new layout system, new UI state/styles system
This commit is contained in:
parent
d31d32bf82
commit
7359370251
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@ -128,9 +128,9 @@ SET(SOURCES
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src/framework/ui/uibutton.cpp
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src/framework/ui/uilineedit.cpp
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src/framework/ui/uiwindow.cpp
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src/framework/ui/uianchor.cpp
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src/framework/ui/uilist.cpp
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#src/framework/ui/uianchorable.cpp
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src/framework/ui/uianchorlayout.cpp
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src/framework/ui/uiverticallayout.cpp
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src/framework/ui/uilayout.cpp
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)
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IF(WIN32)
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@ -34,26 +34,21 @@ function Console.addLine(text, color)
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-- create new label
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local label = UILabel.create()
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label:setStyle('ConsoleLabel')
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console:insertChild(-2, label)
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label:setId('consoleLabel' .. numLines)
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label:setText(text)
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label:setForegroundColor(color)
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console:insertChild(3, label)
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local lastLabel = console:getChildByIndex(4)
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if lastLabel then
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lastLabel:addAnchor(AnchorBottom, "prev", AnchorTop)
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end
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label:setStyle('ConsoleLabel')
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numLines = numLines + 1
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if numLines > maxLines then
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local firstLabel = console:getChildByIndex(-1)
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local firstLabel = console:getChildByIndex(1)
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firstLabel:destroy()
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end
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end
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function Console.create()
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console = loadUI("/console/console.otui")
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rootWidget:addChild(console)
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console = UI.loadAndDisplay("/console/console.otui")
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console:hide()
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Logger.setOnLog(Console.onLog)
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@ -1,7 +1,7 @@
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ConsoleLabel < UILabel
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font: terminus-14px-bold
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height: 16
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anchors.bottom: commandBox.top
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anchors.bottom: next.top
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anchors.left: parent.left
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anchors.right: parent.right
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margin.left: 2
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@ -14,7 +14,8 @@ RectPanel
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UILabel
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id: commandSymbolLabel
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size: 18 20
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size: 20 16
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size fixed: true
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anchors.bottom: parent.bottom
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anchors.left: parent.left
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margin.left: 2
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@ -23,11 +24,10 @@ RectPanel
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UILineEdit
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id: commandBox
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height: 20
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height: 16
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anchors.bottom: parent.bottom
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anchors.left: prev.right
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anchors.left: commandSymbolLabel.right
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anchors.right: parent.right
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margin.left: 4
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font: terminus-14px-bold
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onAction: |
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function(self)
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@ -13,10 +13,10 @@ Module
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require 'constants'
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require 'util'
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require 'widget'
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require 'messagebox'
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require 'ui'
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require 'messagebox/messagebox'
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require 'dispatcher'
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rootWidget = getRootWidget()
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return true
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onUnload: |
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@ -10,50 +10,33 @@ function MessageBox.create(title, text, flags)
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setmetatable(box, MessageBox)
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-- create messagebox window
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local window = UIWindow.create()
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window:setStyle('Window')
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window:setId("messageBoxWindow")
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local window = UI.loadAndDisplayLocked('/core/messagebox/messagebox.otui')
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window:setTitle(title)
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window:centerIn("parent")
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rootWidget:addChild(window)
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rootWidget:lockChild(window)
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-- create messagebox label
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local label = UILabel.create()
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local label = window:getChildById('messageBoxLabel')
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label:setStyle('Label')
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label:setId("messageBoxLabel")
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label:setText(text)
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label:addAnchor(AnchorHorizontalCenter, window:getId(), AnchorHorizontalCenter)
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label:addAnchor(AnchorTop, window:getId(), AnchorTop)
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label:setMargin(27, 0)
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label:resizeToText()
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window:addChild(label)
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-- set window size based on label size
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window:setWidth(label:getWidth() + 60)
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window:setHeight(label:getHeight() + 64)
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window:updateParentLayout()
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-- setup messagebox first button
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local button1 = UIButton.create()
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button1:setStyle('Button')
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button1:setId("messageBoxButton1")
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button1:addAnchor(AnchorBottom, window:getId(), AnchorBottom)
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button1:addAnchor(AnchorRight, window:getId(), AnchorRight)
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button1:setMargin(10)
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button1:setWidth(64)
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window:addChild(button1)
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local buttonRight = window:getChildById('messageBoxRightButton')
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if flags == MessageBoxOk then
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button1:setText("Ok")
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buttonRight:setText("Ok")
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box.onOk = EmptyFunction
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button1.onClick = function()
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buttonRight.onClick = function()
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box.onOk()
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box:destroy()
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end
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elseif flags == MessageBoxCancel then
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button1:setText("Cancel")
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buttonRight:setText("Cancel")
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box.onCancel = EmptyFunction
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button1.onClick = function()
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buttonRight.onClick = function()
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box.onCancel()
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box:destroy()
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end
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@ -0,0 +1,21 @@
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Window
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id: messageBoxWindow
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anchors.centerIn: parent
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height: 80
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width: 120
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Label
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id: messageBoxLabel
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anchors.horizontalCenter: parent.horizontalCenter
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anchors.top: parent.top
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margin.top: 27
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margin.bottom : 27
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Button
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id: messageBoxRightButton
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anchors.bottom: parent.bottom
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anchors.right: parent.right
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margin.right: 10
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margin.bottom: 10
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width: 64
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visible: true
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@ -8,12 +8,6 @@ Module
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dependencies:
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- core_fonts
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onLoad: |
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importStyles('buttons.otui')
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importStyles('labels.otui')
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importStyles('panels.otui')
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importStyles('separators.otui')
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importStyles('lineedits.otui')
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importStyles('windows.otui')
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importStyles('listboxes.otui')
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require 'ui'
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return true
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@ -11,7 +11,7 @@ Button < UIButton
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source: /core_ui/images/button_hover.png
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border: 5
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state.down:
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state.pressed:
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text-translate: 1 1
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border-image:
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source: /core_ui/images/button_down.png
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@ -0,0 +1,5 @@
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TextList < UIWidget
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size: 200 200
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border-image:
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source: /core_ui/images/panel_flat.png
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border: 4
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@ -2,3 +2,4 @@ HorizontalSeparator < UIWidget
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border-image:
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source: /core_ui/images/horizontal_separator.png
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border.top: 2
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height: 2
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@ -1,6 +1,8 @@
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Window < UIWindow
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font: helvetica-12px-bold
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size: 200 200
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opacity: 255
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background-color: #ffffff
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head:
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height: 20
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border-image:
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@ -17,5 +19,8 @@ Window < UIWindow
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border: 4
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border.top: 0
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state.pressed:
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opacity: 192
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MainWindow < Window
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anchors.centerIn: parent
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@ -0,0 +1,30 @@
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UI = { }
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UI.root = getRootWidget()
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function UI.loadAndDisplayLocked(otuiFile)
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local widget = loadUI(otuiFile, UI.root)
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UI.root:lockChild(widget)
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return widget
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end
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function UI.loadAndDisplay(otuiFile)
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local widget = loadUI(otuiFile, UI.root)
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return widget
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end
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function UI.display(widget)
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UI.root:addChild(widget)
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end
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function UI.displayLocked(widget)
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UI.root:addChild(widget)
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UI.root:lockChild(widget)
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end
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importStyles('styles/buttons.otui')
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importStyles('styles/labels.otui')
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importStyles('styles/panels.otui')
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importStyles('styles/separators.otui')
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importStyles('styles/lineedits.otui')
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importStyles('styles/windows.otui')
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importStyles('styles/listboxes.otui')
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@ -2,7 +2,7 @@ function EnterGame_connectToLoginServer()
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local protocolLogin = ProtocolLogin.create()
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local recreateEnterGame = function()
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rootWidget:addChild(loadUI("/mainmenu/ui/entergamewindow.otui"))
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UI.loadAndDisplayLocked("/mainmenu/ui/entergamewindow.otui")
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end
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local loadBox = displayCancelBox("Please wait", "Connecting..")
