRENT_LIST_DIR}/stdext/stdext.h
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${CMAKE_CURRENT_LIST_DIR}/stdext/string.cpp
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${CMAKE_CURRENT_LIST_DIR}/stdext/string.h
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${CMAKE_CURRENT_LIST_DIR}/stdext/time.cpp
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${CMAKE_CURRENT_LIST_DIR}/stdext/time.h
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${CMAKE_CURRENT_LIST_DIR}/stdext/traits.h
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${CMAKE_CURRENT_LIST_DIR}/stdext/types.h
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# core
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${CMAKE_CURRENT_LIST_DIR}/core/application.cpp
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${CMAKE_CURRENT_LIST_DIR}/core/application.h
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${CMAKE_CURRENT_LIST_DIR}/core/adaptativeframecounter.cpp
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${CMAKE_CURRENT_LIST_DIR}/core/adaptativeframecounter.h
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${CMAKE_CURRENT_LIST_DIR}/core/binarytree.cpp
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${CMAKE_CURRENT_LIST_DIR}/core/binarytree.h
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${CMAKE_CURRENT_LIST_DIR}/core/clock.cpp
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${CMAKE_CURRENT_LIST_DIR}/core/clock.h
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${CMAKE_CURRENT_LIST_DIR}/core/configmanager.cpp
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${CMAKE_CURRENT_LIST_DIR}/core/configmanager.h
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${CMAKE_CURRENT_LIST_DIR}/core/declarations.h
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${CMAKE_CURRENT_LIST_DIR}/core/event.cpp
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${CMAKE_CURRENT_LIST_DIR}/core/event.h
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${CMAKE_CURRENT_LIST_DIR}/core/eventdispatcher.cpp
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${CMAKE_CURRENT_LIST_DIR}/core/eventdispatcher.h
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${CMAKE_CURRENT_LIST_DIR}/core/filestream.cpp
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${CMAKE_CURRENT_LIST_DIR}/core/filestream.h
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${CMAKE_CURRENT_LIST_DIR}/core/inputevent.h
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${CMAKE_CURRENT_LIST_DIR}/core/logger.cpp
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${CMAKE_CURRENT_LIST_DIR}/core/logger.h
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${CMAKE_CURRENT_LIST_DIR}/core/module.cpp
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${CMAKE_CURRENT_LIST_DIR}/core/module.h
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${CMAKE_CURRENT_LIST_DIR}/core/modulemanager.cpp
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${CMAKE_CURRENT_LIST_DIR}/core/modulemanager.h
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${CMAKE_CURRENT_LIST_DIR}/core/resourcemanager.cpp
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${CMAKE_CURRENT_LIST_DIR}/core/resourcemanager.h
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${CMAKE_CURRENT_LIST_DIR}/core/scheduledevent.cpp
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${CMAKE_CURRENT_LIST_DIR}/core/scheduledevent.h
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${CMAKE_CURRENT_LIST_DIR}/core/timer.cpp
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${CMAKE_CURRENT_LIST_DIR}/core/timer.h
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# luaengine
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${CMAKE_CURRENT_LIST_DIR}/luaengine/declarations.h
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${CMAKE_CURRENT_LIST_DIR}/luaengine/luabinder.h
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${CMAKE_CURRENT_LIST_DIR}/luaengine/luaexception.cpp
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${CMAKE_CURRENT_LIST_DIR}/luaengine/luaexception.h
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${CMAKE_CURRENT_LIST_DIR}/luaengine/luainterface.cpp
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${CMAKE_CURRENT_LIST_DIR}/luaengine/luainterface.h
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${CMAKE_CURRENT_LIST_DIR}/luaengine/luaobject.cpp
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${CMAKE_CURRENT_LIST_DIR}/luaengine/luaobject.h
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${CMAKE_CURRENT_LIST_DIR}/luaengine/luavaluecasts.cpp
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${CMAKE_CURRENT_LIST_DIR}/luaengine/luavaluecasts.h
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${CMAKE_CURRENT_LIST_DIR}/luaengine/lbitlib.cpp
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${CMAKE_CURRENT_LIST_DIR}/luaengine/lbitlib.h
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# otml
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${CMAKE_CURRENT_LIST_DIR}/otml/declarations.h
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${CMAKE_CURRENT_LIST_DIR}/otml/otmldocument.cpp
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${CMAKE_CURRENT_LIST_DIR}/otml/otmldocument.h
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${CMAKE_CURRENT_LIST_DIR}/otml/otmlemitter.cpp
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${CMAKE_CURRENT_LIST_DIR}/otml/otmlemitter.h
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${CMAKE_CURRENT_LIST_DIR}/otml/otmlexception.cpp
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${CMAKE_CURRENT_LIST_DIR}/otml/otmlexception.h
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${CMAKE_CURRENT_LIST_DIR}/otml/otml.h
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${CMAKE_CURRENT_LIST_DIR}/otml/otmlnode.cpp
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${CMAKE_CURRENT_LIST_DIR}/otml/otmlnode.h
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${CMAKE_CURRENT_LIST_DIR}/otml/otmlparser.cpp
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${CMAKE_CURRENT_LIST_DIR}/otml/otmlparser.h
