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#ifndef IMAGE_H
#define IMAGE_H
#include "declarations.h"
#include <framework/otml/declarations.h>
class Image
{
public:
Image(TexturePtr texture, Rect textureCoords = Rect());
static ImagePtr loadFromOTML(const OTMLNodePtr& imageNode);
virtual void draw(const Rect& screenCoords);
protected:
TexturePtr m_texture;
Rect m_textureCoords;
};
#endif