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@ -30,7 +30,7 @@ function EnterGame_connectToLoginServer()
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mainMenu:hide()
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end
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local enterGameWindow = rootWidget:getChildById("enterGameWindow")
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local enterGameWindow = UI.root:getChildById("enterGameWindow")
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local account = enterGameWindow:getChildById("accountNameLineEdit"):getText()
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local password = enterGameWindow:getChildById("accountPasswordLineEdit"):getText()
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protocolLogin:login(account, password)
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@ -12,8 +12,7 @@ Module
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require('entergame')
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if not initialized then
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mainMenu = loadUI("/mainmenu/ui/mainmenu.otui")
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getRootWidget():addChild(mainMenu)
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mainMenu = UI.loadAndDisplay("/mainmenu/ui/mainmenu.otui")
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initialized = true
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end
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@ -0,0 +1,34 @@
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MainWindow
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id: charactersWindow
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title: Charlist
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size: 200 250
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TextList
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id: charactersList
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anchors.fill: parent
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margin.top: 30
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margin.bottom: 50
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margin.left: 16
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margin.right: 16
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Button
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id: buttonOk
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text: Ok
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width: 64
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anchors.right: next.left
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anchors.bottom: parent.bottom
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margin.bottom: 16
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margin.right: 16
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Button
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id: buttonCancel
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text: Cancel
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width: 64
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anchors.right: parent.right
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anchors.bottom: parent.bottom
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margin.bottom: 16
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margin.right: 16
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onClick: |
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function(self)
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self:getParent():destroy()
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end
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@ -1,7 +1,8 @@
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MenuButton < Button
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anchors.top: prev.bottom
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anchors.horizontalCenter: parent.horizontalCenter
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margin.top: 10
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margin.bottom: 11
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margin.left: 20
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margin.right: 20
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Panel
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id: mainMenuBackground
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source: /mainmenu/ui/background.png
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smooth: true
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anchors.fill: parent
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focusable: false
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RoundedPanel
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id: mainMenu
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anchors.bottom: parent.bottom
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margin.left: 60
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margin.bottom: 70
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layout: verticalBox
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MenuButton
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text: Enter Game
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anchors.top: parent.top
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anchors.horizontalCenter: parent.horizontalCenter
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margin.top: 18
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onClick: |
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local enterGameWindow = loadUI("/mainmenu/ui/entergamewindow.otui")
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rootWidget:addChild(enterGameWindow)
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GFX.fadeIn(enterGameWindow)
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onClick: UI.loadAndDisplayLocked("/mainmenu/ui/entergamewindow.otui")
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MenuButton
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text: Options
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onClick: rootWidget:addChild(loadUI("/mainmenu/ui/optionswindow.otui"))
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onClick: UI.loadAndDisplayLocked("/mainmenu/ui/optionswindow.otui")
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MenuButton
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text: Info
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onClick: rootWidget:addChild(loadUI("/mainmenu/ui/infowindow.otui"))
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onClick: UI.loadAndDisplayLocked("/mainmenu/ui/infowindow.otui")
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MenuButton
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text: Exit
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@ -89,7 +89,7 @@ MainWindow
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onClick: displayErrorBox("Error", "Not implemented yet")
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Label
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text: |
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text: |-
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Show the most recent
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Message of the Day
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anchors.left: prev.right
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@ -0,0 +1 @@
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--UI.loadAndDisplayLocked('/mainmenu/ui/charlist.otui')
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@ -0,0 +1,10 @@
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Module
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name: playground
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autoLoad: true
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dependencies:
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- core
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onLoad: |
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require 'playground'
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return true
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@ -12,6 +12,7 @@ enum LogLevel {
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};
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enum AlignmentFlag {
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AlignNone = 0,
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AlignLeft = 1,
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AlignRight = 2,
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AlignTop = 4,
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@ -39,6 +40,45 @@ enum AnchorEdge {
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AnchorHorizontalCenter,
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};
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enum FocusReason {
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MouseFocusReason = 0,
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TabFocusReason,
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ActiveFocusReason,
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OtherFocusReason
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};
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enum MouseButton {
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MouseNoButton = 0,
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MouseLeftButton,
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MouseRightButton,
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MouseMidButton
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};
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enum MouseWheelDirection {
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MouseNoWheel = 0,
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MouseWheelUp,
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MouseWheelDown
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};
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enum KeyboardModifier {
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KeyboardNoModifier = 0,
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KeyboardCtrlModifier = 1,
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KeyboardAltModifier = 2,
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KeyboardShiftModifier = 4