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# crash handler
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${CMAKE_CURRENT_LIST_DIR}/platform/crashhandler.h
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${CMAKE_CURRENT_LIST_DIR}/platform/unixcrashhandler.cpp
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${CMAKE_CURRENT_LIST_DIR}/platform/win32crashhandler.cpp
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${CMAKE_CURRENT_LIST_DIR}/platform/win32platform.cpp
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${CMAKE_CURRENT_LIST_DIR}/platform/unixplatform.cpp
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${CMAKE_CURRENT_LIST_DIR}/platform/platform.cpp
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${CMAKE_CURRENT_LIST_DIR}/platform/platform.h
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)
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# some build options
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option(CRASH_HANDLER "Generate crash reports" ON)
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option(LUAJIT "Use lua jit" OFF)
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option(USE_STATIC_LIBS "Don't use shared libraries (dlls)" ON)
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set(BUILD_COMMIT "devel" CACHE "Git commit string (intended for releases)" STRING)
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set(BUILD_REVISION "0" CACHE "Git revision string (intended for releases)" STRING)
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# default build type
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if(NOT CMAKE_BUILD_TYPE)
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set(CMAKE_BUILD_TYPE "RelWithDebInfo")
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endif()
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if(WIN32)
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set(CPP2011_FLAGS "-std=gnu++0x")
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else()
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set(CPP2011_FLAGS "-std=c++0x")
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endif()
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# gcc compile flags
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set(WARNS_FLAGS "-Wall -Wextra -Werror -Wno-unused-parameter -Wno-unused-but-set-variable -Wno-unused-variable -Wno-unused-result")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${WARNS_FLAGS} ${ARCH_FLAGS} ${CPP2011_FLAGS} -pipe")
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set(CMAKE_CXX_FLAGS_DEBUG "-O0 -g")
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set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-O1 -g -fno-omit-frame-pointer")
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set(CMAKE_CXX_FLAGS_RELEASE "-O2")
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set(CMAKE_CXX_FLAGS_MINSIZEREL "-Os")
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set(CMAKE_CXX_FLAGS_PERFORMANCE "-Ofast -mmmx -msse -msse2")
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# process options
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if(USE_STATIC_LIBS)
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if(NOT APPLE)
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set(CMAKE_CXX_LINK_FLAGS "${CMAKE_CXX_LINK_FLAGS} -static-libgcc -static-libstdc++")
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endif()
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message(STATUS "Link to static libraries: ON")
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else()
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message(STATUS "Link to static libraries: OFF")
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endif()
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message(STATUS "Build type: " ${CMAKE_BUILD_TYPE})
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add_definitions(-D"BUILD_TYPE=\\\"${CMAKE_BUILD_TYPE}\\\"")
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message(STATUS "Build commit: ${BUILD_COMMIT}")
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add_definitions(-D"BUILD_COMMIT=\\\"${BUILD_COMMIT}\\\"")
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message(STATUS "Build revision: ${BUILD_REVISION}")
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add_definitions(-D"BUILD_REVISION=\\\"${BUILD_REVISION}\\\"")
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# find boost
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set(REQUIRED_BOOST_COMPONENTS locale system filesystem regex thread)
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if(WIN32)
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set(Boost_THREADAPI win32)
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set(framework_DEFINITIONS ${framework_DEFINITIONS} -DBOOST_THREAD_USE_LIB) # fix boost thread linkage
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set(REQUIRED_BOOST_COMPONENTS ${REQUIRED_BOOST_COMPONENTS} chrono) # mingw32 does not have std::thread
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endif()
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set(Boost_USE_MULTITHREADED ON)
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set(Boost_USE_STATIC_LIBS ${USE_STATIC_LIBS})
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find_package(Boost 1.48.0 COMPONENTS ${REQUIRED_BOOST_COMPONENTS} REQUIRED)
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#find lua
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if(LUAJIT)
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find_package(LuaJIT REQUIRED)
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set(LUA_INCLUDE_DIR ${LUAJIT_INCLUDE_DIR})
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set(LUA_LIBRARY ${LUAJIT_LIBRARY})
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else()
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find_package(Lua REQUIRED)
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endif()
