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- /* libsegl - Sebas Extended GL Library
- * Collection of Opengl/3D-Math helpers
- *
- * Copyright (c) 2008 by Sebastian Lohff, seba@seba-geek.de
- * http://www.seba-geek.de
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the
- * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- */
-
- #include "rect.h"
-
- namespace segl {
-
- Rect::Rect() {
- set(0.0f, 0.0f, 0.0f, 0.0f);
- }
-
- Rect::Rect(float _x, float _y, float _w, float _h) {
- set(_x, _y, _w, _h);
- }
-
- Rect::Rect(const SDL_Rect &r) {
- set(r.x, r.y, r.w, r.h);
- }
-
- void Rect::set(float _x, float _y, float _w, float _h) {
- x = _x;
- y = _y;
- w = _w;
- h = _h;
- }
-
- void Rect::setPoint(float _x, float _y) {
- x = _x;
- y = _y;
- }
-
- void Rect::setDim(float _w, float _h) {
- w = _w;
- h = _h;
- }
-
- SDL_Rect Rect::getSDLRect() {
- SDL_Rect tmp = {(Uint8)x, (Uint8)y, (Uint8)w, (Uint8)h};
- return tmp;
- }
-
- } // namespace segl
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