Commit Graph

6 Commits

Author SHA1 Message Date
Sebastian Lohff 5dda7af184 CW server: send out messages in parallel
We now send out messages to all participants at the same time (or more
or less, as asyncio permits). To not fail in case we can't send the
message to one player, we ignore send-exceptions in these occasions and
hope that the `for data in self.websocket` in _handle_client() will
throw an error and kick the client out of our game.
2025-04-13 20:07:06 +02:00
Sebastian Lohff 0e6ab98c6f MP: Logging, test js parameters (broken) 2025-04-13 18:09:00 +02:00
Sebastian Lohff fb500705ef Working Multiplayer
...now with a GUI Theme! Players can leave a room as well. Actually
usable on mobile!
2025-04-13 00:20:10 +02:00
Sebastian Lohff 970f5d951b WIP: Current state 2025-04-10 01:16:05 +02:00
Sebastian Lohff cd8befccba WIP: Multiplayer broken state 2025-04-09 21:50:13 +02:00
Sebastian Lohff e59a36a922 WIP: Multiplayer test 2025-03-21 01:41:49 +01:00