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message(STATUS "LuaJIT: " ${LUAJIT})
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find_package(PhysFS REQUIRED)
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find_package(OpenSSL REQUIRED)
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find_package(ZLIB REQUIRED)
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set(framework_LIBRARIES ${framework_LIBRARIES}
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${Boost_LIBRARIES}
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${LUA_LIBRARY}
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${PHYSFS_LIBRARY}
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${OPENSSL_LIBRARIES}
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${ZLIB_LIBRARY}
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)
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set(framework_INCLUDE_DIRS ${framework_INCLUDE_DIRS}
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${Boost_INCLUDE_DIRS}
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${OPENGL_INCLUDE_DIR}
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${LUA_INCLUDE_DIR}
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${PHYSFS_INCLUDE_DIR}
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${OpenSSL_INCLUDE_DIR}
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${ZLIB_INCLUDE_DIR}
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)
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if(CMAKE_BUILD_TYPE STREQUAL "Debug" OR CMAKE_BUILD_TYPE STREQUAL "RelWithDebInfo")
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message(STATUS "Debug information: ON")
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else()
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message(STATUS "Debug information: OFF")
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set(framework_DEFINITIONS ${framework_DEFINITIONS} -DNDEBUG) # NDEBUG disable asserts
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set(CMAKE_CXX_LINK_FLAGS "${CMAKE_CXX_LINK_FLAGS} -Wl,--as-needed -Wl,-s") # strip all debug information
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endif()
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if(CRASH_HANDLER)
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set(framework_DEFINITIONS ${framework_DEFINITIONS} -DCRASH_HANDLER)
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message(STATUS "Crash handler: ON")
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if(WIN32)
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set(framework_LIBRARIES ${framework_LIBRARIES} imagehlp)
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endif()
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else()
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message(STATUS "Crash handler: OFF")
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endif()
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if(WIN32)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mthreads")
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set(framework_DEFINITIONS ${framework_DEFINITIONS} -D_WIN32_WINNT=0x0501)
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set(CMAKE_CXX_LINK_FLAGS "${CMAKE_CXX_LINK_FLAGS} -Wl,--large-address-aware") # strip all debug information
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set(SYSTEM_LIBRARIES "")
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elseif(APPLE)
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set(framework_DEFINITIONS ${framework_DEFINITIONS} -D_REENTRANT) # enable thread safe code
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set(SYSTEM_LIBRARIES "")
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else()
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pthread")
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set(CMAKE_CXX_LINK_FLAGS "${CMAKE_CXX_LINK_FLAGS} -rdynamic -Wl,-rpath,./libs") # rdynamic is needed by backtrace.h used in crash handler
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set(SYSTEM_LIBRARIES dl)
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find_package(ICU)
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set(framework_LIBRARIES ${framework_LIBRARIES} ${ICU_LIBRARIES} ${SYSTEM_LIBRARIES})
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endif()
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if(FRAMEWORK_GRAPHICS)
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set(OPENGLES "OFF" CACHE "Use OpenGL ES 1.0 or 2.0 (for mobiles devices)" STRING)
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if(OPENGLES STREQUAL "2.0")
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find_package(OpenGLES2 REQUIRED)
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find_package(EGL REQUIRED)
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set(framework_DEFINITIONS ${framework_DEFINITIONS} -DOPENGL_ES=2)
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set(framework_INCLUDE_DIRS ${framework_INCLUDE_DIRS} ${EGL_INCLUDE_DIR} ${OPENGLES2_INCLUDE_DIR})
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set(framework_LIBRARIES ${framework_LIBRARIES} ${EGL_LIBRARY} ${OPENGLES2_LIBRARY})
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ELSEif(OPENGLES STREQUAL "1.0")
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find_package(OpenGLES1 REQUIRED)
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find_package(EGL REQUIRED)
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set(framework_DEFINITIONS ${framework_DEFINITIONS} -DOPENGL_ES=1)
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set(framework_INCLUDE_DIRS ${framework_INCLUDE_DIRS} ${EGL_INCLUDE_DIR} ${OPENGLES1_INCLUDE_DIR})
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set(framework_LIBRARIES ${framework_LIBRARIES} ${EGL_LIBRARY} ${OPENGLES1_LIBRARY})
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else()
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## TODO: CMake Documentation says that this is not the right
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# Thing for Mac OS X, but it works for now.
