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CC = g++
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OBJOPT = -c `sdl-config --cflags` -Wall
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OBJECTS = load3ds.o model.o
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glguilib: $(OBJECTS)
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# rm glgui.a -f
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ar crus glmenu.a $(OBJECTS)
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%.o: %.cpp %.h
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$(CC) $(OBJOPT) $<
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clean:
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rm -f $(OBJECTS)
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