emitter delay and system deletion
This commit is contained in:
parent
9a5be9c4d8
commit
435161df62
|
@ -1,30 +1,92 @@
|
|||
ParticleSystem
|
||||
|
||||
// continuous fire, yellow
|
||||
Emitter
|
||||
position: 100 100
|
||||
duration: 8
|
||||
delay: 0.1
|
||||
burstRate: 0.03
|
||||
burstCount: 5
|
||||
|
||||
particle-min-duration: 0.6
|
||||
particle-max-duration: 0.8
|
||||
particle-position-radius: 0
|
||||
|
||||
particle-velocity: 96
|
||||
particle-min-velocity-angle: 310
|
||||
particle-max-velocity-angle: 340
|
||||
|
||||
particle-acceleration: 0
|
||||
|
||||
particle-size: 24 24
|
||||
particle-color: #ffff0044
|
||||
particle-texture: circle2.png
|
||||
|
||||
// fire ball, up side, orange
|
||||
Emitter
|
||||
position: 100 100
|
||||
duration: 0.5
|
||||
delay: 0.1
|
||||
burstRate: 0.01
|
||||
burstCount: 6
|
||||
|
||||
particle-min-duration: 0.1
|
||||
particle-max-duration: 0.3
|
||||
particle-position-radius: 0
|
||||
|
||||
particle-velocity: 128
|
||||
particle-min-velocity-angle: 360
|
||||
particle-max-velocity-angle: 380
|
||||
|
||||
particle-acceleration: 512
|
||||
particle-acceleration-angle: 270
|
||||
|
||||
particle-size: 24 24
|
||||
particle-color: #ffa50044
|
||||
particle-texture: circle2.png
|
||||
|
||||
// fire ball, down side, orange
|
||||
Emitter
|
||||
position: 100 100
|
||||
duration: 0.5
|
||||
delay: 0.1
|
||||
burstRate: 0.01
|
||||
burstCount: 6
|
||||
|
||||
particle-min-duration: 0.1
|
||||
particle-max-duration: 0.3
|
||||
particle-position-radius: 0
|
||||
|
||||
particle-velocity: 128
|
||||
particle-min-velocity-angle: 270
|
||||
particle-max-velocity-angle: 290
|
||||
|
||||
particle-acceleration: 512
|
||||
particle-acceleration-angle: 45
|
||||
|
||||
particle-size: 24 24
|
||||
particle-color: #ffa50044
|
||||
particle-texture: circle2.png
|
||||
|
||||
// smoke
|
||||
Emitter
|
||||
position: 100 100
|
||||
duration: 9
|
||||
burstRate: 0.03
|
||||
burstCount: 1
|
||||
|
||||
|
||||
particle-size: 8 8
|
||||
|
||||
particle-min-duration: 0.6
|
||||
particle-max-duration: 1
|
||||
particle-position-radius: 0
|
||||
particle-velocity-angle: 0
|
||||
|
||||
particle-velocity: 64
|
||||
particle-min-velocity-angle: 290
|
||||
particle-max-velocity-angle: 360
|
||||
|
||||
particle-acceleration: 0
|
||||
|
||||
particle-color: #22940684
|
||||
particle-size: 24 24
|
||||
particle-color: #cccccc22
|
||||
particle-texture: circle2.png
|
||||
|
||||
Emitter
|
||||
position: 100 100
|
||||
duration: 9
|
||||
burstRate: 1
|
||||
burstCount: 30
|
||||
|
||||
particle-size: 5 5
|
||||
|
||||
particle-position-radius: 0
|
||||
particle-velocity-angle: 0
|
||||
particle-acceleration-angle: 90
|
||||
particle-color: #ff0000ff
|
||||
particle-texture: circle2.png
|
||||
|
||||
|
|
|
@ -111,6 +111,8 @@ void Application::init(const std::vector<std::string>& args, int appFlags)
|
|||
|
||||
if(m_appFlags & Fw::AppEnableModules)
|
||||
g_modules.discoverModulesPath();
|
||||
|
||||
g_particleManager.load("particle.otpa");
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -35,6 +35,7 @@ ParticleEmitter::ParticleEmitter(const ParticleSystemPtr& parent)
|
|||
|
||||
m_position = Point(0, 0);
|
||||
m_duration = -1;
|
||||
m_delay = 0;
|
||||
m_burstRate = 1; m_burstCount = 32;
|
||||
m_currentBurst = 0;
|
||||
m_startTime = g_clock.time();
|
||||
|
@ -68,6 +69,8 @@ bool ParticleEmitter::load(const OTMLNodePtr& node)
|
|||
m_position = childNode->value<Point>();
|
||||
else if(childNode->tag() == "duration")
|
||||
m_duration = childNode->value<float>();
|
||||
else if(childNode->tag() == "delay")
|
||||
m_delay = childNode->value<float>();
|
||||
else if(childNode->tag() == "burstRate")
|
||||
m_burstRate = childNode->value<float>();
|
||||
else if(childNode->tag() == "burstCount")
|
||||
|
@ -158,6 +161,13 @@ void ParticleEmitter::update()