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if(APPLE)
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include_directories(/usr/X11R6/include/)
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link_directories(/usr/X11R6/lib/)
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SET(OPENGL_LIBRARIES GL)
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else()
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find_package(OpenGL REQUIRED)
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endif()
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find_package(GLEW REQUIRED)
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set(framework_LIBRARIES ${framework_LIBRARIES} ${GLEW_LIBRARY} ${OPENGL_LIBRARIES})
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endif()
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message(STATUS "OpenGL ES: " ${OPENGLES})
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if(WIN32)
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option(WINDOWS_CONSOLE "Enables console window on Windows platform" OFF)
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if(WINDOWS_CONSOLE)
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message(STATUS "Windows console: ON")
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else()
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set(CMAKE_CXX_LINK_FLAGS "${CMAKE_CXX_LINK_FLAGS} -mwindows")
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message(STATUS "Windows console: OFF")
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endif()
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else()
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set(framework_LIBRARIES ${framework_LIBRARIES} X11)
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endif()
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set(framework_SOURCES ${framework_SOURCES}
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${CMAKE_CURRENT_LIST_DIR}/graphics/animatedtexture.cpp
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${CMAKE_CURRENT_LIST_DIR}/graphics/animatedtexture.h
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${CMAKE_CURRENT_LIST_DIR}/graphics/cachedtext.cpp
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${CMAKE_CURRENT_LIST_DIR}/graphics/cachedtext.h
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${CMAKE_CURRENT_LIST_DIR}/graphics/coordsbuffer.cpp
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${CMAKE_CURRENT_LIST_DIR}/graphics/coordsbuffer.h
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${CMAKE_CURRENT_LIST_DIR}/graphics/declarations.h
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${CMAKE_CURRENT_LIST_DIR}/graphics/bitmapfont.cpp
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${CMAKE_CURRENT_LIST_DIR}/graphics/bitmapfont.h
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${CMAKE_CURRENT_LIST_DIR}/graphics/fontmanager.cpp
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${CMAKE_CURRENT_LIST_DIR}/graphics/fontmanager.h
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${CMAKE_CURRENT_LIST_DIR}/graphics/framebuffer.cpp
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${CMAKE_CURRENT_LIST_DIR}/graphics/framebuffer.h
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${CMAKE_CURRENT_LIST_DIR}/graphics/framebuffermanager.cpp
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${CMAKE_CURRENT_LIST_DIR}/graphics/framebuffermanager.h
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${CMAKE_CURRENT_LIST_DIR}/graphics/glutil.h
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${CMAKE_CURRENT_LIST_DIR}/graphics/graphics.cpp
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${CMAKE_CURRENT_LIST_DIR}/graphics/graphics.h
