add missing files
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/*
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* Copyright (c) 2010-2011 OTClient <https://github.com/edubart/otclient>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include "particle.h"
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#include "graphics.h"
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#include <framework/core/clock.h>
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Particle::Particle(const Point& pos, const Size& size, const PointF& velocity, const PointF& acceleration, float duration, const Color& color, TexturePtr texture)
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{
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m_rect = Rect(pos, size);
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m_pos = PointF(pos.x, pos.y);
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m_size = size;
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m_velocity = velocity;
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m_acceleration = acceleration;
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m_color = color;
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m_texture = texture;
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m_duration = duration;
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m_startTime = g_clock.time();
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m_lastUpdateTime = g_clock.time();
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m_finished = false;
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}
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void Particle::render()
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{
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g_painter.setColor(m_color);
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if(!m_texture)
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g_painter.drawFilledRect(m_rect);
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else {
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//g_painter.setCompositionMode(Painter::CompositionMode_AdditiveSource);
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g_painter.drawTexturedRect(m_rect, m_texture);
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//g_painter.setCompositionMode(Painter::CompositionMode_SourceOver);
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}
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}
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void Particle::update()
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{
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float elapsedTime = g_clock.timeElapsed(m_lastUpdateTime);
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m_lastUpdateTime = g_clock.time();
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// check if finished
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if(m_duration > 0 && g_clock.timeElapsed(m_startTime) >= m_duration) {
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m_finished = true;
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return;
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}
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// update position
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PointF delta = m_velocity * elapsedTime;
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delta.y *= -1; // painter orientate Y axis in the inverse direction
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m_pos += delta;
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// update acceleration
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m_velocity += m_acceleration * elapsedTime;
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m_rect.moveTo((int)m_pos.x, (int)m_pos.y);
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}
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@ -0,0 +1,52 @@
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/*
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* Copyright (c) 2010-2011 OTClient <https://github.com/edubart/otclient>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#ifndef PARTICLE_H
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#define PARTICLE_H
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#include "declarations.h"
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#include <framework/global.h>
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class Particle {
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public:
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Particle(const Point& pos, const Size& size, const PointF& velocity, const PointF& acceleration, float duration, const Color& color = Fw::white, TexturePtr texture = nullptr);
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void render();
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void update();
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bool hasFinished() { return m_finished; }
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private:
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Color m_color;
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TexturePtr m_texture;
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PointF m_pos;
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PointF m_velocity;
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PointF m_acceleration;
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Size m_size;
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Rect m_rect;
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float m_duration;
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double m_startTime;
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double m_lastUpdateTime;
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bool m_finished;
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};
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#endif
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