tibia-client/tools/tfs_extendedopcode.patch

400 lines
13 KiB
Diff
Raw Normal View History

diff --git a/const.h b/const.h
index cd479e4..8d46b23 100644
--- a/const.h
+++ b/const.h
@@ -21,9 +21,12 @@
enum OperatingSystem_t
{
- CLIENTOS_LINUX = 0x01,
- CLIENTOS_WINDOWS = 0x02,
- CLIENTOS_FLASH = 0x03
+ CLIENTOS_LINUX = 0x01,
+ CLIENTOS_WINDOWS = 0x02,
+ CLIENTOS_FLASH = 0x03,
+ CLIENTOS_OTCLIENT_LINUX = 0x0A,
+ CLIENTOS_OTCLIENT_WINDOWS = 0x0B,
+ CLIENTOS_OTCLIENT_MAC = 0x0C,
};
enum ChannelEvent_t
diff --git a/creatureevent.cpp b/creatureevent.cpp
index 842b237..e9b2200 100644
--- a/creatureevent.cpp
+++ b/creatureevent.cpp
@@ -211,6 +211,8 @@ CreatureEventType_t CreatureEvents::getType(const std::string& type)
_type = CREATURE_EVENT_DEATH;
else if(type == "preparedeath")
_type = CREATURE_EVENT_PREPAREDEATH;
+ else if(type == "extendedopcode")
+ _type = CREATURE_EVENT_EXTENDED_OPCODE;
return _type;
}
@@ -330,6 +332,8 @@ std::string CreatureEvent::getScriptEventName() const
return "onDeath";
case CREATURE_EVENT_PREPAREDEATH:
return "onPrepareDeath";
+ case CREATURE_EVENT_EXTENDED_OPCODE:
+ return "onExtendedOpcode";
case CREATURE_EVENT_NONE:
default:
break;
@@ -401,6 +405,8 @@ std::string CreatureEvent::getScriptEventParams() const
return "cid, corpse, deathList";
case CREATURE_EVENT_PREPAREDEATH:
return "cid, deathList";
+ case CREATURE_EVENT_EXTENDED_OPCODE:
+ return "cid, opcode, buffer";
case CREATURE_EVENT_NONE:
default:
break;
@@ -2145,3 +2151,57 @@ uint32_t CreatureEvent::executeAction(Creature* creature, Creature* target)
return 0;
}
}
+
+uint32_t CreatureEvent::executeExtendedOpcode(Creature* creature, uint8_t opcode, const std::string& buffer)
+{
+ //onExtendedOpcode(cid, opcode, buffer)
+ if(m_interface->reserveEnv())
+ {
+ ScriptEnviroment* env = m_interface->getEnv();
+ if(m_scripted == EVENT_SCRIPT_BUFFER)
+ {
+ env->setRealPos(creature->getPosition());
+ std::stringstream scriptstream;
+ scriptstream << "local cid = " << env->addThing(creature) << std::endl;
+ scriptstream << "local opcode = " << (int)opcode << std::endl;
+ scriptstream << "local buffer = " << buffer.c_str() << std::endl;
+
+ scriptstream << m_scriptData;
+ bool result = true;
+ if(m_interface->loadBuffer(scriptstream.str()))
+ {
+ lua_State* L = m_interface->getState();
+ result = m_interface->getGlobalBool(L, "_result", true);
+ }
+
+ m_interface->releaseEnv();
+ return result;
+ }
+ else
+ {
+ #ifdef __DEBUG_LUASCRIPTS__
+ char desc[35];
+ sprintf(desc, "%s", player->getName().c_str());
+ env->setEvent(desc);
+ #endif
+
+ env->setScriptId(m_scriptId, m_interface);
+ env->setRealPos(creature->getPosition());
+
+ lua_State* L = m_interface->getState();
+ m_interface->pushFunction(m_scriptId);
+ lua_pushnumber(L, env->addThing(creature));
+ lua_pushnumber(L, opcode);
+ lua_pushlstring(L, buffer.c_str(), buffer.length());
+
+ bool result = m_interface->callFunction(3);
+ m_interface->releaseEnv();
+ return result;
+ }
+ }
+ else
+ {
+ std::cout << "[Error - CreatureEvent::executeRemoved] Call stack overflow." << std::endl;
+ return 0;
+ }
+}
diff --git a/creatureevent.h b/creatureevent.h
index f1ff4b2..cc5171c 100644
--- a/creatureevent.h
+++ b/creatureevent.h
@@ -57,7 +57,8 @@ enum CreatureEventType_t
CREATURE_EVENT_CAST,
CREATURE_EVENT_KILL,
CREATURE_EVENT_DEATH,