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${CMAKE_CURRENT_LIST_DIR}/graphics/hardwarebuffer.cpp
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${CMAKE_CURRENT_LIST_DIR}/graphics/hardwarebuffer.h
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${CMAKE_CURRENT_LIST_DIR}/graphics/image.cpp
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${CMAKE_CURRENT_LIST_DIR}/graphics/image.h
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${CMAKE_CURRENT_LIST_DIR}/graphics/painter.cpp
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${CMAKE_CURRENT_LIST_DIR}/graphics/painter.h
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${CMAKE_CURRENT_LIST_DIR}/graphics/painterogl1.cpp
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${CMAKE_CURRENT_LIST_DIR}/graphics/painterogl1.h
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${CMAKE_CURRENT_LIST_DIR}/graphics/painterogl2.cpp
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${CMAKE_CURRENT_LIST_DIR}/graphics/painterogl2.h
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${CMAKE_CURRENT_LIST_DIR}/graphics/painterogl2_shadersources.h
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${CMAKE_CURRENT_LIST_DIR}/graphics/paintershaderprogram.cpp
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${CMAKE_CURRENT_LIST_DIR}/graphics/paintershaderprogram.h
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${CMAKE_CURRENT_LIST_DIR}/graphics/particleaffector.cpp
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${CMAKE_CURRENT_LIST_DIR}/graphics/particleaffector.h
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${CMAKE_CURRENT_LIST_DIR}/graphics/particle.cpp
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${CMAKE_CURRENT_LIST_DIR}/graphics/particle.h
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${CMAKE_CURRENT_LIST_DIR}/graphics/particletype.cpp
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${CMAKE_CURRENT_LIST_DIR}/graphics/particletype.h
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${CMAKE_CURRENT_LIST_DIR}/graphics/particleemitter.cpp
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${CMAKE_CURRENT_LIST_DIR}/graphics/particleemitter.h
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${CMAKE_CURRENT_LIST_DIR}/graphics/particleeffect.cpp
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${CMAKE_CURRENT_LIST_DIR}/graphics/particleeffect.h
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${CMAKE_CURRENT_LIST_DIR}/graphics/particlemanager.cpp
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${CMAKE_CURRENT_LIST_DIR}/graphics/particlemanager.h
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${CMAKE_CURRENT_LIST_DIR}/graphics/particlesystem.cpp
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${CMAKE_CURRENT_LIST_DIR}/graphics/particlesystem.h
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${CMAKE_CURRENT_LIST_DIR}/graphics/shader.cpp
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${CMAKE_CURRENT_LIST_DIR}/graphics/shader.h
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${CMAKE_CURRENT_LIST_DIR}/graphics/shaderprogram.cpp
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${CMAKE_CURRENT_LIST_DIR}/graphics/shaderprogram.h
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${CMAKE_CURRENT_LIST_DIR}/graphics/texture.cpp
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${CMAKE_CURRENT_LIST_DIR}/graphics/texture.h
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${CMAKE_CURRENT_LIST_DIR}/graphics/texturemanager.cpp
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${CMAKE_CURRENT_LIST_DIR}/graphics/texturemanager.h
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${CMAKE_CURRENT_LIST_DIR}/graphics/vertexarray.h
