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32 lines
863 B

filename = 'Tibia'
function init()
connect(g_game, { onClientVersionChange = load })
end
function terminate()
disconnect(g_game, { onClientVersionChange = load })
end
function setFileName(name)
filename = name
end
function load()
local version = g_game.getClientVersion()
local datPath = resolvepath(version .. '/' .. filename .. '.dat')
local sprPath = resolvepath(version .. '/' .. filename .. '.spr')
local errorMessage = ''
if not g_things.loadDat(datPath) then
errorMessage = errorMessage .. tr("Unable to load dat file, please place a valid dat in '%s'", datPath) .. '\n'
end
if not g_sprites.loadSpr(sprPath) then
errorMessage = errorMessage .. tr("Unable to load spr file, please place a valid spr in '%s'", sprPath) .. '\n'
end
if errorMessage:len() > 0 then
displayErrorBox(tr('Error'), errorMessage)
end
end