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};
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enum WidgetState {
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DefaultState = 0,
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ActiveState = 1,
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FocusState = 2,
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HoverState = 4,
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PressedState = 8,
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DisabledState = 16
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//FirstState,
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//MiddleState,
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//LastState,
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//AlternateState
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};
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//}
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@ -60,10 +60,3 @@ FontPtr FontManager::getFont(const std::string& fontName)
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return getDefaultFont();
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}
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FontPtr FontManager::getDefaultFont()
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{
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// default font should always exists, otherwise the app may crash
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if(!m_defaultFont)
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logFatal("no default font to display, cannot continue to run");
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return m_defaultFont;
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}
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@ -14,7 +14,7 @@ public:
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bool fontExists(const std::string& fontName);
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FontPtr getFont(const std::string& fontName);
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FontPtr getDefaultFont();
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FontPtr getDefaultFont() { return m_defaultFont; }
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void setDefaultFont(const std::string& fontName) { m_defaultFont = getFont(fontName); }
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@ -9,7 +9,7 @@ void LuaInterface::registerFunctions()
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{
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// UIWidget
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g_lua.registerClass<UIWidget>();
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g_lua.bindClassStaticFunction<UIWidget>("create", &UIWidget::create);
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g_lua.bindClassStaticFunction<UIWidget>("create", &UIWidget::create<UIWidget>);
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g_lua.bindClassMemberFunction<UIWidget>("getId", &UIWidget::getId);
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g_lua.bindClassMemberFunction<UIWidget>("setId", &UIWidget::setId);
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g_lua.bindClassMemberFunction<UIWidget>("isEnabled", &UIWidget::isEnabled);
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@ -28,7 +28,7 @@ void LuaInterface::registerFunctions()
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g_lua.bindClassMemberFunction<UIWidget>("setForegroundColor", &UIWidget::setForegroundColor);
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g_lua.bindClassMemberFunction<UIWidget>("getOpacity", &UIWidget::getOpacity);
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g_lua.bindClassMemberFunction<UIWidget>("setOpacity", &UIWidget::setOpacity);
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g_lua.bindClassMemberFunction<UIWidget>("setStyle", &UIWidget::applyStyle);
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g_lua.bindClassMemberFunction<UIWidget>("setStyle", &UIWidget::setStyle);
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g_lua.bindClassMemberFunction<UIWidget>("getMarginTop", &UIWidget::getMarginTop);
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g_lua.bindClassMemberFunction<UIWidget>("setMarginTop", &UIWidget::setMarginTop);
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g_lua.bindClassMemberFunction<UIWidget>("getMarginBottom", &UIWidget::getMarginBottom);
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@ -39,9 +39,6 @@ void LuaInterface::registerFunctions()
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g_lua.bindClassMemberFunction<UIWidget>("setMarginRight", &UIWidget::setMarginRight);
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g_lua.bindClassMemberFunction<UIWidget>("hide", &UIWidget::hide);
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g_lua.bindClassMemberFunction<UIWidget>("show", &UIWidget::show);
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g_lua.bindClassMemberFunction<UIWidget>("fill", &UIWidget::fill);
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g_lua.bindClassMemberFunction<UIWidget>("centerIn", &UIWidget::centerIn);
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g_lua.bindClassMemberFunction<UIWidget>("addAnchor", &UIWidget::addAnchor);
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g_lua.bindClassMemberFunction<UIWidget>("getChildById", &UIWidget::getChildById);
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g_lua.bindClassMemberFunction<UIWidget>("getChildByIndex", &UIWidget::getChildByIndex);
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g_lua.bindClassMemberFunction<UIWidget>("getChildCount", &UIWidget::getChildCount);
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@ -49,32 +46,34 @@ void LuaInterface::registerFunctions()
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g_lua.bindClassMemberFunction<UIWidget>("removeChild", &UIWidget::removeChild);
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g_lua.bindClassMemberFunction<UIWidget>("addChild", &UIWidget::addChild);
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g_lua.bindClassMemberFunction<UIWidget>("lockChild", &UIWidget::lockChild);
|
||||
g_lua.bindClassMemberFunction<UIWidget>("updateLayout", &UIWidget::updateLayout);
|
||||
g_lua.bindClassMemberFunction<UIWidget>("updateParentLayout", &UIWidget::updateParentLayout);
|
||||
g_lua.bindClassMemberFunction<UIWidget>("destroy", &UIWidget::destroy);
|
||||
|
||||
|
||||
// UILabel
|
||||
g_lua.registerClass<UILabel, UIWidget>();
|
||||
g_lua.bindClassStaticFunction<UILabel>("create", &UILabel::create);
|
||||
g_lua.bindClassStaticFunction<UILabel>("create", &UIWidget::create<UILabel>);
|
||||
g_lua.bindClassMemberFunction<UILabel>("getText", &UILabel::getText);
|
||||
g_lua.bindClassMemberFunction<UILabel>("setText", &UILabel::setText);
|
||||
g_lua.bindClassMemberFunction("resizeToText", &UILabel::resizeToText);
|
||||
|
||||
// UIButton
|
||||
g_lua.registerClass<UIButton, UIWidget>();
|
||||
g_lua.bindClassStaticFunction<UIButton>("create", &UIButton::create);
|
||||
g_lua.bindClassStaticFunction<UIButton>("create", &UIWidget::create<UIButton>);
|
||||
g_lua.bindClassMemberFunction<UIButton>("getText", &UIButton::getText);
|
||||
g_lua.bindClassMemberFunction<UIButton>("setText", &UIButton::setText);
|
||||
|
||||
// UILineEdit
|
||||
g_lua.registerClass<UILineEdit, UIWidget>();
|
||||
g_lua.bindClassStaticFunction<UILineEdit>("create", &UILineEdit::create);
|
||||
g_lua.bindClassStaticFunction<UILineEdit>("create", &UIWidget::create<UILineEdit>);
|
||||
g_lua.bindClassMemberFunction<UILineEdit>("getText", &UILineEdit::getText);
|
||||
g_lua.bindClassMemberFunction<UILineEdit>("setText", &UILineEdit::setText);
|
||||
g_lua.bindClassMemberFunction<UILineEdit>("clearText", &UILineEdit::clearText);
|
||||
|
||||
// UIWindow
|
||||
g_lua.registerClass<UIWindow, UIWidget>();
|
||||
g_lua.bindClassStaticFunction<UIWindow>("create", &UIWindow::create);
|
||||
g_lua.bindClassStaticFunction<UIWindow>("create", &UIWidget::create<UIWindow>);
|
||||
g_lua.bindClassMemberFunction<UIWindow>("getTitle", &UIWindow::getTitle);
|
||||
g_lua.bindClassMemberFunction<UIWindow>("setTitle", &UIWindow::setTitle);
|
||||
|
||||
|
@ -96,7 +95,7 @@ void LuaInterface::registerFunctions()
|
|||
g_lua.bindGlobalFunction("importFont", std::bind(&FontManager::importFont, &g_fonts, _1));
|
||||
g_lua.bindGlobalFunction("importStyles", std::bind(&UIManager::importStyles, &g_ui, _1));
|
||||
g_lua.bindGlobalFunction("setDefaultFont", std::bind(&FontManager::setDefaultFont, &g_fonts, _1));
|
||||
g_lua.bindGlobalFunction("loadUI", std::bind(&UIManager::loadUI, &g_ui, _1));
|
||||
g_lua.bindGlobalFunction("loadUI", std::bind(&UIManager::loadUI, &g_ui, _1, _2));
|
||||
g_lua.bindGlobalFunction("getRootWidget", std::bind(&UIManager::getRootWidget, &g_ui));
|
||||
g_lua.bindGlobalFunction("addEvent", std::bind(&EventDispatcher::addEvent, &g_dispatcher, _1, false));
|
||||
g_lua.bindGlobalFunction("scheduleEvent", std::bind(&EventDispatcher::scheduleEvent, &g_dispatcher, _1, _2));
|
||||
|
|
|
@ -50,6 +50,7 @@ public:
|
|||
|
||||
void hideMouseCursor();
|
||||
void showMouseCursor();
|
||||
Point getMouseCursorPos();
|
||||
|
||||
/// Enable or disable vertical synchronization
|
||||
void setVerticalSync(bool enable);
|
||||
|
|
|
@ -41,7 +41,7 @@ struct X11PlatformPrivate {
|
|||
int lastTicks;
|
||||
std::string clipboardText;
|
||||
std::map<int, uchar> keyMap;
|
||||
PlatformListener* listener;
|
||||
PlatformEvent inputEvent;
|
||||
} x11;
|
||||
|
||||
Platform g_platform;
|
||||
|
@ -261,7 +261,7 @@ void Platform::terminate()
|
|||
void Platform::poll()
|
||||
{
|
||||
XEvent event, peekevent;
|
||||
static PlatformEvent inputEvent;
|
||||
PlatformEvent& inputEvent = x11.inputEvent;
|
||||
while(XPending(x11.display) > 0) {
|
||||
XNextEvent(x11.display, &event);
|
||||
|
||||
|
@ -335,7 +335,6 @@ void Platform::poll()
|
|||
) {
|
||||
//logDebug("char: ", buf[0], " code: ", (uint)buf[0]);
|
||||
inputEvent.keychar = buf[0];
|
||||
dump << int((uchar)buf[0]);
|
||||
}
|
||||
} else {
|
||||
//event.xkey.state &= ~(ShiftMask | LockMask);
|
||||
|
@ -734,6 +733,11 @@ void Platform::showMouseCursor()
|
|||
}
|
||||
}
|
||||
|
||||
Point Platform::getMouseCursorPos()
|
||||
{
|
||||
return x11.inputEvent.mousePos;
|
||||
}
|
||||
|
||||
void Platform::setVerticalSync(bool enable)
