tibia-client/src/otclient/core/spritemanager.h

34 lines
677 B
C
Raw Normal View History

2011-08-15 23:02:52 +02:00
#ifndef SPRITEMANAGER_H
#define SPRITEMANAGER_H
2011-08-19 14:26:26 +02:00
#include "declarations.h"
2011-08-15 23:02:52 +02:00
#include <framework/graphics/texture.h>
class SpriteManager
{
public:
SpriteManager();
bool load(const std::string& filename);
void unload();
uint32 getSignature() { return m_signature; }
int getSpritesCount() { return m_spritesCount; }
2011-08-19 14:26:26 +02:00
2011-08-15 23:02:52 +02:00
TexturePtr getSpriteTexture(int id);
2011-08-19 14:26:26 +02:00
TexturePtr getSpriteMask(int id, SpriteMask mask);
2011-08-15 23:02:52 +02:00
private:
TexturePtr loadSprite(int id);
uint32 m_signature;
uint16 m_spritesCount;
std::stringstream m_fin;
std::vector<TexturePtr> m_sprites;
TexturePtr m_transparentSprite;
};
extern SpriteManager g_sprites;
#endif