tibia-client/src/client/missile.h

60 lines
1.9 KiB
C++

/*
* Copyright (c) 2010-2013 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef SHOT_H
#define SHOT_H
#include <framework/global.h>
#include <framework/core/timer.h>
#include "thing.h"
// @bindclass
class Missile : public Thing
{
enum {
TICKS_PER_FRAME = 75
};
public:
void draw(const Point& dest, float scaleFactor, bool animate, LightView *lightView = nullptr);
void setId(uint32 id);
void setPath(const Position& fromPosition, const Position& toPosition);
uint32 getId() { return m_id; }
MissilePtr asMissile() { return static_self_cast<Missile>(); }
bool isMissile() { return true; }
const ThingTypePtr& getThingType();
ThingType *rawGetThingType();
private:
Timer m_animationTimer;
Point m_delta;
float m_duration;
uint16 m_id;
Otc::Direction m_direction;
};
#endif