|
||||
{
|
||||
typedef GLint (*glSwapIntervalProc)(GLint);
|
||||
|
|
|
@ -1,39 +0,0 @@
|
|||
#ifndef FRAMEWORK_UI_CONST_H
|
||||
#define FRAMEWORK_UI_CONST_H
|
||||
|
||||
// namespace ui {
|
||||
|
||||
namespace UI {
|
||||
|
||||
enum FocusReason {
|
||||
MouseFocusReason = 0,
|
||||
TabFocusReason,
|
||||
ActiveFocusReason,
|
||||
OtherFocusReason
|
||||
};
|
||||
|
||||
enum MouseButton {
|
||||
MouseNoButton = 0,
|
||||
MouseLeftButton,
|
||||
MouseRightButton,
|
||||
MouseMidButton
|
||||
};
|
||||
|
||||
enum MouseWheelDirection {
|
||||
MouseNoWheel = 0,
|
||||
MouseWheelUp,
|
||||
MouseWheelDown
|
||||
};
|
||||
|
||||
enum KeyboardModifier {
|
||||
KeyboardNoModifier = 0,
|
||||
KeyboardCtrlModifier = 1,
|
||||
KeyboardAltModifier = 2,
|
||||
KeyboardShiftModifier = 4
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
// }
|
||||
|
||||
#endif
|
|
@ -2,16 +2,17 @@
|
|||
#define FRAMEWORK_UI_DECLARATIONS_H
|
||||
|
||||
#include <framework/global.h>
|
||||
#include "const.h"
|
||||
#include <framework/platform/platformevent.h>
|
||||
|
||||
class UIManager;
|
||||
class UIAnchor;
|
||||
class UIWidget;
|
||||
class UILabel;
|
||||
class UIButton;
|
||||
class UILineEdit;
|
||||
class UIWindow;
|
||||
class UILayout;
|
||||
class UIVerticalLayout;
|
||||
class UIAnchorLayout;
|
||||
|
||||
typedef std::shared_ptr<UIWidget> UIWidgetPtr;
|
||||
typedef std::weak_ptr<UIWidget> UIWidgetWeakPtr;
|
||||
|
@ -20,8 +21,10 @@ typedef std::shared_ptr<UILabel> UILabelPtr;
|
|||
typedef std::shared_ptr<UIButton> UIButtonPtr;
|
||||
typedef std::shared_ptr<UILineEdit> UILineEditPtr;
|
||||
typedef std::shared_ptr<UIWindow> UIWindowPtr;
|
||||
typedef std::shared_ptr<UILayout> UILayoutPtr;
|
||||
typedef std::shared_ptr<UIVerticalLayout> UIVerticalLayoutPtr;
|
||||
typedef std::shared_ptr<UIAnchorLayout> UIAnchorLayoutPtr;
|
||||
|
||||
typedef std::vector<UIAnchor> UIAnchorList;
|
||||
typedef std::deque<UIWidgetPtr> UIWidgetList;
|
||||
typedef std::deque<UIWidgetWeakPtr> UIWeakWidgetList;
|
||||
|
||||
|
|
|
@ -1,31 +0,0 @@
|
|||
#include "uianchor.h"
|
||||
#include "uiwidget.h"
|
||||
|
||||
UIAnchor::UIAnchor(AnchorEdge anchoredEdge, const std::string& hookedWidgetId, AnchorEdge hookedEdge) :
|
||||
m_anchoredEdge(anchoredEdge), m_hookedWidgetId(hookedWidgetId), m_hookedEdge(hookedEdge) {
|
||||
}
|
||||
|
||||
int UIAnchor::getHookedPoint() const {
|
||||
UIWidgetPtr hookedWidget = getHookedWidget();
|
||||
|
||||
if(hookedWidget) {
|
||||
switch(m_hookedEdge) {
|
||||
case AnchorLeft:
|
||||
return hookedWidget->getRect().left();
|
||||
case AnchorRight:
|
||||
return hookedWidget->getRect().right();
|
||||
case AnchorTop:
|
||||
return hookedWidget->getRect().top();
|
||||
case AnchorBottom:
|
||||
return hookedWidget->getRect().bottom();
|
||||
case AnchorHorizontalCenter:
|
||||
return hookedWidget->getRect().horizontalCenter();
|
||||
case AnchorVerticalCenter:
|
||||
return hookedWidget->getRect().verticalCenter();
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return INVALID_POINT;
|
||||
}
|
|
@ -1,29 +0,0 @@
|
|||
#ifndef UIANCHOR_H
|
||||
#define UIANCHOR_H
|
||||
|
||||
#include "declarations.h"
|
||||
|
||||
class UIAnchor
|
||||
{
|
||||
public:
|
||||
enum {
|
||||
INVALID_POINT = -999999
|
||||
};
|
||||
|
||||
UIAnchor(AnchorEdge anchoredEdge, const std::string& hookedWidgetId, AnchorEdge hookedEdge);
|
||||
|
||||
AnchorEdge getAnchoredEdge() const { return m_anchoredEdge; }
|
||||
UIWidgetPtr getHookedWidget() const { return m_hookedWidget.lock(); }
|
||||
std::string getHookedWidgetId() const { return m_hookedWidgetId; }
|
||||
int getHookedPoint() const;
|
||||
|
||||
void setHookedWidget(const UIWidgetPtr hookedWidget) { m_hookedWidget = hookedWidget; }
|
||||
|
||||
private:
|
||||
AnchorEdge m_anchoredEdge;
|
||||
UIWidgetWeakPtr m_hookedWidget;
|
||||
std::string m_hookedWidgetId;
|
||||
AnchorEdge m_hookedEdge;
|
||||
};
|
||||
|
||||
#endif
|
|
@ -0,0 +1,190 @@
|
|||
#include "uianchorlayout.h"
|
||||
#include "uiwidget.h"
|
||||
|
||||
void UIAnchorGroup::addAnchor(const UIAnchor& anchor)
|
||||
{
|
||||
// duplicated anchors must be replaced
|
||||
for(UIAnchor& other : m_anchors) {
|
||||
if(other.getAnchoredEdge() == anchor.getAnchoredEdge()) {
|
||||
other = anchor;
|
||||
return;
|
||||
}
|
||||
}
|
||||
m_anchors.push_back(anchor);
|
||||
}
|
||||
|
||||
void UIAnchorLayout::addAnchor(const UIWidgetPtr& anchoredWidget, AnchorEdge anchoredEdge,
|
||||
const std::string& hookedWidgetId, AnchorEdge hookedEdge)
|
||||
{
|
||||
if(!anchoredWidget)
|
||||
return;
|
||||
|
||||
assert(anchoredWidget != getParentWidget());
|
||||
|
||||
UIAnchor anchor(anchoredEdge, hookedWidgetId, hookedEdge);
|
||||
UIAnchorGroup& anchorGroup = m_anchorsGroups[anchoredWidget];
|
||||
anchorGroup.addAnchor(anchor);
|
||||
|
||||
// layout must be updated because a new anchor got in
|
||||
update();
|
||||
}
|
||||
|
||||
void UIAnchorLayout::removeAnchors(const UIWidgetPtr& anchoredWidget)
|
||||
{
|
||||
m_anchorsGroups.erase(anchoredWidget);
|
||||
update();
|
||||
}
|
||||
|
||||
void UIAnchorLayout::centerIn(const UIWidgetPtr& anchoredWidget, const std::string& hookedWidgetId)
|
||||
{
|
||||
addAnchor(anchoredWidget, AnchorHorizontalCenter, hookedWidgetId, AnchorHorizontalCenter);
|
||||
addAnchor(anchoredWidget, AnchorVerticalCenter, hookedWidgetId, AnchorVerticalCenter);
|
||||
}
|
||||
|
||||
void UIAnchorLayout::fill(const UIWidgetPtr& anchoredWidget, const std::string& hookedWidgetId)
|
||||
{
|
||||
addAnchor(anchoredWidget, AnchorLeft, hookedWidgetId, AnchorLeft);
|
||||
addAnchor(anchoredWidget, AnchorRight, hookedWidgetId, AnchorRight);
|
||||
addAnchor(anchoredWidget, AnchorTop, hookedWidgetId, AnchorTop);
|
||||
addAnchor(anchoredWidget, AnchorBottom, hookedWidgetId, AnchorBottom);
|
||||
}
|
||||
|
||||
void UIAnchorLayout::update()
|
||||
{
|
||||
// reset all anchors groups update state
|
||||
for(auto& it : m_anchorsGroups) {
|
||||
UIAnchorGroup& anchorGroup = it.second;
|
||||
anchorGroup.setUpdated(false);
|
||||
}
|
||||
|
||||
// update all anchors
|
||||
for(auto& it : m_anchorsGroups) {
|
||||
const UIWidgetPtr& widget = it.first;
|
||||
UIAnchorGroup& anchorGroup = it.second;
|
||||
if(!anchorGroup.isUpdated())
|
||||
updateWidget(widget, anchorGroup);
|
||||
}
|
||||
}
|
||||
|
||||
void UIAnchorLayout::addWidget(const UIWidgetPtr& widget)
|
||||
{
|
||||
update();
|
||||
}
|
||||
|
||||
void UIAnchorLayout::removeWidget(const UIWidgetPtr& widget)
|
||||
{
|
||||
removeAnchors(widget);
|
||||
}
|
||||
|
||||
void UIAnchorLayout::updateWidget(const UIWidgetPtr& widget, UIAnchorGroup& anchorGroup)
|
||||
{
|
||||
UIWidgetPtr parentWidget = getParentWidget();
|
||||
Rect newRect = widget->getRect();
|
||||
bool verticalMoved = false;
|
||||
bool horizontalMoved = false;
|
||||
|
||||
// calculates new rect based on anchors
|
||||
for(const UIAnchor& anchor : anchorGroup.getAnchors()) {
|
||||
// skip invalid anchors
|
||||
if(anchor.getHookedEdge() == AnchorNone)
|
||||
continue;
|
||||
|
||||
// determine hooked widget
|
||||
UIWidgetPtr hookedWidget;
|
||||
if(parentWidget) {
|
||||
if(anchor.getHookedWidgetId() == "parent")
|
||||
hookedWidget = parentWidget;
|
||||
else if(anchor.getHookedWidgetId() == "next")
|
||||
hookedWidget = parentWidget->getChildAfter(widget);
|
||||
else if(anchor.getHookedWidgetId() == "prev")
|
||||
hookedWidget = parentWidget->getChildBefore(widget);
|
||||
else
|
||||
hookedWidget = parentWidget->getChildById(anchor.getHookedWidgetId());
|
||||
}
|
||||
|
||||
// skip invalid anchors
|
||||
if(!hookedWidget)
|
||||
continue;
|
||||
|
||||
if(hookedWidget != getParentWidget()) {
|
||||
// update this hooked widget anchors
|
||||
auto it = m_anchorsGroups.find(hookedWidget);
|
||||
if(it != m_anchorsGroups.end()) {
|
||||
UIAnchorGroup& hookedAnchorGroup = it->second;
|
||||
if(!hookedAnchorGroup.isUpdated())
|
||||
updateWidget(hookedWidget, hookedAnchorGroup);
|
||||
}
|
||||
}
|
||||
|
||||
// determine hooked widget edge point
|
||||
int point = 0;
|
||||
switch(anchor.getHookedEdge()) {
|
||||
case AnchorLeft:
|
||||
point = hookedWidget->getRect().left();
|
||||
break;
|
||||
case AnchorRight:
|
||||
point = hookedWidget->getRect().right();
|
||||
break;
|
||||
case AnchorTop:
|
||||
point = hookedWidget->getRect().top();
|
||||
break;
|
||||
case AnchorBottom:
|
||||
point = hookedWidget->getRect().bottom();
|
||||
break;
|
||||
case AnchorHorizontalCenter:
|
||||
point = hookedWidget->getRect().horizontalCenter();
|
||||
break;
|
||||
case AnchorVerticalCenter:
|
||||
point = hookedWidget->getRect().verticalCenter();
|
||||
break;
|
||||
default:
|
||||
// must never happens
|
||||
assert(false);
|
||||
break;
|
||||
}
|
||||
|
||||
switch(anchor.getAnchoredEdge()) {
|
||||
case AnchorHorizontalCenter:
|
||||
newRect.moveHorizontalCenter(point + widget->getMarginLeft() - widget->getMarginRight());
|
||||
horizontalMoved = true;
|
||||
break;
|
||||
case AnchorLeft:
|
||||
if(!horizontalMoved) {
|
||||
newRect.moveLeft(point + widget->getMarginLeft());
|
||||
horizontalMoved = true;
|
||||
} else
|
||||
newRect.setLeft(point + widget->getMarginLeft());
|
||||
break;
|
||||
case AnchorRight:
|
||||
if(!horizontalMoved) {
|
||||
newRect.moveRight(point - widget->getMarginRight());
|
||||
horizontalMoved = true;
|
||||
} else
|
||||
newRect.setRight(point - widget->getMarginRight());
|
||||
break;
|
||||
case AnchorVerticalCenter:
|
||||
newRect.moveVerticalCenter(point + widget->getMarginTop() - widget->getMarginBottom());
|
||||
verticalMoved = true;
|
||||
break;
|
||||
case AnchorTop:
|
||||
if(!verticalMoved) {
|
||||
newRect.moveTop(point + widget->getMarginTop());
|
||||
verticalMoved = true;
|
||||
} else
|
||||
newRect.setTop(point + widget->getMarginTop());
|
||||
break;
|
||||
case AnchorBottom:
|
||||
if(!verticalMoved) {
|
||||
newRect.moveBottom(point - widget->getMarginBottom());
|
||||
verticalMoved = true;
|
||||
} else
|
||||
newRect.setBottom(point - widget->getMarginBottom());
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
widget->setRect(newRect);
|
||||
anchorGroup.setUpdated(true);
|
||||
}
|
|
@ -0,0 +1,59 @@
|
|||
#ifndef UIANCHORLAYOUT_H
|
||||
#define UIANCHORLAYOUT_H
|
||||
|
||||
#include "uilayout.h"
|
||||
|
||||
class UIAnchor
|
||||
{
|
||||
public:
|
||||
UIAnchor(AnchorEdge anchoredEdge, const std::string& hookedWidgetId, AnchorEdge hookedEdge) :
|
||||