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${CMAKE_CURRENT_LIST_DIR}/graphics/apngloader.cpp
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${CMAKE_CURRENT_LIST_DIR}/graphics/apngloader.h
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# ui
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${CMAKE_CURRENT_LIST_DIR}/ui/declarations.h
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${CMAKE_CURRENT_LIST_DIR}/ui/uianchorlayout.cpp
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${CMAKE_CURRENT_LIST_DIR}/ui/uianchorlayout.h
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${CMAKE_CURRENT_LIST_DIR}/ui/uiboxlayout.cpp
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${CMAKE_CURRENT_LIST_DIR}/ui/uiboxlayout.h
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${CMAKE_CURRENT_LIST_DIR}/ui/uigridlayout.cpp
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${CMAKE_CURRENT_LIST_DIR}/ui/uigridlayout.h
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${CMAKE_CURRENT_LIST_DIR}/ui/ui.h
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${CMAKE_CURRENT_LIST_DIR}/ui/uihorizontallayout.cpp
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${CMAKE_CURRENT_LIST_DIR}/ui/uihorizontallayout.h
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${CMAKE_CURRENT_LIST_DIR}/ui/uilayout.cpp
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${CMAKE_CURRENT_LIST_DIR}/ui/uilayout.h
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${CMAKE_CURRENT_LIST_DIR}/ui/uimanager.cpp
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${CMAKE_CURRENT_LIST_DIR}/ui/uimanager.h
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${CMAKE_CURRENT_LIST_DIR}/ui/uiparticles.cpp
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${CMAKE_CURRENT_LIST_DIR}/ui/uiparticles.h
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${CMAKE_CURRENT_LIST_DIR}/ui/uitextedit.cpp
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${CMAKE_CURRENT_LIST_DIR}/ui/uitextedit.h
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${CMAKE_CURRENT_LIST_DIR}/ui/uitranslator.cpp
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${CMAKE_CURRENT_LIST_DIR}/ui/uitranslator.h
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${CMAKE_CURRENT_LIST_DIR}/ui/uiverticallayout.cpp
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${CMAKE_CURRENT_LIST_DIR}/ui/uiverticallayout.h
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${CMAKE_CURRENT_LIST_DIR}/ui/uiwidgetbasestyle.cpp
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${CMAKE_CURRENT_LIST_DIR}/ui/uiwidget.cpp
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${CMAKE_CURRENT_LIST_DIR}/ui/uiwidget.h
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${CMAKE_CURRENT_LIST_DIR}/ui/uiwidgetimage.cpp
|
|
${CMAKE_CURRENT_LIST_DIR}/ui/uiwidgettext.cpp
|
|
|
|
# platform window
|
|
${CMAKE_CURRENT_LIST_DIR}/platform/platformwindow.cpp
|
|
${CMAKE_CURRENT_LIST_DIR}/platform/platformwindow.h
|
|
${CMAKE_CURRENT_LIST_DIR}/platform/win32window.cpp
|
|
${CMAKE_CURRENT_LIST_DIR}/platform/win32window.h
|
|
${CMAKE_CURRENT_LIST_DIR}/platform/x11window.cpp
|
|
${CMAKE_CURRENT_LIST_DIR}/platform/x11window.h
|
|
|
|
# window input
|
|
${CMAKE_CURRENT_LIST_DIR}/input/mouse.cpp
|
|
${CMAKE_CURRENT_LIST_DIR}/input/mouse.h
|
|
|
|
${CMAKE_CURRENT_LIST_DIR}/core/graphicalapplication.cpp
|
|
${CMAKE_CURRENT_LIST_DIR}/core/graphicalapplication.h
|
|
)
|
|
set(framework_DEFINITIONS ${framework_DEFINITIONS} -DFW_GRAPHICS)
|
|
else()
|
|
set(framework_SOURCES ${framework_SOURCES}
|
|
${CMAKE_CURRENT_LIST_DIR}/core/consoleapplication.cpp
|
|
${CMAKE_CURRENT_LIST_DIR}/core/consoleapplication.h
|
|
)
|
|
