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46 řádky
1.4 KiB

/* VierGewinnt - A simple 4-in-a-row network game
*
* Copyright (c) 2008 by Sebastian Lohff, seba@seba-geek.de
* http://www.seba-geek.de
*
* This file is part of VierGewinnt.
*
* VierGewinnt is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* VierGewinnt is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with VierGewinnt. If not, see <http://www.gnu.org/licenses/>.
*/
#include "playerwait.h"
PlayerWaitDialog::PlayerWaitDialog(QTcpSocket *sock, QWidget *parent) : QDialog(parent) {
mysock = sock;
cancel = new QPushButton(tr("Abbrechen"));
connect(cancel, SIGNAL(clicked()), this, SLOT(closeGame()));
connect(this, SIGNAL(rejected()), this, SLOT(closeGame()));
waiting = new QLabel(tr("Warte auf anderen Spieler..."));
setWindowTitle(tr("Auf Spieler warten"));
layout = new QVBoxLayout;
layout->addWidget(waiting);
layout->addStretch();
layout->addWidget(cancel);
setLayout(layout);
setModal(Qt::WindowModal);
}
void PlayerWaitDialog::closeGame() {
mysock->close();
done(1);
}