m_anchoredEdge(anchoredEdge), m_hookedEdge(hookedEdge), m_hookedWidgetId(hookedWidgetId) { }
|
||||
|
||||
AnchorEdge getAnchoredEdge() const { return m_anchoredEdge; }
|
||||
std::string getHookedWidgetId() const { return m_hookedWidgetId; }
|
||||
AnchorEdge getHookedEdge() const { return m_hookedEdge; }
|
||||
|
||||
private:
|
||||
AnchorEdge m_anchoredEdge;
|
||||
AnchorEdge m_hookedEdge;
|
||||
std::string m_hookedWidgetId;
|
||||
};
|
||||
|
||||
class UIAnchorGroup
|
||||
{
|
||||
public:
|
||||
UIAnchorGroup() : m_updated(true) { }
|
||||
|
||||
void addAnchor(const UIAnchor& anchor);
|
||||
const std::vector<UIAnchor>& getAnchors() const { return m_anchors; }
|
||||
bool isUpdated() const { return m_updated; }
|
||||
void setUpdated(bool updated) { m_updated = updated; }
|
||||
|
||||
private:
|
||||
std::vector<UIAnchor> m_anchors;
|
||||
bool m_updated;
|
||||
};
|
||||
|
||||
class UIAnchorLayout : public UILayout
|
||||
{
|
||||
public:
|
||||
UIAnchorLayout(UIWidgetPtr parentWidget) : UILayout(parentWidget) { }
|
||||
|
||||
void addAnchor(const UIWidgetPtr& anchoredWidget, AnchorEdge anchoredEdge,
|
||||
const std::string& hookedWidgetId, AnchorEdge hookedEdge);
|
||||
void removeAnchors(const UIWidgetPtr& anchoredWidget);
|
||||
void centerIn(const UIWidgetPtr& anchoredWidget, const std::string& hookedWidgetId);
|
||||
void fill(const UIWidgetPtr& anchoredWidget, const std::string& hookedWidgetId);
|
||||
|
||||
void update();
|
||||
void addWidget(const UIWidgetPtr& widget);
|
||||
void removeWidget(const UIWidgetPtr& widget);
|
||||
|
||||
UIAnchorLayoutPtr asUIAnchorLayout() { return std::static_pointer_cast<UIAnchorLayout>(shared_from_this()); }
|
||||
|
||||
private:
|
||||
void updateWidget(const UIWidgetPtr& widget, UIAnchorGroup& anchorGroup);
|
||||
std::map<UIWidgetPtr, UIAnchorGroup> m_anchorsGroups;
|
||||
};
|
||||
|
||||
#endif
|
|
@ -5,90 +5,44 @@
|
|||
#include <framework/luascript/luainterface.h>
|
||||
#include <framework/graphics/graphics.h>
|
||||
|
||||
UIButton::UIButton()
|
||||
void UIButton::setup()
|
||||
{
|
||||
m_state = ButtonUp;
|
||||
m_focusable = false;
|
||||
UIWidget::setup();
|
||||
setFocusable(false);
|
||||
|
||||
// by default, all callbacks call lua fields
|
||||
m_onClick = [this]() { this->callLuaField("onClick"); };
|
||||
}
|
||||
|
||||
void UIButton::render()
|
||||
{
|
||||
UIWidget::render();
|
||||
Rect textRect = m_rect;
|
||||
textRect.translate(m_textTranslate);
|
||||
m_font->renderText(m_text, textRect, AlignCenter, m_foregroundColor);
|
||||
}
|
||||
|
||||
void UIButton::onStyleApply(const OTMLNodePtr& styleNode)
|
||||
{
|
||||
UIWidget::onStyleApply(styleNode);
|
||||
|
||||
for(int i=0; i<3; ++i) {
|
||||
m_statesStyle[i].image = m_image;
|
||||
m_statesStyle[i].color = m_backgroundColor;
|
||||
m_statesStyle[i].foregroundColor = m_foregroundColor;
|
||||
m_statesStyle[i].textTranslate = Point(0,0);
|
||||
}
|
||||
|
||||
if(OTMLNodePtr node = styleNode->get("state.up"))
|
||||
loadStateStyle(m_statesStyle[ButtonUp], node);
|
||||
if(OTMLNodePtr node = styleNode->get("state.hover"))
|
||||
loadStateStyle(m_statesStyle[ButtonHover], node);
|
||||
if(OTMLNodePtr node = styleNode->get("state.down"))
|
||||
loadStateStyle(m_statesStyle[ButtonDown], node);
|
||||
|
||||
m_text = styleNode->valueAt("text", fw::empty_string);
|
||||
|
||||
if(OTMLNodePtr node = styleNode->get("onClick")) {
|
||||
g_lua.loadFunction(node->value(), "@" + node->source() + "[" + node->tag() + "]");
|
||||
luaSetField(node->tag());
|
||||
for(OTMLNodePtr node : styleNode->children()) {
|
||||
if(node->tag() == "text-translate") {
|
||||
m_textTranslate = node->value<Point>();
|
||||
} else if(node->tag() == "text") {
|
||||
m_text = node->value();
|
||||
} else if(node->tag() == "onClick") {
|
||||
g_lua.loadFunction(node->value(), "@" + node->source() + "[" + node->tag() + "]");
|
||||
luaSetField(node->tag());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void UIButton::loadStateStyle(ButtonStateStyle& stateStyle, const OTMLNodePtr& stateStyleNode)
|
||||
bool UIButton::onMouseRelease(const Point& mousePos, MouseButton button)
|
||||
{
|
||||
if(OTMLNodePtr node = stateStyleNode->get("border-image"))
|
||||
stateStyle.image = BorderImage::loadFromOTML(node);
|
||||
if(OTMLNodePtr node = stateStyleNode->get("image"))
|
||||
stateStyle.image = Image::loadFromOTML(node);
|
||||
stateStyle.textTranslate = stateStyleNode->valueAt("text-translate", Point());
|
||||
stateStyle.color = stateStyleNode->valueAt("font-color", m_foregroundColor);
|
||||
stateStyle.color = stateStyleNode->valueAt("color", m_backgroundColor);
|
||||
}
|
||||
|
||||
void UIButton::render()
|
||||
{
|
||||
UIWidget::render();
|
||||
|
||||
const ButtonStateStyle& currentStyle = m_statesStyle[m_state];
|
||||
Rect textRect = getRect();
|
||||
|
||||
if(currentStyle.image) {
|
||||
g_graphics.bindColor(currentStyle.color);
|
||||
currentStyle.image->draw(textRect);
|
||||
}
|
||||
|
||||
textRect.translate(currentStyle.textTranslate);
|
||||
m_font->renderText(m_text, textRect, AlignCenter, currentStyle.foregroundColor);
|
||||
}
|
||||
|
||||
void UIButton::onHoverChange(bool hovered)
|
||||
{
|
||||
if(hovered && m_state == ButtonUp)
|
||||
m_state = ButtonHover;
|
||||
else if(m_state == ButtonHover)
|
||||
m_state = ButtonUp;
|
||||
}
|
||||
|
||||
bool UIButton::onMousePress(const Point& mousePos, UI::MouseButton button)
|
||||
{
|
||||
if(button == UI::MouseLeftButton) {
|
||||
m_state = ButtonDown;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool UIButton::onMouseRelease(const Point& mousePos, UI::MouseButton button)
|
||||
{
|
||||
if(m_state == ButtonDown) {
|
||||
if(isPressed()) {
|
||||
if(m_onClick && getRect().contains(mousePos))
|
||||
m_onClick();
|
||||
m_state = (isHovered() && isEnabled()) ? ButtonHover : ButtonUp;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
|
|
|
@ -5,26 +5,8 @@
|
|||
|
||||
class UIButton : public UIWidget
|
||||
{
|
||||
struct ButtonStateStyle {
|
||||
ImagePtr image;
|
||||
Point textTranslate;
|
||||
Color foregroundColor;
|
||||
Color color;
|
||||
};
|
||||
|
||||
enum ButtonState {
|
||||
ButtonUp = 0,
|
||||
ButtonDown,
|
||||
ButtonHover
|
||||
};
|
||||
|
||||
public:
|
||||
UIButton();
|
||||
|
||||
static UIButtonPtr create() { return UIButtonPtr(new UIButton); }
|
||||
|
||||
virtual void onStyleApply(const OTMLNodePtr& styleNode);
|
||||
void loadStateStyle(ButtonStateStyle& stateStyle, const OTMLNodePtr& stateStyleNode);
|
||||
virtual void setup();
|
||||
virtual void render();
|
||||
|
||||
void setOnClick(const SimpleCallback& onClick) { m_onClick = onClick; }
|
||||
|
@ -32,18 +14,15 @@ public:
|
|||
|
||||
SimpleCallback getOnClick() const { return m_onClick; }
|
||||
std::string getText() const { return m_text; }
|
||||
ButtonState getState() const { return m_state; }
|
||||
|
||||
UIButtonPtr asUIButton() { return std::static_pointer_cast<UIButton>(shared_from_this()); }
|
||||
|
||||
protected:
|
||||
virtual void onHoverChange(bool hovered);
|
||||
virtual bool onMousePress(const Point& mousePos, UI::MouseButton button);
|
||||
virtual bool onMouseRelease(const Point& mousePos, UI::MouseButton button);
|
||||
virtual void onStyleApply(const OTMLNodePtr& styleNode);
|
||||
virtual bool onMouseRelease(const Point& mousePos, MouseButton button);
|
||||
|
||||
ButtonState m_state;
|
||||
ButtonStateStyle m_statesStyle[3];
|
||||
SimpleCallback m_onClick;
|
||||
Point m_textTranslate;
|
||||
std::string m_text;
|
||||
};
|
||||
|
||||
|
|
|
@ -2,22 +2,11 @@
|
|||
#include <framework/graphics/font.h>
|
||||
#include <framework/otml/otmlnode.h>
|
||||
|
||||
UILabel::UILabel()
|
||||
void UILabel::setup()
|
||||
{
|
||||
m_align = AlignLeft;
|
||||
m_focusable = false;
|
||||
}
|
||||
|
||||
void UILabel::onStyleApply(const OTMLNodePtr& styleNode)
|
||||
{
|
||||
UIWidget::onStyleApply(styleNode);
|
||||
|
||||
for(const OTMLNodePtr& node : styleNode->children()) {
|
||||
if(node->tag() == "text")
|
||||
setText(node->value());
|
||||
else if(node->tag() == "align")
|
||||
setAlign(fw::translateAlignment(styleNode->value()));
|
||||
}
|
||||
UIWidget::setup();
|
||||
setFocusable(false);
|
||||
setAlign(AlignLeft);
|
||||
}
|
||||
|
||||
void UILabel::render()
|
||||
|
@ -30,8 +19,10 @@ void UILabel::setText(const std::string& text)
|
|||
{
|
||||
m_text = text;
|
||||
|
||||
// auto resize if the current rect is invalid
|
||||
if(!m_rect.isValid()) {
|
||||
// auto resize
|
||||
if(!m_fixedSize)
|
||||
resizeToText();
|
||||
else if(!m_rect.isValid()) {
|
||||
Size textSize = m_font->calculateTextRectSize(m_text);
|
||||
if(m_rect.width() <= 0)
|
||||
m_rect.setWidth(textSize.width());
|
||||
|
@ -44,3 +35,15 @@ void UILabel::resizeToText()
|
|||
{
|
||||
resize(m_font->calculateTextRectSize(m_text));
|
||||
}
|
||||
|
||||
void UILabel::onStyleApply(const OTMLNodePtr& styleNode)
|
||||
{
|
||||
UIWidget::onStyleApply(styleNode);
|
||||
|
||||
for(const OTMLNodePtr& node : styleNode->children()) {
|
||||
if(node->tag() == "text")
|
||||
setText(node->value());
|
||||
else if(node->tag() == "align")
|
||||
setAlign(fw::translateAlignment(node->value()));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -6,11 +6,7 @@
|
|||
class UILabel : public UIWidget
|
||||
{
|
||||
public:
|
||||
UILabel();
|
||||
|
||||
static UILabelPtr create() { return UILabelPtr(new UILabel); }
|
||||
|
||||
virtual void onStyleApply(const OTMLNodePtr& styleNode);
|
||||
virtual void setup();
|
||||
virtual void render();
|
||||
|
||||
void resizeToText();
|
||||
|
@ -21,6 +17,9 @@ public:
|
|||
std::string getText() const { return m_text; }
|
||||
AlignmentFlag getAlign() const { return m_align; }
|
||||
|
||||
protected:
|
||||
virtual void onStyleApply(const OTMLNodePtr& styleNode);
|
||||
|
||||
private:
|
||||
std::string m_text;
|
||||
AlignmentFlag m_align;
|
||||
|
|
|
@ -0,0 +1 @@
|
|||
#include "uilayout.h"
|
|
@ -0,0 +1,24 @@
|
|||
#ifndef UILAYOUT_H
|
||||
#define UILAYOUT_H
|
||||
|
||||
#include "declarations.h"
|
||||
#include <framework/luascript/luaobject.h>
|
||||
|
||||
class UILayout : public LuaObject
|
||||
{
|
||||
public:
|
||||
UILayout(UIWidgetPtr parentWidget) : m_parentWidget(parentWidget) { }
|
||||
|
||||
virtual void update() = 0;
|
||||
virtual void addWidget(const UIWidgetPtr& widget) = 0;
|
||||
virtual void removeWidget(const UIWidgetPtr& widget) = 0;
|
||||
|
||||
UIWidgetPtr getParentWidget() { return m_parentWidget.lock(); }
|
