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27 lines
482 B
27 lines
482 B
#ifndef MAP_H
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#define MAP_H
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#include "position.h"
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#include "tile.h"
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#include "effect.h"
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#include <graphics/graphicsdeclarations.h>
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#include <unordered_map>
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class Map
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{
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public:
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void addThing(ThingPtr thing, uint8 stackpos = 0);
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void draw(int x, int y);
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FrameBufferPtr getFramebuffer() { return m_framebuffer; }
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private:
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std::unordered_map<Position, TilePtr, PositionHash> m_tiles;
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std::list<ThingPtr> m_effects;
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FrameBufferPtr m_framebuffer;
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};
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#endif
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