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Eduardo Bart d5e15d1f06
add clock, change exceptions, add network exceptions, fix some crashes
13 years ago
..
creature.cpp add clock, change exceptions, add network exceptions, fix some crashes 13 years ago
creature.h creature square init, inventory improvements 13 years ago
declarations.h missiles and some reworking 13 years ago
effect.cpp add clock, change exceptions, add network exceptions, fix some crashes 13 years ago
effect.h missiles and some reworking 13 years ago
game.cpp bind some functions 13 years ago
game.h bind some functions 13 years ago
item.cpp add clock, change exceptions, add network exceptions, fix some crashes 13 years ago
item.h outfits, item, creature, thing rework 13 years ago
localplayer.cpp missiles and some reworking 13 years ago
localplayer.h walk improvements, but not great yet 13 years ago
map.cpp forgot to save last changes 13 years ago
map.h fix aspect ratio, clicking, TODO: add setVisibleSize event, for uimap resizing 13 years ago
missile.cpp add clock, change exceptions, add network exceptions, fix some crashes 13 years ago
missile.h missiles and some reworking 13 years ago
outfit.cpp creature square init, inventory improvements 13 years ago
outfit.h uiitem and outfit class fixes 13 years ago
player.h restore copyright notice 13 years ago
spritemanager.cpp add clock, change exceptions, add network exceptions, fix some crashes 13 years ago
spritemanager.h reorganize all constants and place them into namespaces 13 years ago
thing.cpp outfits, item, creature, thing rework 13 years ago
thing.h outfit window init 13 years ago
thingstype.cpp add clock, change exceptions, add network exceptions, fix some crashes 13 years ago
thingstype.h thingstype rework 13 years ago
thingtype.h add clock, change exceptions, add network exceptions, fix some crashes 13 years ago
tile.cpp thingstype rework 13 years ago
tile.h using items, just test, almost nothing done yet 13 years ago