tibia-client/src/framework/ui/uiwindow.h

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/*
* Copyright (c) 2010-2011 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
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#ifndef UIWINDOW_H
#define UIWINDOW_H
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#include "uiwidget.h"
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class UIWindow : public UIWidget
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{
public:
virtual void setup();
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virtual void render();
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void setTitle(const std::string& title) { m_title = title; }
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std::string getTitle() const { return m_title; }
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protected:
virtual void onStyleApply(const OTMLNodePtr& styleNode);
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virtual void onGeometryUpdate(const Rect& oldRect, const Rect& newRect);
virtual void onFocusChange(bool focused, Fw::FocusReason reason);
virtual bool onMousePress(const Point& mousePos, Fw::MouseButton button);
virtual bool onMouseRelease(const Point& mousePos, Fw::MouseButton button);
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virtual bool onMouseMove(const Point& mousePos, const Point& mouseMoved);
virtual bool onKeyPress(uchar keyCode, char keyChar, int keyboardModifiers);
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private:
std::string m_title;
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bool m_moving;
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Point m_movingReference;
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// styling
BorderImagePtr m_headImage;
ImagePtr m_bodyImage;
int m_headHeight;
int m_headMargin;
Fw::AlignmentFlag m_titleAlign;
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};
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#endif