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#include "resourcemanager.h"
#include <framework/platform/platform.h>
#include <framework/luascript/luainterface.h>
#include <physfs.h>
ResourceManager g_resources;
void ResourceManager::init(const char* argv0)
{
PHYSFS_init(argv0);
// try to find modules directory, all data lives there
std::string baseDir = PHYSFS_getBaseDir();
std::string possibleDirs[] = { "modules",
baseDir + "modules",
baseDir + "../modules",
baseDir + "../share/otclient/modules",
"" };
bool found = false;
for(const std::string& dir : possibleDirs) {
if(g_resources.addToSearchPath(dir)) {
logInfo("Using modules directory '", dir.c_str(), "'");
found = true;
break;
}
}
if(!found)
throw std::runtime_error("could not find modules directory");
// setup write directory
std::string dir = g_platform.getAppUserDir();
if(g_resources.setWriteDir(dir))
g_resources.addToSearchPath(dir);
else
throw std::runtime_error("could not setup write directory");
}
void ResourceManager::terminate()
{
PHYSFS_deinit();
}
bool ResourceManager::setWriteDir(const std::string& path)
{
if(!PHYSFS_setWriteDir(path.c_str()))
return false;
return true;
}
bool ResourceManager::addToSearchPath(const std::string& path, bool insertInFront)
{
if(!PHYSFS_addToSearchPath(path.c_str(), insertInFront ? 0 : 1))
return false;
return true;
}
void ResourceManager::searchAndAddPackages(const std::string& packagesDir, const std::string& packageExt, bool append)
{
auto files = listDirectoryFiles(resolvePath(packagesDir));
for(const std::string& file : files) {
if(boost::ends_with(file, packageExt))
addToSearchPath(packagesDir + "/" + file, !append);
}
}
bool ResourceManager::fileExists(const std::string& fileName)
{
return (PHYSFS_exists(resolvePath(fileName).c_str()) && !PHYSFS_isDirectory(resolvePath(fileName).c_str()));
}
bool ResourceManager::directoryExists(const std::string& directoryName)
{
return (PHYSFS_exists(resolvePath(directoryName).c_str()) && PHYSFS_isDirectory(resolvePath(directoryName).c_str()));
}
void ResourceManager::loadFile(const std::string& fileName, std::iostream& out)
{
std::string fullPath = resolvePath(fileName);
out.clear(std::ios::goodbit);
PHYSFS_file* file = PHYSFS_openRead(fullPath.c_str());
if(!file) {
out.clear(std::ios::failbit);
throw std::runtime_error(fw::mkstr("failed to load file '", fullPath.c_str(), "': ", PHYSFS_getLastError()));
} else {
int fileSize = PHYSFS_fileLength(file);
if(fileSize > 0) {
char* buffer = new char[fileSize];
PHYSFS_read(file, (void*)buffer, 1, fileSize);
out.write(buffer, fileSize);
delete[] buffer;
} else
out.clear(std::ios::eofbit);
PHYSFS_close(file);
out.seekg(0, std::ios::beg);
}
}
std::string ResourceManager::loadFile(const std::string& fileName)
{
std::stringstream fin;
loadFile(fileName, fin);
return fin.str();
}
bool ResourceManager::saveFile(const std::string& fileName, const uchar* data, uint size)
{
PHYSFS_file* file = PHYSFS_openWrite(resolvePath(fileName).c_str());
if(!file)
return false;
PHYSFS_write(file, (void*)data, size, 1);
PHYSFS_close(file);
return true;
}
bool ResourceManager::saveFile(const std::string& fileName, std::istream& in)
{
std::streampos oldPos = in.tellg();
in.seekg(0, std::ios::end);
std::streampos size = in.tellg();
in.seekg(0, std::ios::beg);
char* buffer = new char[size];
in.read(buffer, size);
bool ret = saveFile(fileName, (const uchar*)buffer, size);
delete[] buffer;
in.seekg(oldPos, std::ios::beg);
return ret;
}
bool ResourceManager::saveFile(const std::string& fileName, const std::string& data)
{
return saveFile(fileName, (const uchar*)data.c_str(), data.size());
}
bool ResourceManager::deleteFile(const std::string& fileName)
{
return PHYSFS_delete(resolvePath(fileName).c_str()) != 0;
}
std::list<std::string> ResourceManager::listDirectoryFiles(const std::string& directoryPath)
{
std::list<std::string> files;
char** rc = PHYSFS_enumerateFiles(resolvePath(directoryPath).c_str());
for(char** i = rc; *i != NULL; i++)
files.push_back(*i);
PHYSFS_freeList(rc);
return files;
}
std::string ResourceManager::resolvePath(const std::string& path)
{
std::string fullPath;
if(boost::starts_with(path, "/"))
fullPath = path.substr(1);
else {
std::string scriptPath = g_lua.currentSourcePath();
if(!scriptPath.empty()) {
fullPath += scriptPath + "/";
}
fullPath += path;
}
return fullPath;
}