51 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			51 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
/* libsegl - Sebas Extended GL Library
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 *           Collection of Opengl/3D-Math helpers
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 *
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 *      Copyright (c) 2008 by Sebastian Lohff, seba@seba-geek.de
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 *      http://www.seba-geek.de
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 *
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 * This library is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU Library General Public
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 * License as published by the Free Software Foundation; either
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 * version 2 of the License, or (at your option) any later version.
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 * 
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 * This library is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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 * Library General Public License for more details.
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 * 
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 * You should have received a copy of the GNU Library General Public
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 * License along with this library; if not, write to the
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 * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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 * Boston, MA  02110-1301, USA.
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 */
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#include "gldrawhelper.h"
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namespace segl {
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void GLDrawSDLRect(SDL_Rect *rect, Rect *tex) {
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	Rect tmptex;
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	if(tex) {
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		tmptex = *tex;
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	} else {
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		tmptex.set(0.0f, 0.0f, 1.0f, 1.0f);
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	}
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	glBegin(GL_QUADS);
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		glTexCoord2f(tmptex.x, tmptex.y);
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		glVertex2i(rect->x, rect->y+rect->h);
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		glTexCoord2f(tmptex.x+tmptex.w, tmptex.y);
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		glVertex2i(rect->x+rect->w, rect->y+rect->h);
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		glTexCoord2f(tmptex.x+tmptex.w, tmptex.y+tmptex.h);
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		glVertex2i(rect->x+rect->w, rect->y);
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		glTexCoord2f(tmptex.x, tmptex.y+tmptex.h);
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		glVertex2i(rect->x, rect->y);
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	glEnd();
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}
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} // namespace segl
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