- CREATURE_EVENT_PREPAREDEATH
+ CREATURE_EVENT_PREPAREDEATH,
+ CREATURE_EVENT_EXTENDED_OPCODE // otclient additional network opcodes
};
enum StatsChange_t
@@ -150,6 +151,7 @@ class CreatureEvent : public Event
uint32_t executeKill(Creature* creature, Creature* target, const DeathEntry& entry);
uint32_t executeDeath(Creature* creature, Item* corpse, DeathList deathList);
uint32_t executePrepareDeath(Creature* creature, DeathList deathList);
+ uint32_t executeExtendedOpcode(Creature* creature, uint8_t opcode, const std::string& buffer);
//
protected:
diff --git a/data/creaturescripts/creaturescripts.xml b/data/creaturescripts/creaturescripts.xml
index 363c62b..c706f10 100644
--- a/data/creaturescripts/creaturescripts.xml
+++ b/data/creaturescripts/creaturescripts.xml
@@ -14,4 +14,6 @@
<event type="think" name="Idle" event="script" value="idle.lua"/>
<event type="think" name="SkullCheck" event="script" value="skullcheck.lua"/>
+
+ <event type="extendedopcode" name="ExtendedOpcode" event="script" value="extendedopcode.lua"/>
</creaturescripts>
2012-08-29 21:43:32 +02:00
diff --git a/data/creaturescripts/scripts/extendedopcode.lua b/data/creaturescripts/scripts/extendedopcode.lua
new file mode 100644
index 0000000..c488a4d
--- /dev/null
+++ b/data/creaturescripts/scripts/extendedopcode.lua
@@ -0,0 +1,13 @@
+OPCODE_LANGUAGE = 1
+
+function onExtendedOpcode(cid, opcode, buffer)
+ if opcode == OPCODE_LANGUAGE then
+ -- otclient language
+ if buffer == 'en' or buffer == 'pt' then
+ -- example, setting player language, because otclient is multi-language...
+ --doCreatureSetStorage(cid, CREATURE_STORAGE_LANGUAGE, buffer)
+ end
+ else
+ -- other opcodes can be ignored, and the server will just work fine...
+ end
+end
diff --git a/game.cpp b/game.cpp
index 2e4dc2c..7508591 100644
--- a/game.cpp
+++ b/game.cpp
@@ -6951,3 +6951,12 @@ void Game::checkExpiredMarketOffers()
Scheduler::getInstance().addEvent(createSchedulerTask(checkExpiredMarketOffersEachMinutes * 60 * 1000, boost::bind(&Game::checkExpiredMarketOffers, this)));
}
+
+void Game::parsePlayerExtendedOpcode(uint32_t playerId, uint8_t opcode, const std::string& buffer)
+{
+ Player* player = getPlayerByID(playerId);
+ if(!player || player->isRemoved())
+ return;
+
+ CreatureEventList extendedOpcodeEvents = player->getCreatureEvents(CREATURE_EVENT_EXTENDED_OPCODE);
+ for(CreatureEventList::iterator it = extendedOpcodeEvents.begin(); it != extendedOpcodeEvents.end(); ++it)
+ (*it)->executeExtendedOpcode(player, opcode, buffer);
+}
diff --git a/game.h b/game.h
index 51fa397..7192549 100644
--- a/game.h
+++ b/game.h
@@ -646,6 +646,8 @@ class Game
std::map<Item*, int32_t> grounds;
#endif
+ void parsePlayerExtendedOpcode(uint32_t playerId, uint8_t opcode, const std::string& buffer);
+
protected:
bool playerWhisper(Player* player, const std::string& text, uint32_t statementId);
bool playerYell(Player* player, const std::string& text, uint32_t statementId);
diff --git a/luascript.cpp b/luascript.cpp
index 4cb8c8d..4ed9391 100644
--- a/luascript.cpp
+++ b/luascript.cpp
@@ -2476,6 +2476,12 @@ void LuaInterface::registerFunctions()
//getConfigFile()
lua_register(m_luaState, "getConfigFile", LuaInterface::luaGetConfigFile);
+ //isPlayerUsingOtclient(cid)
+ lua_register(m_luaState, "isPlayerUsingOtclient", LuaInterface::luaIsPlayerUsingOtclient);
