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use std::sync::{Arc, Mutex};
use std::net::{TcpListener, TcpStream};
use std::thread;
use clap::Parser;
use std::io::Write;
use std::io::{self, BufRead};
use chrono::{DateTime, Utc};
use std::borrow::{Borrow, BorrowMut};
use retain_mut::RetainMut;
use std::collections::BTreeMap;
fn send_to_all(clients: &Arc<Mutex<Vec<ChatUser>>>, msg: &str) -> Result<(), ChatError> {
let now: DateTime<Utc> = Utc::now();
let time_msg = format!("[{}] {}", now.format("%H:%M:%S"), msg);
let mut broken_clients = vec![];
clients.lock()?.borrow_mut().retain_mut(
| client | {
if write!(client.socket, "{}\n", time_msg).is_err() {
broken_clients.push(client.name.clone());
return false
}
true
});
for name in broken_clients {
send_to_all(clients, &format!("* {} left the chat (broken pipe)", name))?;
}
Ok(())
}
/// Represent one single chat user and their network stuff
struct ChatUser {
/// user id
id: u64,
/// Name of the chat user
name: String,
/// TCPStream socket object thingy
socket: TcpStream,
}
impl ChatUser {
pub fn new(id: u64, name: String, socket: TcpStream) -> Self {
Self{id, name, socket}
}
}
struct ChatServer {
user_map: BTreeMap<u64, ChatUser>,
user_id_counter: u64,
}
impl ChatServer {
pub fn new() -> Self {
Self{user_map: BtreeMap::new(), user_id_counter: 1}
}
// register a client by creating a ChatUser for it and assigning it a user id
pub fn register(&mut self, name: String, socket: TcpStream) {
let chat_user = ChatUser::new(user_id_counter, name, socket);
self.user_map.insert(chat_user.id, chat_user);
self.user_id_counter += 1;
}
}
#[derive(Debug)]
enum ChatError {
IOError(std::io::Error),
MutexPoisonError(),
Protocol(String),
}
impl From<std::io::Error> for ChatError {
fn from(error: std::io::Error) -> Self {
ChatError::IOError(error)
}
}
impl <'a, T> From<std::sync::PoisonError<std::sync::MutexGuard<'a, T>>> for ChatError {
fn from(_error: std::sync::PoisonError<std::sync::MutexGuard<'a, T>>) -> Self {
ChatError::MutexPoisonError()
}
}
fn handle_client(mut stream: TcpStream, clients: Arc<Mutex<Vec<ChatUser>>>) -> Result<(), ChatError> {
let mut writer = stream.try_clone()?;
let reader = io::BufReader::new(&mut stream);
let mut lines = reader.lines();
// greet and recv nick
write!(writer, "Hello and welcome to RustChat!\nNick: ")?;
let nick = lines.next().ok_or(ChatError::Protocol(String::from("Could not recv nickname")))??;
// FIXME: check for nick name uniqueness
// print joined msg and register at server
send_to_all(&clients, &format!("* {} has joined the chat", nick))?;
let curr_users = clients.lock()?.borrow().len();
let users_in_room_msg = if curr_users == 1 { String::from("is 1 user") } else { format!("are {} users", curr_users) };
write!(writer, "Welcome, {}! You can now start to chat! There {} in the room.\n", nick, users_in_room_msg)?;
clients.lock()?.borrow_mut().push(ChatUser::new(nick.clone(), writer));
// read lines
for line in lines {
let msg_raw = line?;
if msg_raw.is_empty() {
continue;
}
let msg = format!("<{}> {}", nick, msg_raw);
send_to_all(&clients, &msg)?;
println!("{}", msg);
}
Ok(())
}
fn run_thread(stream: TcpStream, clients: Arc<Mutex<Vec<ChatUser>>>) {
let quit_msg = match handle_client(stream, clients) {
Ok(()) => String::from("Connection closed by user's choice"),
Err(err) => format!("Client foobar't their thread: {:?}", err),
};
println!(" * Client has left the chat ({})", quit_msg);
}
/// Chatserver in RUST!
#[derive(Parser, Debug)]
#[clap(about, version, author)]
struct Args {
/// IP address to bind to
#[clap(long, default_value = "0.0.0.0")]
host: String,
/// Port to run the server on
#[clap(short, long, default_value_t = 1337)]
port: i16,
}
fn main() -> std::io::Result<()> {
let args = Args::parse();
let binding_host = format!("{}:{}", args.host, args.port);
println!("Binding to {}", binding_host);
let listener = TcpListener::bind(binding_host)?;
let clients = Arc::new(Mutex::new(vec!()));
// accept connections and process them serially
for stream in listener.incoming() {
if let Ok(stream) = stream {
let clients_clone = Arc::clone(&clients);
thread::spawn(move || { run_thread(stream, clients_clone); });
}
}
Ok(())
}