123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657 |
- /* libsegl - Sebas Extended GL Library
- * Collection of Opengl/3D-Math helpers
- *
- * Copyright (c) 2008 by Sebastian Lohff, seba@seba-geek.de
- * http://www.seba-geek.de
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the
- * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- */
-
- #ifndef __ROTATIONSMATRIX_H
- #define __ROTATIONSMATRIX_H
-
- #include <cmath>
- #include "punkt3d.h"
- #include "emath.h"
- #include "matrix.h"
-
- namespace segl {
-
- enum axis { x_axis=0, y_axis, z_axis };
-
- class Rotationsmatrix : public Matrix {
- private:
- float deg;
- Punkt3D rotvec;
-
- void initRot();
- public:
- Rotationsmatrix();
- Rotationsmatrix(axis, float);
- Rotationsmatrix(Punkt3D, float);
- ~Rotationsmatrix();
-
- void set(float);
- void set(axis, float);
- void set(Punkt3D, float);
-
- Punkt3D operator*(const Punkt3D&);
- Rotationsmatrix operator*(const Rotationsmatrix&);
- };
-
- } // namespace segl
-
- #endif
|