tibia-client/src/framework/core/resourcemanager.h

95 lines
3.7 KiB
C++

/*
* Copyright (c) 2010-2016 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef RESOURCES_H
#define RESOURCES_H
#include "declarations.h"
#include <boost/filesystem.hpp>
namespace fs = boost::filesystem;
// @bindsingleton g_resources
class ResourceManager
{
public:
// @dontbind
void init(const char *argv0);
// @dontbind
void terminate();
bool discoverWorkDir(const std::string& existentFile);
bool setupUserWriteDir(const std::string& appWriteDirName);
bool setWriteDir(const std::string& writeDir, bool create = false);
bool addSearchPath(const std::string& path, bool pushFront = false);
bool removeSearchPath(const std::string& path);
void searchAndAddPackages(const std::string& packagesDir, const std::string& packagesExt);
bool fileExists(const std::string& fileName);
bool directoryExists(const std::string& directoryName);
// @dontbind
void readFileStream(const std::string& fileName, std::iostream& out);
std::string readFileContents(const std::string& fileName);
// @dontbind
bool writeFileBuffer(const std::string& fileName, const uchar* data, uint size);
bool writeFileContents(const std::string& fileName, const std::string& data);
// @dontbind
bool writeFileStream(const std::string& fileName, std::iostream& in);
FileStreamPtr openFile(const std::string& fileName);
FileStreamPtr appendFile(const std::string& fileName);
FileStreamPtr createFile(const std::string& fileName);
bool deleteFile(const std::string& fileName);
bool makeDir(const std::string directory);
std::list<std::string> listDirectoryFiles(const std::string& directoryPath = "");
std::vector<std::string> getDirectoryFiles(const std::string& path, bool filenameOnly, bool recursive);
std::string resolvePath(const std::string& path);
std::string getRealDir(const std::string& path);
std::string getRealPath(const std::string& path);
std::string getBaseDir();
std::string getUserDir();
std::string getWriteDir() { return m_writeDir; }
std::string getWorkDir() { return m_workDir; }
std::deque<std::string> getSearchPaths() { return m_searchPaths; }
std::string guessFilePath(const std::string& filename, const std::string& type);
bool isFileType(const std::string& filename, const std::string& type);
ticks_t getFileTime(const std::string& filename);
protected:
std::vector<std::string> discoverPath(const fs::path& path, bool filenameOnly, bool recursive);
private:
std::string m_workDir;
std::string m_writeDir;
std::deque<std::string> m_searchPaths;
};
extern ResourceManager g_resources;
#endif