78 lines
1.9 KiB
Lua
78 lines
1.9 KiB
Lua
Skins = { }
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-- private variables
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local defaultSkinName = 'Default'
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local installedSkins
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local currentSkin
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local skinComboBox
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-- private functions
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local function onSkinComboBoxOptionChange(self, optionText, optionData)
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if Skins.setSkin(optionText) then
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Settings.set('skin', optionText)
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reloadModules()
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end
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end
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-- public functions
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function Skins.init()
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installedSkins = {}
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Skins.installSkins('skins')
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local userSkinName = Settings.get('skin')
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if userSkinName and Skins.setSkin(userSkinName) then
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info('Using configured skin: ' .. userSkinName)
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else
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info('Using default skin: ' .. defaultSkinName)
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Skins.setSkin(defaultSkinName)
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Settings.set('skin', defaultSkinName)
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end
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addEvent( function()
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skinComboBox = createWidget('ComboBox', rootWidget:recursiveGetChildById('rightButtonsPanel'))
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for key,value in pairs(installedSkins) do
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skinComboBox:addOption(value.name)
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end
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skinComboBox:setCurrentOption(currentSkin.name)
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skinComboBox.onOptionChange = onSkinComboBoxOptionChange
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end, false)
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end
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function Skins.terminate()
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installedSkins = nil
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currentSkin = nil
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skinComboBox = nil
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end
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function Skins.installSkin(skin)
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if not skin or not skin.name or not skin.styles then
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error('Unable to install skin.')
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return false
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end
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installedSkins[skin.name] = skin
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-- todo: maybe combine styles if skin already exists
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return true
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end
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function Skins.installSkins(directory)
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dofiles(directory)
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end
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function Skins.setSkin(name)
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local skin = installedSkins[name]
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if not skin then
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warning("Skin " .. name .. ' does not exist.')
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return false
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end
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--g_ui.clearStyles() -- this is crashing
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for i=1,#skin.styles do
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g_ui.importStyle('skins/' .. string.lower(name) .. '/' .. skin.styles[i])
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end
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currentSkin = skin
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return true
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end
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