+
+ //doSendPlayerExtendedOpcode(cid, opcode, buffer)
+ lua_register(m_luaState, "doSendPlayerExtendedOpcode", LuaInterface::luaDoSendPlayerExtendedOpcode);
+
//getConfigValue(key)
lua_register(m_luaState, "getConfigValue", LuaInterface::luaGetConfigValue);
@@ -9471,6 +9477,32 @@ int32_t LuaInterface::luaGetMountInfo(lua_State* L)
return 1;
}
+int32_t LuaInterface::luaIsPlayerUsingOtclient(lua_State* L)
+{
+ //isPlayerUsingOtclient(cid)
+ ScriptEnviroment* env = getEnv();
+ if(Player* player = env->getPlayerByUID(popNumber(L))) {
+ lua_pushboolean(L, player->isUsingOtclient());
+ }
+ lua_pushboolean(L, false);
+ return 1;
+}
+
+int32_t LuaInterface::luaDoSendPlayerExtendedOpcode(lua_State* L)
+{
+ //doSendPlayerExtendedOpcode(cid, opcode, buffer)
+ std::string buffer = popString(L);
+ int opcode = popNumber(L);
+
+ ScriptEnviroment* env = getEnv();
+ if(Player* player = env->getPlayerByUID(popNumber(L))) {
+ player->sendExtendedOpcode(opcode, buffer);
+ lua_pushboolean(L, true);
+ }
+ lua_pushboolean(L, false);
+ return 1;
+}
+
int32_t LuaInterface::luaGetPartyMembers(lua_State* L)
{
//getPartyMembers(cid)
diff --git a/luascript.h b/luascript.h
index 234091a..0a0046f 100644
--- a/luascript.h
+++ b/luascript.h
@@ -697,6 +697,9 @@ class LuaInterface
static int32_t luaDoPlayerSetMounted(lua_State* L);
static int32_t luaGetMountInfo(lua_State* L);
+ static int32_t luaIsPlayerUsingOtclient(lua_State* L);
+ static int32_t luaDoSendPlayerExtendedOpcode(lua_State* L);
+
static int32_t luaL_errors(lua_State* L);
static int32_t luaL_loadmodlib(lua_State* L);
static int32_t luaL_domodlib(lua_State* L);
diff --git a/networkmessage.cpp b/networkmessage.cpp
index 917e36a..3671750 100644
--- a/networkmessage.cpp
+++ b/networkmessage.cpp
@@ -171,16 +171,16 @@ Position NetworkMessage::getPosition()
return pos;
}
-void NetworkMessage::putString(const char* value, bool addSize/* = true*/)
+void NetworkMessage::putString(const char* value, int length, bool addSize/* = true*/)
{
- uint32_t size = (uint32_t)strlen(value);
+ uint32_t size = (uint32_t)length;
if(!hasSpace(size + (addSize ? 2 : 0)) || size > 8192)
return;
if(addSize)
put<uint16_t>(size);
- strcpy((char*)(m_buffer + m_position), value);
+ memcpy((char*)(m_buffer + m_position), value, length);
m_position += size;
m_size += size;
}
diff --git a/networkmessage.h b/networkmessage.h
index 6cf8ee1..615f094 100644
--- a/networkmessage.h
+++ b/networkmessage.h
@@ -80,8 +80,8 @@ class NetworkMessage
m_size += sizeof(T);
}
- void putString(const std::string& value, bool addSize = true) {putString(value.c_str(), addSize);}
- void putString(const char* value, bool addSize = true);
+ void putString(const std::string& value, bool addSize = true) {putString(value.c_str(), value.length(), addSize);}
+ void putString(const char* value, int length, bool addSize = true);
void putPadding(uint32_t amount);
diff --git a/player.h b/player.h
2012-08-29 21:43:32 +02:00
index 63e9183..7cb8313 100644
--- a/player.h
+++ b/player.h
@@ -228,6 +228,7 @@ class Player : public Creature, public Cylinder
bool hasPVPBlessing() const {return pvpBlessing;}
uint16_t getBlessings() const;
+ bool isUsingOtclient() const { return operatingSystem >= CLIENTOS_OTCLIENT_LINUX; }
OperatingSystem_t getOperatingSystem() const {return operatingSystem;}
