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85 lines
2.0 KiB
85 lines
2.0 KiB
16 years ago
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#ifndef __FINDSERVER_H
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#define __FINDSERVER_H
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#include <QApplication>
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#include <QStringList>
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#include <QTreeWidget>
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#include <QTextEdit>
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/* VierGewinnt - A simple 4-in-a-row network game
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*
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* Copyright (c) 2008 by Sebastian Lohff, seba@seba-geek.de
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* http://www.seba-geek.de
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*
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* This file is part of VierGewinnt.
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*
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* VierGewinnt is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* VierGewinnt is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with VierGewinnt. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <QLayout>
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#include <QPushButton>
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#include <QWidget>
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#include <QTcpSocket>
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#include "selectmaster.h"
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#include "creategame.h"
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#include "viergewinnt.h"
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#include "about.h"
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class FindServerWidget : public QWidget {
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Q_OBJECT
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public:
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FindServerWidget(QWidget *parent=0);
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private slots:
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void refreshServerList();
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void changeMaster();
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void createGame();
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void joinGame();
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void procNet();
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void procNetError(QAbstractSocket::SocketError e);
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void procNetDisconnect();
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private:
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// main stuff
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void addLog(QString str);
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void startConnect();
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void goToGameWindow();
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// gns stuff
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QTcpSocket *mysock;
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QString masterserver;
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int masterport;
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bool ingame;
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bool refreshonconnect;
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int loginstate;
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CreateGameDialog *cgamedialog;
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// gui stuff
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QTreeWidget *nettable;
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QHBoxLayout *buttonrow;
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QPushButton *refresh;
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QPushButton *create;
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QPushButton *join;
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QPushButton *othermaster;
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QPushButton *butabout;
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QTextEdit *status;
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SelectMasterDialog *masterdialog;
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QVBoxLayout *layout;
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VierGewinntWidget *vwinwid;
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AboutDialog *about;
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};
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#endif
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