||||
|
||||
virtual UIAnchorLayoutPtr asUIAnchorLayout() { return nullptr; }
|
||||
|
||||
protected:
|
||||
UIWidgetWeakPtr m_parentWidget;
|
||||
};
|
||||
|
||||
#endif
|
|
@ -28,7 +28,7 @@ void UILineEdit::render()
|
|||
g_graphics.drawTexturedRect(m_glyphsCoords[i], texture, m_glyphsTexCoords[i]);
|
||||
|
||||
// render cursor
|
||||
if(isExplicitlyEnabled() && hasFocus() && m_cursorPos >= 0) {
|
||||
if(isExplicitlyEnabled() && isActive() && m_cursorPos >= 0) {
|
||||
assert(m_cursorPos <= textLength);
|
||||
// draw every 333ms
|
||||
const int delay = 333;
|
||||
|
@ -322,11 +322,14 @@ void UILineEdit::onStyleApply(const OTMLNodePtr& styleNode)
|
|||
{
|
||||
UIWidget::onStyleApply(styleNode);
|
||||
|
||||
setText(styleNode->valueAt("text", getText()));
|
||||
|
||||
if(OTMLNodePtr node = styleNode->get("onAction")) {
|
||||
g_lua.loadFunction(node->value(), "@" + node->source() + "[" + node->tag() + "]");
|
||||
luaSetField(node->tag());
|
||||
for(const OTMLNodePtr& node : styleNode->children()) {
|
||||
if(node->tag() == "text") {
|
||||
setText(node->value());
|
||||
setCursorPos(m_text.length());
|
||||
} else if(node->tag() == "onAction") {
|
||||
g_lua.loadFunction(node->value(), "@" + node->source() + "[" + node->tag() + "]");
|
||||
luaSetField(node->tag());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -335,11 +338,11 @@ void UILineEdit::onGeometryUpdate(const Rect& oldRect, const Rect& newRect)
|
|||
update();
|
||||
}
|
||||
|
||||
void UILineEdit::onFocusChange(bool focused, UI::FocusReason reason)
|
||||
void UILineEdit::onFocusChange(bool focused, FocusReason reason)
|
||||
{
|
||||
if(focused) {
|
||||
if(reason == UI::TabFocusReason)
|
||||
setCursorPos(0);
|
||||
if(reason == TabFocusReason)
|
||||
setCursorPos(m_text.length());
|
||||
else
|
||||
blinkCursor();
|
||||
}
|
||||
|
@ -361,7 +364,7 @@ bool UILineEdit::onKeyPress(uchar keyCode, char keyChar, int keyboardModifiers)
|
|||
setCursorPos(m_text.length());
|
||||
else if(keyCode == KC_TAB) {
|
||||
if(UIWidgetPtr parent = getParent())
|
||||
parent->focusNextChild(UI::TabFocusReason);
|
||||
parent->focusNextChild(TabFocusReason);
|
||||
} else if(keyCode == KC_RETURN) {
|
||||
if(m_onAction)
|
||||
m_onAction();
|
||||
|
@ -373,9 +376,9 @@ bool UILineEdit::onKeyPress(uchar keyCode, char keyChar, int keyboardModifiers)
|
|||
return true;
|
||||
}
|
||||
|
||||
bool UILineEdit::onMousePress(const Point& mousePos, UI::MouseButton button)
|
||||
bool UILineEdit::onMousePress(const Point& mousePos, MouseButton button)
|
||||
{
|
||||
if(button == UI::MouseLeftButton) {
|
||||
if(button == MouseLeftButton) {
|
||||
int pos = getTextPos(mousePos);
|
||||
if(pos >= 0)
|
||||
setCursorPos(pos);
|
||||
|
|
|
@ -8,8 +8,6 @@ class UILineEdit : public UIWidget
|
|||
public:
|
||||
UILineEdit();
|
||||
|
||||
static UILineEditPtr create() { return UILineEditPtr(new UILineEdit); }
|
||||
|
||||
virtual void render();
|
||||
|
||||
void update();
|
||||
|
@ -31,9 +29,9 @@ public:
|
|||
protected:
|
||||
virtual void onStyleApply(const OTMLNodePtr& styleNode);
|
||||
virtual void onGeometryUpdate(const Rect& oldRect, const Rect& newRect);
|
||||
virtual void onFocusChange(bool focused, UI::FocusReason reason);
|
||||
virtual void onFocusChange(bool focused, FocusReason reason);
|
||||
virtual bool onKeyPress(uchar keyCode, char keyChar, int keyboardModifiers);
|
||||
virtual bool onMousePress(const Point& mousePos, UI::MouseButton button);
|
||||
virtual bool onMousePress(const Point& mousePos, MouseButton button);
|
||||
|
||||
private:
|
||||
void blinkCursor();
|
||||
|
|
|
@ -1,32 +0,0 @@
|
|||
#include "uilist.h"
|
||||
|
||||
UIList::UIList()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void UIList::render()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void UIList::onStyleApply(const OTMLNodePtr& styleNode)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
bool UIList::onKeyPress(uchar keyCode, char keyChar, int keyboardModifiers)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
bool UIList::onMousePress(const Point& mousePos, UI::MouseButton button)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
bool UIList::onMouseMove(const Point& mousePos, const Point& mouseMoved)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
|
@ -1,74 +0,0 @@
|
|||
#ifndef UITEXTLIST_H
|
||||
#define UITEXTLIST_H
|
||||
|
||||
#include "uiwidget.h"
|
||||
|
||||
class UIListItem;
|
||||
|
||||
typedef std::shared_ptr<UIListItem> UIListItemPtr;
|
||||
typedef std::list<UIListItemPtr> UIListItemList;
|
||||
|
||||
class UIListItem
|
||||
{
|
||||
public:
|
||||
void setText(const std::string& text) { m_text = text; }
|
||||
void setData(const boost::any& data) { m_data = data; }
|
||||
|
||||
boost::any getData() { return m_data; }
|
||||
std::string getText() { return m_text; }
|
||||
|
||||
private:
|
||||
std::string m_text;
|
||||
boost::any m_data;
|
||||
int height;
|
||||
/*
|
||||
Image m_image;
|
||||
Color m_backgroundColor;
|
||||
Color m_foregroundColor;
|
||||
*/
|
||||
};
|
||||
|
||||
class UIList : public UIWidget
|
||||
{
|
||||
public:
|
||||
UIList();
|
||||
|
||||
virtual void render();
|
||||
|
||||
void insertItem(int row, const UIListItemPtr& item);
|
||||
//void insertItems(int row, const UIListItemList& items);
|
||||
int addItem(const UIListItemPtr& item);
|
||||
//int addItems(const UIListItemList& items);
|
||||
void removeItem(const UIListItemPtr& item);
|
||||
void removeRow(int row);
|
||||
UIListItemPtr takeRow(int row);
|
||||
|
||||
void setCurrentItem(const UIListItemPtr& item);
|
||||
void setCurrentRow(int row);
|
||||
|
||||
UIListItemPtr getItem(int row);
|
||||
UIListItemPtr getItemAt(const Point& point);
|
||||
UIListItemList getItems();
|
||||
int getItemRow(const UIListItemPtr& item);
|
||||
int getItemsCount();
|
||||
UIListItemPtr getCurrentItem();
|
||||
int getCurrentRow();
|
||||
|
||||
protected:
|
||||
virtual void onStyleApply(const OTMLNodePtr& styleNode);
|
||||
virtual bool onKeyPress(uchar keyCode, char keyChar, int keyboardModifiers);
|
||||
virtual bool onMousePress(const Point& mousePos, UI::MouseButton button);
|
||||
virtual bool onMouseMove(const Point& mousePos, const Point& mouseMoved);
|
||||
|
||||
// possible signals
|
||||
//onItemActivated
|
||||
//onItemChanged
|
||||
//onCurrentItemChange
|
||||
//onCurrenteRowChange
|
||||
//onCurrentTextChange
|
||||
//onItemClicked
|
||||
|
||||
std::deque<UIListItem> m_items;
|
||||
};
|
||||
|
||||
#endif
|
|
@ -9,9 +9,9 @@ UIManager g_ui;
|
|||
void UIManager::init()
|
||||
{
|
||||
// creates root widget
|
||||
m_rootWidget = UIWidgetPtr(new UIWidget);
|
||||
m_rootWidget = UIWidget::create<UIWidget>();
|
||||
m_rootWidget->setup();
|
||||
m_rootWidget->setId("root");
|
||||
m_rootWidget->setHovered(true);
|
||||
m_rootWidget->resize(g_graphics.getScreenSize());
|
||||
}
|
||||
|
||||
|
@ -38,13 +38,13 @@ void UIManager::inputEvent(const PlatformEvent& event)
|
|||
// translate input event to ui events
|
||||
if(m_rootWidget) {
|
||||
if(event.type & EventKeyboardAction) {
|
||||
int keyboardModifiers = UI::KeyboardNoModifier;
|
||||
int keyboardModifiers = KeyboardNoModifier;
|
||||
if(event.ctrl)
|
||||
keyboardModifiers |= UI::KeyboardCtrlModifier;
|
||||
keyboardModifiers |= KeyboardCtrlModifier;
|
||||
if(event.shift)
|
||||
keyboardModifiers |= UI::KeyboardShiftModifier;
|
||||
keyboardModifiers |= KeyboardShiftModifier;
|
||||
if(event.alt)
|
||||
keyboardModifiers |= UI::KeyboardAltModifier;
|
||||
keyboardModifiers |= KeyboardAltModifier;
|
||||
|
||||
if(event.type == EventKeyDown)
|
||||
m_rootWidget->onKeyPress(event.keycode, event.keychar, keyboardModifiers);
|
||||
|
@ -52,24 +52,25 @@ void UIManager::inputEvent(const PlatformEvent& event)
|
|||
m_rootWidget->onKeyRelease(event.keycode, event.keychar, keyboardModifiers);
|
||||
} else if(event.type & EventMouseAction) {
|
||||
if(event.type == EventMouseMove) {
|
||||
m_rootWidget->updateState(HoverState);
|
||||
m_rootWidget->onMouseMove(event.mousePos, event.mouseMoved);
|
||||
}
|
||||
else if(event.type & EventMouseWheel) {
|
||||
UI::MouseWheelDirection dir = UI::MouseNoWheel;
|
||||
MouseWheelDirection dir = MouseNoWheel;
|
||||
if(event.type & EventDown)
|
||||
dir = UI::MouseWheelDown;
|
||||
dir = MouseWheelDown;
|
||||
else if(event.type & EventUp)
|
||||
dir = UI::MouseWheelUp;
|
||||
dir = MouseWheelUp;
|
||||
|
||||
m_rootWidget->onMouseWheel(event.mousePos, dir);
|
||||
} else {
|
||||
UI::MouseButton button = UI::MouseNoButton;
|
||||
MouseButton button = MouseNoButton;
|
||||
if(event.type & EventMouseLeftButton)
|
||||
button = UI::MouseLeftButton;
|
||||
button = MouseLeftButton;
|
||||
else if(event.type & EventMouseMidButton)
|
||||
button = UI::MouseMidButton;
|
||||
button = MouseMidButton;
|
||||
else if(event.type & EventMouseRightButton)
|
||||
button = UI::MouseRightButton;
|
||||
button = MouseRightButton;
|
||||
|
||||
if(event.type & EventDown)
|
||||
m_rootWidget->onMousePress(event.mousePos, button);
|
||||
|
@ -132,7 +133,7 @@ OTMLNodePtr UIManager::getStyle(const std::string& styleName)
|
|||
return m_styles[styleName];
|
||||
}
|
||||
|
||||
UIWidgetPtr UIManager::loadUI(const std::string& file)
|
||||
UIWidgetPtr UIManager::loadUI(const std::string& file, const UIWidgetPtr& parent)
|
||||
{
|
||||
try {
|
||||
OTMLDocumentPtr doc = OTMLDocument::parse(file);
|
||||
|
@ -146,7 +147,7 @@ UIWidgetPtr UIManager::loadUI(const std::string& file)
|
|||
else {
|
||||
if(widget)
|
||||
throw std::runtime_error("cannot have multiple main widgets in .otui files");
|
||||
widget = loadWidgetFromOTML(node);
|
||||
widget = loadWidgetFromOTML(node, parent);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -157,7 +158,7 @@ UIWidgetPtr UIManager::loadUI(const std::string& file)
|
|||
}
|
||||
}
|
||||
|
||||
UIWidgetPtr UIManager::loadWidgetFromOTML(const OTMLNodePtr& widgetNode)
|
||||
UIWidgetPtr UIManager::loadWidgetFromOTML(const OTMLNodePtr& widgetNode, const UIWidgetPtr& parent)
|
||||
{
|
||||
OTMLNodePtr styleNode = getStyle(widgetNode->tag())->clone();
|
||||
styleNode->merge(widgetNode);
|
||||
|
@ -170,14 +171,16 @@ UIWidgetPtr UIManager::loadWidgetFromOTML(const OTMLNodePtr& widgetNode)
|
|||
g_lua.getField("create");
|
||||
g_lua.remove(-2);
|
||||
g_lua.protectedCall(0, 1);
|
||||
UIWidgetPtr widget = g_lua.polymorphicPop<UIWidgetPtr>();
|
||||
|
||||
widget->onStyleApply(styleNode);
|
||||
widget->updateLayout();
|
||||