endif()
|
|
|
|
if(FRAMEWORK_SOUND)
|
|
find_package(OpenAL REQUIRED)
|
|
find_package(VorbisFile REQUIRED)
|
|
find_package(Vorbis REQUIRED)
|
|
find_package(Ogg REQUIRED)
|
|
|
|
set(framework_INCLUDE_DIRS ${framework_INCLUDE_DIRS} ${OPENAL_INCLUDE_DIR} ${VORBISFILE_INCLUDE_DIR})
|
|
set(framework_LIBRARIES ${framework_LIBRARIES} ${OPENAL_LIBRARY} ${VORBISFILE_LIBRARY} ${VORBIS_LIBRARY} ${OGG_LIBRARY})
|
|
|
|
if(WIN32)
|
|
set(framework_LIBRARIES ${framework_LIBRARIES} winmm)
|
|
elseif(APPLE)
|
|
set(framework_LIBRARIES ${framework_LIBRARIES} System)
|
|
else()
|
|
set(framework_LIBRARIES ${framework_LIBRARIES} rt)
|
|
endif()
|
|
|
|
set(framework_SOURCES ${framework_SOURCES}
|
|
${CMAKE_CURRENT_LIST_DIR}/sound/combinedsoundsource.cpp
|
|
${CMAKE_CURRENT_LIST_DIR}/sound/combinedsoundsource.h
|
|
${CMAKE_CURRENT_LIST_DIR}/sound/declarations.h
|
|
${CMAKE_CURRENT_LIST_DIR}/sound/oggsoundfile.cpp
|
|
${CMAKE_CURRENT_LIST_DIR}/sound/oggsoundfile.h
|
|
${CMAKE_CURRENT_LIST_DIR}/sound/soundbuffer.cpp
|
|
${CMAKE_CURRENT_LIST_DIR}/sound/soundbuffer.h
|
|
${CMAKE_CURRENT_LIST_DIR}/sound/soundchannel.cpp
|
|
${CMAKE_CURRENT_LIST_DIR}/sound/soundchannel.h
|
|
${CMAKE_CURRENT_LIST_DIR}/sound/soundfile.cpp
|
|
${CMAKE_CURRENT_LIST_DIR}/sound/soundfile.h
|
|
${CMAKE_CURRENT_LIST_DIR}/sound/soundmanager.cpp
|
|
${CMAKE_CURRENT_LIST_DIR}/sound/soundmanager.h
|
|
${CMAKE_CURRENT_LIST_DIR}/sound/soundsource.cpp
|
|
${CMAKE_CURRENT_LIST_DIR}/sound/soundsource.h
|
|
${CMAKE_CURRENT_LIST_DIR}/sound/streamsoundsource.cpp
|
|
${CMAKE_CURRENT_LIST_DIR}/sound/streamsoundsource.h
|
|
)
|
|
set(framework_DEFINITIONS ${framework_DEFINITIONS} -DFW_SOUND)
|
|
endif()
|
|
|
|
if(FRAMEWORK_NET)
|
|
if(WIN32)
|
|
set(NET_LIBRARIES ws2_32 mswsock)
|
|
else()
|
|
set(NET_LIBRARIES "")
|
|
endif()
|
|
set(framework_LIBRARIES ${framework_LIBRARIES} ${NET_LIBRARIES})
|
|
|
|
set(framework_SOURCES ${framework_SOURCES}
|
|
${CMAKE_CURRENT_LIST_DIR}/net/connection.cpp
|
|
${CMAKE_CURRENT_LIST_DIR}/net/connection.h
|
|
${CMAKE_CURRENT_LIST_DIR}/net/declarations.h
|
|
${CMAKE_CURRENT_LIST_DIR}/net/inputmessage.cpp
|
|
${CMAKE_CURRENT_LIST_DIR}/net/inputmessage.h
|
|
${CMAKE_CURRENT_LIST_DIR}/net/outputmessage.cpp
|
|
${CMAKE_CURRENT_LIST_DIR}/net/outputmessage.h
|
|
${CMAKE_CURRENT_LIST_DIR}/net/protocol.cpp
|
|
${CMAKE_CURRENT_LIST_DIR}/net/protocol.h
|
|
${CMAKE_CURRENT_LIST_DIR}/net/protocolhttp.cpp
|
|
${CMAKE_CURRENT_LIST_DIR}/net/protocolhttp.h
|
|
${CMAKE_CURRENT_LIST_DIR}/net/server.cpp
|
|
${CMAKE_CURRENT_LIST_DIR}/net/server.h
|
|
)
|
|
set(framework_DEFINITIONS ${framework_DEFINITIONS} -DFW_NET)
|
|
endif()
|
|
|
|
if(FRAMEWORK_XML)
|
|
set(framework_SOURCES ${framework_SOURCES}
|
|
${CMAKE_CURRENT_LIST_DIR}/xml/tinyxml.cpp
|
|
${CMAKE_CURRENT_LIST_DIR}/xml/tinyxml.h
|
|
${CMAKE_CURRENT_LIST_DIR}/xml/tinystr.cpp
|
|
${CMAKE_CURRENT_LIST_DIR}/xml/tinystr.h
|
|
${CMAKE_CURRENT_LIST_DIR}/xml/tinyxmlerror.cpp
|
|
${CMAKE_CURRENT_LIST_DIR}/xml/tinyxmlparser.cpp
|
|
)
|
|
set(framework_DEFINITIONS ${framework_DEFINITIONS} -DFW_XML)
|
|
endif()
|
|
|
|
if(FRAMEWORK_SQL)
|
|
find_package(MySQL REQUIRED)
|
|
|
|
set(framework_INCLUDE_DIRS ${framework_INCLUDE_DIRS} ${MYSQL_INCLUDE_DIR})
|
|
set(framework_LIBRARIES ${framework_LIBRARIES} ${MYSQL_LIBRARY})
|
|
|
|
set(framework_SOURCES ${framework_SOURCES}
|
|
${CMAKE_CURRENT_LIST_DIR}/sql/declarations.h
|
|
${CMAKE_CURRENT_LIST_DIR}/sql/database.cpp
|
|
${CMAKE_CURRENT_LIST_DIR}/sql/database.h
|
|
${CMAKE_CURRENT_LIST_DIR}/sql/mysql.cpp
|
|
${CMAKE_CURRENT_LIST_DIR}/sql/mysql.h
|
|
)
|
|
set(framework_DEFINITIONS ${framework_DEFINITIONS} -DFW_SQL)
|
|
endif()
|
|
|
|
include_directories(${framework_INCLUDE_DIRS})
|
|
add_definitions(${framework_DEFINITIONS})
|