libsegl/sdlfuncs.h

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#ifndef __SDLFUNCS_H
#define __SDLFUNCS_H
#include <iostream>
#include <SDL.h>
namespace segl {
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Uint32 getPixel(SDL_Surface *surface, int x, int y);
void setPixel(SDL_Surface *surface, int x, int y, Uint32 pixel);
void swapPixel(SDL_Surface *surface, int x1, int y1, int x2, int y2);
void mirrorSurfaceMiddleX(SDL_Surface *surface);
} // namespace segl
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#endif