UIWidgetPtr widget = g_lua.polymorphicPop<UIWidgetPtr>();
|
||||
if(parent)
|
||||
parent->addChild(widget);
|
||||
|
||||
widget->setStyleFromNode(styleNode);
|
||||
|
||||
for(const OTMLNodePtr& childNode : widgetNode->children()) {
|
||||
if(!childNode->isUnique())
|
||||
widget->addChild(loadWidgetFromOTML(childNode));
|
||||
loadWidgetFromOTML(childNode, widget);
|
||||
}
|
||||
|
||||
return widget;
|
||||
|
|
|
@ -19,8 +19,8 @@ public:
|
|||
void importStyleFromOTML(const OTMLNodePtr& styleNode);
|
||||
OTMLNodePtr getStyle(const std::string& styleName);
|
||||
|
||||
UIWidgetPtr loadUI(const std::string& file);
|
||||
UIWidgetPtr loadWidgetFromOTML(const OTMLNodePtr& widgetNode);
|
||||
UIWidgetPtr loadUI(const std::string& file, const UIWidgetPtr& parent = nullptr);
|
||||
UIWidgetPtr loadWidgetFromOTML(const OTMLNodePtr& widgetNode, const UIWidgetPtr& parent);
|
||||
|
||||
UIWidgetPtr getRootWidget() { return m_rootWidget; }
|
||||
|
||||
|
|
|
@ -0,0 +1,37 @@
|
|||
#include "uiverticallayout.h"
|
||||
#include "uiwidget.h"
|
||||
|
||||
UIVerticalLayout::UIVerticalLayout(UIWidgetPtr parentWidget)
|
||||
: UILayout(parentWidget)
|
||||
{
|
||||
}
|
||||
|
||||
void UIVerticalLayout::update()
|
||||
{
|
||||
UIWidgetPtr parentWidget = getParentWidget();
|
||||
UIWidgetList widgets = parentWidget->getChildren();
|
||||
Point pos = parentWidget->getPosition();
|
||||
for(const UIWidgetPtr& widget : widgets) {
|
||||
Size size = widget->getSize();
|
||||
pos.y += widget->getMarginTop();
|
||||
if(widget->isSizeFixed()) {
|
||||
pos.x = parentWidget->getX() + (parentWidget->getWidth() - (widget->getMarginLeft() + widget->getWidth() + widget->getMarginRight()))/2;
|
||||
pos.x = std::max(pos.x, parentWidget->getX());
|
||||
} else {
|
||||
size.setWidth(parentWidget->getWidth() - (widget->getMarginLeft() + widget->getMarginRight()));
|
||||
pos.x = std::max(pos.x, parentWidget->getX() + (parentWidget->getWidth() - size.width())/2);
|
||||
}
|
||||
widget->setRect(Rect(pos, size));
|
||||
pos.y += widget->getHeight() + widget->getMarginBottom();
|
||||
}
|
||||
}
|
||||
|
||||
void UIVerticalLayout::addWidget(const UIWidgetPtr& widget)
|
||||
{
|
||||
update();
|
||||
}
|
||||
|
||||
void UIVerticalLayout::removeWidget(const UIWidgetPtr& widget)
|
||||
{
|
||||
update();
|
||||
}
|
|
@ -0,0 +1,16 @@
|
|||
#ifndef UIVERTICALLAYOUT_H
|
||||
#define UIVERTICALLAYOUT_H
|
||||
|
||||
#include "uilayout.h"
|
||||
|
||||
class UIVerticalLayout : public UILayout
|
||||
{
|
||||
public:
|
||||
UIVerticalLayout(UIWidgetPtr parentWidget);
|
||||
|
||||
virtual void update();
|
||||
virtual void addWidget(const UIWidgetPtr& widget);
|
||||
virtual void removeWidget(const UIWidgetPtr& widget);
|
||||
};
|
||||
|
||||
#endif
|
File diff suppressed because it is too large
Load Diff
|
@ -4,7 +4,6 @@
|
|||
#include "declarations.h"
|
||||
#include <framework/luascript/luaobject.h>
|
||||
#include <framework/graphics/declarations.h>
|
||||
#include <framework/otml/declarations.h>
|
||||
|
||||
class UIWidget : public LuaObject
|
||||
{
|
||||
|
@ -12,60 +11,65 @@ public:
|
|||
UIWidget();
|
||||
virtual ~UIWidget();
|
||||
|
||||
static UIWidgetPtr create() { return UIWidgetPtr(new UIWidget); }
|
||||
template<class T>
|
||||
static std::shared_ptr<T> create() { auto t = std::shared_ptr<T>(new T); t->setup(); return t; }
|
||||
|
||||
/// Must be called just after the widget creation
|
||||
virtual void setup() { }
|
||||
void destroy();
|
||||
|
||||
/// Remove this widget from parent then destroy it and its children
|
||||
virtual void destroy();
|
||||
|
||||
/// Draw widget on screen
|
||||
virtual void setup();
|
||||
virtual void render();
|
||||
|
||||
void setEnabled(bool enable) { m_enabled = enable; }
|
||||
void setEnabled(bool enabled) { m_enabled = enabled; updateState(DisabledState); }
|
||||
void setVisible(bool visible) { m_visible = visible; }
|
||||
void setPressed(bool pressed) { m_pressed = pressed; updateState(PressedState); }
|
||||
void setId(const std::string& id) { m_id = id; }
|
||||
void setFocusable(bool focusable) { m_focusable = focusable; }
|
||||
void setHovered(bool hovered) { m_hovered = hovered; }
|
||||
void setVisible(bool visible) { m_visible = visible; }
|
||||
void setStyle(const std::string& styleName);
|
||||
void setStyleFromNode(const OTMLNodePtr& styleNode);
|
||||
void setLayout(const UILayoutPtr& layout) { m_layout = layout; }
|
||||
void setParent(const UIWidgetPtr& parent);
|
||||
void applyStyle(const std::string& styleName);
|
||||
void setRect(const Rect& rect);
|
||||
void setX(int x) { moveTo(Point(x, getY())); }
|
||||
void setY(int y) { moveTo(Point(getX(), y)); }
|
||||
void setWidth(int width) { resize(Size(width, getHeight())); }
|
||||
void setHeight(int height) { resize(Size(getWidth(), height)); }
|
||||
void resize(const Size& size) { setRect(Rect(getPosition(), size)); }
|
||||
void moveTo(const Point& pos) { setRect(Rect(pos, getSize())); }
|
||||
|
||||
void setImage(const ImagePtr& image) { m_image = image; }
|
||||
virtual void setFont(const FontPtr& font) { m_font = font; }
|
||||
void setOpacity(int opacity) { m_opacity = opacity; }
|
||||
void setBackgroundColor(const Color& color) { m_backgroundColor = color; }
|
||||
void setForegroundColor(const Color& color) { m_foregroundColor = color; }
|
||||
void setMarginLeft(int margin) { m_marginLeft = margin; updateLayout(); }
|
||||
void setMarginRight(int margin) { m_marginRight = margin; updateLayout(); }
|
||||
void setMarginTop(int margin) { m_marginTop = margin; updateLayout(); }
|
||||
void setMarginBottom(int margin) { m_marginBottom = margin; updateLayout(); }
|
||||
void setMarginLeft(int margin) { m_marginLeft = margin; updateParentLayout(); }
|
||||
void setMarginRight(int margin) { m_marginRight = margin; updateParentLayout(); }
|
||||
void setMarginTop(int margin) { m_marginTop = margin; updateParentLayout(); }
|
||||
void setMarginBottom(int margin) { m_marginBottom = margin; updateParentLayout(); }
|
||||
void setSizeFixed(bool fixed) { m_fixedSize = fixed; updateParentLayout(); }
|
||||
void setLastFocusReason(FocusReason reason) { m_lastFocusReason = reason; }
|
||||
|
||||
void resize(const Size& size) { setRect(Rect(getPosition(), size)); }
|
||||
void moveTo(const Point& pos) { setRect(Rect(pos, getSize())); }
|
||||
void hide() { setVisible(false); }
|
||||
void show() { setVisible(true); }
|
||||
void disable() { setEnabled(false); }
|
||||
void enable() { setEnabled(true); }
|
||||
|
||||
bool isEnabled();
|
||||
bool isActive() const { return hasState(ActiveState); }
|
||||
bool isEnabled() const { return !hasState(DisabledState); }
|
||||
bool isDisabled() const { return hasState(DisabledState); }
|
||||
bool isFocused() const { return hasState(FocusState); }
|
||||
bool isHovered() const { return hasState(HoverState); }
|
||||
bool isPressed() const { return hasState(PressedState); }
|
||||
bool isVisible();
|
||||
bool isExplicitlyEnabled() const { return m_enabled; }
|
||||
bool isExplicitlyVisible() const { return m_visible; }
|
||||
bool isHovered() const { return m_hovered; }
|
||||
bool isFocusable() const { return m_focusable; }
|
||||
bool isDestroyed() const { return m_destroyed; }
|
||||
bool isSizeFixed() const { return m_fixedSize; }
|
||||
bool hasChildren() const { return m_children.size() > 0; }
|
||||
bool hasFocus();
|
||||
bool hasChild(const UIWidgetPtr& child);
|
||||
bool hasState(WidgetState state) const { return m_states & state; }
|
||||
|
||||
std::string getId() const { return m_id; }
|
||||
int getChildCount() const { return m_children.size(); }
|
||||
UILayoutPtr getLayout() const { return m_layout; }
|
||||
UIWidgetPtr getParent() const { return m_parent.lock(); }
|
||||
UIWidgetPtr getRootParent();
|
||||
Point getPosition() const { return m_rect.topLeft(); }
|
||||
|
@ -75,7 +79,6 @@ public:
|
|||
int getY() const { return m_rect.y(); }
|
||||
int getWidth() const { return m_rect.width(); }
|
||||
int getHeight() const { return m_rect.height(); }
|
||||
|
||||
ImagePtr getImage() const { return m_image; }
|
||||
FontPtr getFont() const { return m_font; }
|
||||
Color getForegroundColor() const { return m_foregroundColor; }
|
||||
|
@ -85,6 +88,7 @@ public:
|
|||
int getMarginRight() const { return m_marginRight; }
|
||||
int getMarginTop() const { return m_marginTop; }
|
||||
int getMarginBottom() const { return m_marginBottom; }
|
||||
FocusReason getLastFocusReason() const { return m_lastFocusReason; }
|
||||
|
||||
UIWidgetList getChildren() const { return m_children; }
|
||||
UIWidgetPtr getFocusedChild() const { return m_focusedChild; }
|
||||
|
@ -100,18 +104,18 @@ public:
|
|||
void addChild(const UIWidgetPtr& child);
|
||||
void insertChild(int index, const UIWidgetPtr& child);
|
||||
void removeChild(const UIWidgetPtr& child);
|
||||
void focusChild(const UIWidgetPtr& child, UI::FocusReason reason);
|
||||
void focusNextChild(UI::FocusReason reason);
|
||||
void focusChild(const UIWidgetPtr& child, FocusReason reason);
|
||||
void focusNextChild(FocusReason reason);
|
||||
void moveChildToTop(const UIWidgetPtr& child);
|
||||
void lockChild(const UIWidgetPtr& child);
|
||||
void unlockChild(const UIWidgetPtr& child);
|
||||
|
||||
void updateParentLayout();
|
||||
void updateLayout();
|
||||
void updateChildrenLayout();
|
||||
|
||||
bool addAnchor(AnchorEdge edge, const std::string& hookedWidgetId, AnchorEdge hookedEdge);
|
||||
void centerIn(const std::string& hookedWidgetId);
|
||||
void fill(const std::string& hookedWidgetId);
|
||||
virtual void updateState(WidgetState state);
|
||||
void updateStates();
|
||||
virtual void updateStyle();
|
||||
void applyStyle(const OTMLNodePtr& styleNode);
|
||||
|
||||
UIWidgetPtr asUIWidget() { return std::static_pointer_cast<UIWidget>(shared_from_this()); }
|
||||
|
||||
|
@ -119,19 +123,7 @@ private:
|
|||
void internalDestroy();
|
||||
void internalDestroyCheck();
|
||||
|
||||
void internalUpdateLayout();
|
||||
void internalUpdateChildrenLayout();
|
||||
|
||||
void addAnchoredWidget(const UIWidgetPtr& widget);
|
||||
void removeAnchoredWidget(const UIWidgetPtr& widget);
|
||||
void computeHookedWidgets();
|
||||
void clearHookedWidgets();
|
||||
void resetLayoutUpdateState(bool resetOwn);
|
||||
|
||||
bool m_layoutUpdated;
|
||||
bool m_updateEventScheduled;
|
||||
bool m_layoutUpdateScheduled;
|
||||
bool m_childrenLayoutUpdateScheduled;
|
||||
|
||||
protected:
|
||||
/// Triggered when widget style is changed
