tibia-client/src/framework/graphics/particleemitter.h

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/*
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* Copyright (c) 2010-2015 OTClient <https://github.com/edubart/otclient>
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*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef PARTICLEEMITTER_H
#define PARTICLEEMITTER_H
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#include "declarations.h"
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#include "painter.h"
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#include <framework/global.h>
#include <framework/graphics/texture.h>
#include <framework/otml/otml.h>
class ParticleEmitter : public stdext::shared_object
{
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public:
ParticleEmitter();
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void load(const OTMLNodePtr& node);
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void update(float elapsedTime, const ParticleSystemPtr& system);
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bool hasFinished() { return m_finished; }
private:
// self related
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Point m_position;
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float m_duration, m_delay;
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float m_elapsedTime;
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bool m_finished, m_active;
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float m_burstRate;
int m_currentBurst, m_burstCount;
ParticleTypePtr m_particleType;
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};
#endif