void setOperatingSystem(OperatingSystem_t os) {operatingSystem = os;}
uint32_t getClientVersion() const {return clientVersion;}
@@ -580,6 +581,9 @@ class Player : public Creature, public Cylinder
void sendSpellGroupCooldown(SpellGroup_t groupId, uint32_t cooldown)
{if(client) client->sendSpellGroupCooldown(groupId, cooldown);}
+ void sendExtendedOpcode(uint8_t opcode, const std::string& buffer)
+ {if(client) client->sendExtendedOpcode(opcode, buffer);}
+
//container
void sendAddContainerItem(const Container* container, const Item* item);
void sendUpdateContainerItem(const Container* container, uint8_t slot, const Item* oldItem, const Item* newItem);
diff --git a/protocolgame.cpp b/protocolgame.cpp
2012-08-29 21:43:32 +02:00
index b980be0..7a84f61 100644
--- a/protocolgame.cpp
+++ b/protocolgame.cpp
@@ -263,6 +263,11 @@ bool ProtocolGame::login(const std::string& name, uint32_t id, const std::string
return false;
}
+ if(player->isUsingOtclient())
+ {
+ player->registerCreatureEvent("ExtendedOpcode");
+ }
+
player->lastIP = player->getIP();
player->lastLoad = OTSYS_TIME();
player->lastLogin = std::max(time(NULL), player->lastLogin + 1);
@@ -427,6 +432,10 @@ void ProtocolGame::onRecvFirstMessage(NetworkMessage& msg)
enableXTEAEncryption();
setXTEAKey(key);
+ // notifies to otclient that this server can receive extended game protocol opcodes
+ if(operatingSystem >= CLIENTOS_OTCLIENT_LINUX)
+ sendExtendedOpcode(0x00, std::string());
+
bool gamemaster = (msg.get<char>() != (char)0);
std::string name = msg.getString(), character = msg.getString(), password = msg.getString();
@@ -578,6 +587,10 @@ void ProtocolGame::parsePacket(NetworkMessage &msg)
parseReceivePing(msg);
break;
+ case 0x32: // otclient extended opcode
+ parseExtendedOpcode(msg);
+ break;
+
case 0x64: // move with steps
parseAutoWalk(msg);
break;
@@ -3705,3 +3718,28 @@ void ProtocolGame::AddShopItem(NetworkMessage_ptr msg, const ShopInfo& item)
msg->put<uint32_t>(item.buyPrice);
msg->put<uint32_t>(item.sellPrice);
}
+
+void ProtocolGame::parseExtendedOpcode(NetworkMessage& msg)
+{
+ uint8_t opcode = msg.get<char>();
+ std::string buffer = msg.getString();
+
+ // process additional opcodes via lua script event
+ addGameTask(&Game::parsePlayerExtendedOpcode, player->getId(), opcode, buffer);
+}
+
+void ProtocolGame::sendExtendedOpcode(uint8_t opcode, const std::string& buffer)
+{
+ // extended opcodes can only be send to players using otclient, cipsoft's tibia can't understand them
+ if(player && !player->isUsingOtclient())
+ return;
+
+ NetworkMessage_ptr msg = getOutputBuffer();
+ if(msg)
+ {
+ TRACK_MESSAGE(msg);
+ msg->put<char>(0x32);
+ msg->put<char>(opcode);
+ msg->putString(buffer);
+ }
+}
diff --git a/protocolgame.h b/protocolgame.h
index 7691174..48b9bf1 100644
--- a/protocolgame.h
+++ b/protocolgame.h
@@ -326,6 +326,9 @@ class ProtocolGame : public Protocol
//shop
void AddShopItem(NetworkMessage_ptr msg, const ShopInfo& item);
+ void parseExtendedOpcode(NetworkMessage& msg);
+ void sendExtendedOpcode(uint8_t opcode, const std::string& buffer);
+
#define addGameTask(f, ...) addGameTaskInternal(0, boost::bind(f, &g_game, __VA_ARGS__))
#define addGameTaskTimed(delay, f, ...) addGameTaskInternal(delay, boost::bind(f, &g_game, __VA_ARGS__))
template<class FunctionType>