|
||||
|
@ -139,7 +131,7 @@ protected:
|
|||
/// Triggered when widget is moved or resized
|
||||
virtual void onGeometryUpdate(const Rect& oldRect, const Rect& newRect);
|
||||
/// Triggered when widget gets or loses focus
|
||||
virtual void onFocusChange(bool focused, UI::FocusReason reason);
|
||||
virtual void onFocusChange(bool focused, FocusReason reason);
|
||||
/// Triggered when the mouse enters or leaves widget area
|
||||
virtual void onHoverChange(bool hovered);
|
||||
/// Triggered when user presses key while widget has focus
|
||||
|
@ -147,30 +139,33 @@ protected:
|
|||
/// Triggered when user releases key while widget has focus
|
||||
virtual bool onKeyRelease(uchar keyCode, char keyChar, int keyboardModifiers);
|
||||
/// Triggered when a mouse button is pressed down while mouse pointer is inside widget area
|
||||
virtual bool onMousePress(const Point& mousePos, UI::MouseButton button);
|
||||
virtual bool onMousePress(const Point& mousePos, MouseButton button);
|
||||
/// Triggered when a mouse button is released
|
||||
virtual bool onMouseRelease(const Point& mousePos, UI::MouseButton button);
|
||||
virtual bool onMouseRelease(const Point& mousePos, MouseButton button);
|
||||
/// Triggered when mouse moves (even when the mouse is outside widget area)
|
||||
virtual bool onMouseMove(const Point& mousePos, const Point& mouseMoved);
|
||||
/// Triggered when mouse middle button wheels inside widget area
|
||||
virtual bool onMouseWheel(const Point& mousePos, UI::MouseWheelDirection direction);
|
||||
virtual bool onMouseWheel(const Point& mousePos, MouseWheelDirection direction);
|
||||
|
||||
friend class UIManager;
|
||||
|
||||
protected:
|
||||
std::string m_id;
|
||||
FocusReason m_lastFocusReason;
|
||||
bool m_enabled;
|
||||
bool m_visible;
|
||||
bool m_hovered;
|
||||
bool m_focusable;
|
||||
bool m_destroyed;
|
||||
bool m_fixedSize;
|
||||
bool m_pressed;
|
||||
Rect m_rect;
|
||||
UIAnchorList m_anchors;
|
||||
UIWidgetList m_anchoredWidgets;
|
||||
UILayoutPtr m_layout;
|
||||
UIWidgetWeakPtr m_parent;
|
||||
UIWidgetList m_children;
|
||||
UIWidgetList m_lockedChildren;
|
||||
UIWidgetPtr m_focusedChild;
|
||||
std::string m_id;
|
||||
OTMLNodePtr m_style;
|
||||
OTMLNodePtr m_stateStyle;
|
||||
uint m_states;
|
||||
|
||||
// basic style components used by all widgets
|
||||
ImagePtr m_image;
|
||||
|
|
|
@ -4,39 +4,13 @@
|
|||
#include <framework/graphics/graphics.h>
|
||||
#include <framework/otml/otml.h>
|
||||
|
||||
UIWindow::UIWindow()
|
||||
void UIWindow::setup()
|
||||
{
|
||||
UIWidget::setup();
|
||||
m_moving = false;
|
||||
}
|
||||
|
||||
UIWindowPtr UIWindow::create()
|
||||
{
|
||||
UIWindowPtr window(new UIWindow);
|
||||
return window;
|
||||
}
|
||||
|
||||
void UIWindow::onStyleApply(const OTMLNodePtr& styleNode)
|
||||
{
|
||||
UIWidget::onStyleApply(styleNode);
|
||||
|
||||
if(OTMLNodePtr headNode = styleNode->get("head")) {
|
||||
if(OTMLNodePtr node = headNode->get("border-image"))
|
||||
m_headImage = BorderImage::loadFromOTML(node);
|
||||
m_headHeight = headNode->valueAt("height", m_headImage->getDefaultSize().height());
|
||||
m_headMargin = headNode->valueAt("margin", 0);
|
||||
m_titleAlign = fw::translateAlignment(headNode->valueAt("text align", std::string("center")));
|
||||
} else {
|
||||
m_headHeight = 0;
|
||||
m_headMargin = 0;
|
||||
m_titleAlign = AlignCenter;
|
||||
}
|
||||
|
||||
if(OTMLNodePtr bodyNode = styleNode->get("body")) {
|
||||
if(OTMLNodePtr node = bodyNode->get("border-image"))
|
||||
m_bodyImage = BorderImage::loadFromOTML(node);
|
||||
}
|
||||
|
||||
m_title = styleNode->valueAt("title", fw::empty_string);
|
||||
m_headHeight = 0;
|
||||
m_headMargin = 0;
|
||||
m_titleAlign = AlignCenter;
|
||||
}
|
||||
|
||||
void UIWindow::render()
|
||||
|
@ -61,13 +35,37 @@ void UIWindow::render()
|
|||
// draw window body
|
||||
Rect bodyRect = getRect();
|
||||
bodyRect.setTop(headRect.bottom() + 1);
|
||||
if(m_bodyImage)
|
||||
if(m_bodyImage) {
|
||||
g_graphics.bindColor(m_backgroundColor);
|
||||
m_bodyImage->draw(bodyRect);
|
||||
}
|
||||
|
||||
// render children
|
||||
UIWidget::render();
|
||||
}
|
||||
|
||||
void UIWindow::onStyleApply(const OTMLNodePtr& styleNode)
|
||||
{
|
||||
UIWidget::onStyleApply(styleNode);
|
||||
|
||||
for(OTMLNodePtr node : styleNode->children()) {
|
||||
if(node->tag() == "head") {
|
||||
if(OTMLNodePtr cnode = node->get("border-image"))
|
||||
m_headImage = BorderImage::loadFromOTML(cnode);
|
||||
m_headHeight = node->valueAt("height", m_headImage->getDefaultSize().height());
|
||||
m_headMargin = node->valueAt("margin", 0);
|
||||
m_titleAlign = fw::translateAlignment(node->valueAt("text align", std::string("center")));
|
||||
}
|
||||
else if(node->tag() == "body") {
|
||||
if(OTMLNodePtr cnode = node->get("border-image"))
|
||||
m_bodyImage = BorderImage::loadFromOTML(cnode);
|
||||
}
|
||||
else if(node->tag() == "title") {
|
||||
setTitle(node->value());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void UIWindow::onGeometryUpdate(const Rect& oldRect, const Rect& newRect)
|
||||
{
|
||||
// bind window rect to parent rect
|
||||
|
@ -89,18 +87,18 @@ void UIWindow::onGeometryUpdate(const Rect& oldRect, const Rect& newRect)
|
|||
setRect(boundRect);
|
||||
}
|
||||
|
||||
void UIWindow::onFocusChange(bool focused, UI::FocusReason reason)
|
||||
void UIWindow::onFocusChange(bool focused, FocusReason reason)
|
||||
{
|
||||
// when a window is focused it goes to the top
|
||||
if(UIWidgetPtr parent = getParent())
|
||||
parent->moveChildToTop(asUIWidget());
|
||||
if(focused) {
|
||||
if(UIWidgetPtr parent = getParent())
|
||||
parent->moveChildToTop(asUIWidget());
|
||||
}
|
||||
}
|
||||
|
||||
bool UIWindow::onMousePress(const Point& mousePos, UI::MouseButton button)
|
||||
bool UIWindow::onMousePress(const Point& mousePos, MouseButton button)
|
||||
{
|
||||
Rect headRect = getRect();
|
||||
headRect.setHeight(m_headHeight);
|
||||
if(headRect.contains(mousePos)) {
|
||||
if(!getChildByPos(mousePos)) {
|
||||
m_moving = true;
|
||||
m_movingReference = mousePos - getRect().topLeft();
|
||||
return true;
|
||||
|
@ -108,7 +106,7 @@ bool UIWindow::onMousePress(const Point& mousePos, UI::MouseButton button)
|
|||
return UIWidget::onMousePress(mousePos, button);
|
||||
}
|
||||
|
||||
bool UIWindow::onMouseRelease(const Point& mousePos, UI::MouseButton button)
|
||||
bool UIWindow::onMouseRelease(const Point& mousePos, MouseButton button)
|
||||
{
|
||||
if(m_moving) {
|
||||
m_moving = false;
|
||||
|
|
|
@ -6,21 +6,18 @@
|
|||
class UIWindow : public UIWidget
|
||||
{
|
||||
public:
|
||||
UIWindow();
|
||||
|
||||
static UIWindowPtr create();
|
||||
|
||||
virtual void onStyleApply(const OTMLNodePtr& styleNode);
|
||||
virtual void setup();
|
||||
virtual void render();
|
||||
|
||||
void setTitle(const std::string& title) { m_title = title; }
|
||||
std::string getTitle() const { return m_title; }
|
||||
|
||||
protected:
|
||||
virtual void onStyleApply(const OTMLNodePtr& styleNode);
|
||||
virtual void onGeometryUpdate(const Rect& oldRect, const Rect& newRect);
|
||||
virtual void onFocusChange(bool focused, UI::FocusReason reason);
|
||||
virtual bool onMousePress(const Point& mousePos, UI::MouseButton button);
|
||||
virtual bool onMouseRelease(const Point& mousePos, UI::MouseButton button);
|
||||
virtual void onFocusChange(bool focused, FocusReason reason);
|
||||
virtual bool onMousePress(const Point& mousePos, MouseButton button);
|
||||
virtual bool onMouseRelease(const Point& mousePos, MouseButton button);
|
||||
virtual bool onMouseMove(const Point& mousePos, const Point& mouseMoved);
|
||||
|
||||
private:
|
||||
|
|
|
@ -9,7 +9,7 @@ typedef uint32 RGBA;
|
|||
class Color
|
||||
{
|
||||
public:
|
||||
Color() : color(0xFFFFFFFF) { }
|
||||
Color() : color(0x0) { }
|
||||
Color(uint8 r, uint8 g, uint8 b, uint8 a = 0xFF) : color(((a & 0xff)<<24) | ((b & 0xff)<<16) | ((g & 0xff)<<8) | (r & 0xff)) { }
|
||||
Color(const Color& other) : color(other.color) { }
|
||||
Color(RGBA rgba) : color(rgba) { }
|
||||
|
|
|
@ -21,23 +21,26 @@ AlignmentFlag fw::translateAlignment(std::string aligment)
|
|||
return AlignTopCenter;
|
||||
else if(aligment == "bottom")
|
||||
return AlignBottomCenter;
|
||||
else
|
||||
else if(aligment == "center")
|
||||
return AlignCenter;
|
||||
return AlignNone;
|
||||
}
|
||||
|
||||
AnchorEdge fw::translateAnchorEdge(const std::string& anchorPoint)
|
||||
AnchorEdge fw::translateAnchorEdge(std::string anchorEdge)
|
||||
{
|
||||
if(anchorPoint == "left")
|
||||
boost::to_lower(anchorEdge);
|
||||
boost::erase_all(anchorEdge, " ");
|
||||
if(anchorEdge == "left")
|
||||
return AnchorLeft;
|
||||
else if(anchorPoint == "right")
|
||||
else if(anchorEdge == "right")
|
||||
return AnchorRight;
|
||||
else if(anchorPoint == "top")
|
||||
else if(anchorEdge == "top")
|
||||
return AnchorTop;
|
||||
else if(anchorPoint == "bottom")
|
||||
else if(anchorEdge == "bottom")
|
||||
return AnchorBottom;
|
||||
else if(anchorPoint == "horizontalCenter")
|
||||
else if(anchorEdge == "horizontalcenter")
|
||||
return AnchorHorizontalCenter;
|
||||
else if(anchorPoint == "verticalCenter")
|
||||
else if(anchorEdge == "verticalcenter")
|
||||
return AnchorVerticalCenter;
|
||||
return AnchorNone;
|
||||
}
|
|
@ -7,7 +7,7 @@
|
|||
namespace fw {
|
||||
|
||||
AlignmentFlag translateAlignment(std::string aligment);
|
||||
AnchorEdge translateAnchorEdge(const std::string& anchorPoint);
|
||||
AnchorEdge translateAnchorEdge(std::string anchorEdge);
|
||||
|
||||
};
|
||||
|
||||
|
|
|
@ -1,7 +1,8 @@
|
|||
#include <otclient/otclient.h>
|
||||
#include <csignal>
|
||||
#include <framework/core/eventdispatcher.h>
|
||||
|
||||
#include <csignal>
|
||||
|
||||
void signal_handler(int sig)
|
||||
{
|
||||
static bool signaled = false;
|
||||
|
|
|
@ -296,10 +296,10 @@ void OTClient::onPlatformEvent(const PlatformEvent& event)
|
|||
// TODO: move these events to lua
|
||||
UIWidgetPtr console = g_ui.getRootWidget()->getChildById("consolePanel");
|
||||
if(!console->isExplicitlyVisible()) {
|
||||
g_ui.getRootWidget()->focusChild(console, UI::ActiveFocusReason);
|
||||
g_ui.getRootWidget()->moveChildToTop(console);
|
||||
g_ui.getRootWidget()->lockChild(console);
|
||||
console->setVisible(true);
|
||||
} else {
|
||||
g_ui.getRootWidget()->unlockChild(console);
|
||||
console->setVisible(false);
|
||||
}
|
||||
fireUi = false;
|
||||
|
|
Loading…
Reference in New Issue