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#ifndef EFFECT_H
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#define EFFECT_H
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#include <global.h>
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#include "thing.h"
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class Effect;
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typedef std::shared_ptr<Effect> EffectPtr;
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class Effect : public Thing
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{
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public:
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Effect();
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virtual ThingAttributes *getAttributes();
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void draw(int x, int y);
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private:
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};
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#endif // EFFECT_H
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