|
|||
{
|
||||
float elapsedTime = g_clock.timeElapsed(m_startTime);
|
||||
|
||||
// only start updating after delay
|
||||
if(elapsedTime < m_delay)
|
||||
return;
|
||||
|
||||
// setup a new start time
|
||||
elapsedTime -= m_delay;
|
||||
|
||||
// check if finished
|
||||
if(m_duration > 0 && elapsedTime > m_duration) {
|
||||
m_finished = true;
|
||||
|
|
|
@ -32,6 +32,7 @@ class ParticleEmitter {
|
|||
public:
|
||||
|
||||
ParticleEmitter(const ParticleSystemPtr& parent);
|
||||
~ParticleEmitter() { dump << "ParticleEmitter deleted"; }
|
||||
|
||||
bool load(const OTMLNodePtr& node);
|
||||
|
||||
|
@ -44,7 +45,7 @@ private:
|
|||
|
||||
// self related
|
||||
Point m_position;
|
||||
int m_duration;
|
||||
float m_duration, m_delay;
|
||||
double m_startTime;
|
||||
bool m_finished;
|
||||
float m_burstRate;
|
||||
|
|
|
@ -35,7 +35,7 @@ bool ParticleManager::load(const std::string& filename)
|
|||
if(node->tag() == "ParticleSystem") {
|
||||
ParticleSystemPtr particleSystem = ParticleSystemPtr(new ParticleSystem);
|
||||
particleSystem->load(node);
|
||||
m_particlesSystems.push_back(particleSystem);
|
||||
m_particleSystems.push_back(particleSystem);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
|
@ -47,12 +47,21 @@ bool ParticleManager::load(const std::string& filename)
|
|||
|
||||
void ParticleManager::render()
|
||||
{
|
||||
for(auto it = m_particlesSystems.begin(), end = m_particlesSystems.end(); it != end; ++it)
|
||||
for(auto it = m_particleSystems.begin(), end = m_particleSystems.end(); it != end; ++it)
|
||||
(*it)->render();
|
||||
}
|
||||
|
||||
void ParticleManager::update()
|
||||
{
|
||||
for(auto it = m_particlesSystems.begin(), end = m_particlesSystems.end(); it != end; ++it)
|
||||
(*it)->update();
|
||||
for(auto it = m_particleSystems.begin(), end = m_particleSystems.end(); it != end;) {
|
||||
const ParticleSystemPtr& particleSystem = *it;
|
||||
|
||||
if(particleSystem->hasFinished()) {
|
||||
it = m_particleSystems.erase(it);
|
||||
continue;
|
||||
}
|
||||
|
||||
particleSystem->update();
|
||||
++it;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -34,7 +34,7 @@ public:
|
|||
void update();
|
||||
|
||||
private:
|
||||
std::list<ParticleSystemPtr> m_particlesSystems;
|
||||
std::list<ParticleSystemPtr> m_particleSystems;
|
||||
};
|
||||
|
||||
extern ParticleManager g_particleManager;
|
||||
|
|
|
@ -22,8 +22,11 @@
|
|||
|
||||
#include "particle.h"
|
||||
#include "particlesystem.h"
|
||||
#include <framework/core/declarations.h>
|
||||
#include <framework/ui/declarations.h>
|
||||
|
||||
ParticleSystem::ParticleSystem()
|
||||
{
|
||||
m_finished = false;
|
||||
}
|
||||
|
||||
bool ParticleSystem::load(const OTMLNodePtr& node)
|
||||
{
|
||||
|
@ -50,6 +53,12 @@ void ParticleSystem::render()
|
|||
|
||||
void ParticleSystem::update()
|
||||
{
|
||||
// check if finished
|
||||
if(m_particles.empty() && m_emitters.empty()) {
|
||||
m_finished = true;
|
||||
return;
|
||||
}
|
||||
|
||||
// update emitters
|
||||
for(auto it = m_emitters.begin(), end = m_emitters.end(); it != end;) {
|
||||
const ParticleEmitterPtr& emitter = *it;
|
||||
|
|
|
@ -40,6 +40,9 @@ public:
|
|||
|
||||
class ParticleSystem : public std::enable_shared_from_this<ParticleSystem> {
|
||||
public:
|
||||
ParticleSystem();
|
||||
~ParticleSystem() { dump << "ParticleSystem deleted"; }
|
||||
|
||||
bool load(const OTMLNodePtr& node);
|
||||
|
||||
void addParticle(const ParticlePtr& particle);
|
||||
|
@ -47,7 +50,10 @@ public:
|
|||
void render();
|
||||
void update();
|
||||
|
||||
bool hasFinished() { return m_finished; }
|
||||
|
||||
private:
|
||||
bool m_finished;
|
||||
std::list<ParticlePtr> m_particles;
|
||||
std::list<ParticleEmitterPtr> m_emitters;
|
||||
std::list<Affector> m_affectors;
|
||||
|
|
Loading…
Reference in New Issue