72 lines
1.6 KiB
Lua
72 lines
1.6 KiB
Lua
Options = {}
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-- private variables
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local options
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local fpsEnabled = false
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local vsyncEnabled = false
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function getConfig(name, default)
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if g_configs.exists(name) then
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local val = string.trim(g_configs.get(name))
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if val == 'true' or val == 'false' then
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return toboolean(val)
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else
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return val
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end
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else
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if default ~= nil then
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g_configs.set(name, default)
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return default
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else
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return nil
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end
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end
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end
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function setConfig(name, value)
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g_configs.set(name, tostring(value))
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end
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-- private functions
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function Options.enableVsync(on)
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vsyncEnabled = on
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g_window.setVerticalSync(on)
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setConfig('vsync', on)
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end
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function Options.enableFps(on)
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fpsEnabled = on
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local frameCounter = UI.root:recursiveGetChildById('frameCounter')
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frameCounter:setVisible(on)
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setConfig('showfps', on)
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end
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-- public functions
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function Options.create()
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options = UI.display('options.otui', { locked = true })
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local fpsBox = options:getChildById('fpsCheckBox')
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local vsyncBox = options:getChildById('vsyncCheckBox')
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fpsBox:setChecked(fpsEnabled)
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vsyncBox:setChecked(vsyncEnabled)
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fpsBox.onCheckChange = function(self, checked) Options.enableFps(checked) end
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vsyncBox.onCheckChange = function(self, checked) Options.enableVsync(checked) end
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end
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function Options.load()
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Options.enableVsync(getConfig('vsync', true))
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Options.enableFps(getConfig('showfps', true))
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end
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function Options.destroy()
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options:destroy()
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options = nil
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end
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function Options.openWebpage()
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displayErrorBox("Error", "Not implemented yet")
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end
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addEvent(Options.load) |