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#include "menumenu.h"
MenuMenu::MenuMenu() {
itempos = 0;
centermenu = false;
centerScreenX = false;
basefontsize = 20;
maxwidth = 0;
valuewidth = 100;
offset = 20;
}
void MenuMenu::setPos(const Punkt2D &p) {
menupos = p;
}
void MenuMenu::setCenter(bool _c) {
centermenu = _c;
}
void MenuMenu::setCenterScreenX(bool _c) {
centerScreenX = _c;
}
void MenuMenu::setBaseFontSize(int _bfs) {
if(_bfs>0)
basefontsize = _bfs;
}
void MenuMenu::setMaxWidth(int _mw) {
if(_mw>0)
maxwidth = _mw;
}
void MenuMenu::addMenuItem(MenuItem* mi) {
menuitems.push_back(mi);
}
void MenuMenu::up() {
if(itempos==0)
itempos = menuitems.size()-1;
else
itempos--;
}
void MenuMenu::down() {
if(itempos==menuitems.size()-1)
itempos = 0;
else
itempos++;
}
void MenuMenu::left() {
menuitems[itempos]->left();
}
void MenuMenu::right() {
menuitems[itempos]->right();
}
void MenuMenu::select() {
menuitems[itempos]->select();
}
void MenuMenu::render() {
Punkt2D pos = menupos;
if(centerScreenX) {
SDL_Surface *screen = SDL_GetVideoSurface();
pos.x = screen->w/2;
}
for(unsigned int i=0; i<menuitems.size(); i++) {
menuitems[i]->render(pos, centermenu, basefontsize, maxwidth, valuewidth, itempos==i);
pos.y += basefontsize + menuitems[i]->getFontSizeAdd() + offset;
}
}