Small OpenGL based c++ rendering library
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rect.cpp 1.5KB

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  1. /* libsegl - Sebas Extended GL Library
  2. * Collection of Opengl/3D-Math helpers
  3. *
  4. * Copyright (c) 2008 by Sebastian Lohff, seba@seba-geek.de
  5. * http://www.seba-geek.de
  6. *
  7. * This library is free software; you can redistribute it and/or
  8. * modify it under the terms of the GNU Library General Public
  9. * License as published by the Free Software Foundation; either
  10. * version 2 of the License, or (at your option) any later version.
  11. *
  12. * This library is distributed in the hope that it will be useful,
  13. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  15. * Library General Public License for more details.
  16. *
  17. * You should have received a copy of the GNU Library General Public
  18. * License along with this library; if not, write to the
  19. * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
  20. * Boston, MA 02110-1301, USA.
  21. */
  22. #include "rect.h"
  23. namespace segl {
  24. Rect::Rect() {
  25. set(0.0f, 0.0f, 0.0f, 0.0f);
  26. }
  27. Rect::Rect(float _x, float _y, float _w, float _h) {
  28. set(_x, _y, _w, _h);
  29. }
  30. Rect::Rect(const SDL_Rect &r) {
  31. set(r.x, r.y, r.w, r.h);
  32. }
  33. void Rect::set(float _x, float _y, float _w, float _h) {
  34. x = _x;
  35. y = _y;
  36. w = _w;
  37. h = _h;
  38. }
  39. void Rect::setPoint(float _x, float _y) {
  40. x = _x;
  41. y = _y;
  42. }
  43. void Rect::setDim(float _w, float _h) {
  44. w = _w;
  45. h = _h;
  46. }
  47. SDL_Rect Rect::getSDLRect() {
  48. SDL_Rect tmp = {(Uint8)x, (Uint8)y, (Uint8)w, (Uint8)h};
  49. return tmp;
  50. }
  51. } // namespace segl