tibia-client/src/otclient/net/protocolcodes.h

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/*
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef PROTOCOLCODES_H
#define PROTOCOLCODES_H
#include <otclient/global.h>
#if PROTOCOL != 860 && PROTOCOL != 862
#error "the supplied protocol version is not supported"
#endif
namespace Proto {
#ifdef CIPSOFT_RSA
static const char* RSA = "1321277432058722840622950990822933849527763264961655079678763618"
"4334395343554449668205332383339435179772895415509701210392836078"
"6959821132214473291575712138800495033169914814069637740318278150"
"2907336840325241747827401343576296990629870233111328210165697754"
"88792221429527047321331896351555606801473202394175817";
#else
static const char* RSA = "1091201329673994292788609605089955415282375029027981291234687579"
"3726629149257644633073969600111060390723088861007265581882535850"
"3429057592827629436413108566029093628212635953836686562675849720"
"6207862794310902180176810615217550567108238764764442605581471797"
"07119674283982419152118103759076030616683978566631413";
#endif
static const int ClientVersion = PROTOCOL;
static const int PicSignature = 0x4E119CBF;
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#if PROTOCOL==860
const int NumViolationReasons = 20;
#elif PROTOCOL==862
const int NumViolationReasons = 19;
#endif
enum OsTypes {
OsWindow = 1,
OsLinux = 2,
OsMac = 3,
OsBrowser = 4
};
enum LoginServerOpts {
LoginServerError = 10,
LoginServerMotd = 20,
LoginServerUpdateNeeded = 30,
LoginServerCharacterList = 100
};
enum GameServerOpts {
GameServerInitGame = 10,
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GameServerGMActions = 11, // deprecated in last tibia
GameServerLoginError = 20,
GameServerLoginAdvice = 21,
GameServerLoginWait = 22,
GameServerPing = 30,
GameServerChallange = 31,
GameServerDead = 40,
GameServerFullMap = 100,
GameServerMapTopRow = 101,
GameServerMapRightRow = 102,
GameServerMapBottomRow = 103,
GameServerMapLeftRow = 104,
GameServerTileData = 105,
GameServerCreateOnMap = 106,
GameServerChangeOnMap = 107,
GameServerDeleteOnMap = 108,
GameServerMoveCreature = 109,
GameServerOpenContainer = 110,
GameServerCloseContainer = 111,
GameServerCreateContainer = 112,
GameServerChangeInContainer = 113,
GameServerDeleteInContainer = 114,
GameServerSetInventory = 120,
GameServerDeleteInventory = 121,
GameServerNpcOffer = 122,
GameServerPlayerGoods = 123,
GameServerCloseNpcTrade = 124,
GameServerOwnOffer = 125,
GameServerCounterOffer = 126,
GameServerCloseTrade = 127,
GameServerAmbient = 130,
GameServerGraphicalEffect = 131,
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GameServerTextEffect = 132, // deprecated in last tibia
GameServerMissleEffect = 133,
GameServerMarkCreature = 134,
GameServerTrappers = 135,
GameServerCreatureHealth = 140,
GameServerCreatureLight = 141,
GameServerCreatureOutfit = 142,
GameServerCreatureSpeed = 143,
GameServerCreatureSkull = 144,
GameServerCreatureParty = 145,
GameServerCreatureUnpass = 146,
GameServerEditText = 150,
GameServerEditList = 151,
GameServerPlayerData = 160,
GameServerPlayerSkills = 161,
GameServerPlayerState = 162,
GameServerClearTarget = 163,
GameServerSpellDelay = 164,
GameServerSpellGroupDelay = 165,
GameServerTalk = 170,
GameServerChannels = 171,
GameServerOpenChannel = 172,
GameServerPrivateChannel = 173,
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GameServerRuleViolationChannel = 174, // deprecated in last tibia
GameServerRuleViolationRemove = 175, // deprecated in last tibia
GameServerRuleViolationCancel = 176, // deprecated in last tibia
GameServerRuleViolationLock = 177, // deprecated in last tibia
GameServerOpenOwnChannel = 178,
GameServerCloseChannel = 179,
GameServerMessage = 180,
GameServerSnapBack = 181,
GameServerWait = 182,
GameServerTopFloor = 190,
GameServerBottomFloor = 191,
GameServerOutfit = 200,
GameServerBuddyData = 210,
GameServerBuddyLogin = 211,
GameServerBuddyLogout = 212,
GameServerTutorialHint = 220,
GameServerAutomapFlag = 221,
GameServerQuestLog = 240,
GameServerQuestLine = 241,
GameServerChannelEvent = 243,
GameServerObjectInfo = 244,
GameServerPlayerInventory = 245
};
enum ClientOpts {
ClientEnterAccount = 1,
ClientEnterGame = 10,
ClientQuitGame = 20,
ClientPingBack = 30,
ClientGoPath = 100,
ClientGoNorth = 101,
ClientGoEast = 102,
ClientGoSouth = 103,
ClientGoWest = 104,
ClientStop = 105,
ClientGoNorthEast = 106,
ClientGoSouthEast = 107,
ClientGoSouthWest = 108,
ClientGoNorthWest = 109,
ClientRotateNorth = 111,
ClientRotateEast = 112,
ClientRotateSouth = 113,
ClientRotateWest = 114,
ClientEquipObject = 119,
ClientMoveObject = 120,
ClientInspectNpcTrade = 121,
ClientBuyObject = 122,
ClientSellObject = 123,
ClientCloseNpcTrade = 124,
ClientTradeObject = 125,
ClientInspectTrade = 126,
ClientAcceptTrade = 127,
ClientRejectTrade = 128,
ClientUseObject = 130,
ClientUseTwoObjects = 131,
ClientUseOnCreature = 132,
ClientTurnObject = 133,
ClientCloseContainer = 135,
ClientUpContainer = 136,
ClientEditText = 137,
ClientEditList = 138,
ClientLook = 140,
ClientTalk = 150,
ClientGetChannels = 151,
ClientJoinChannel = 152,
ClientLeaveChannel = 153,
ClientPrivateChannel = 154,
ClientCloseNpcChannel = 158,
ClientSetTactics = 160,
ClientAttack = 161,
ClientFollow = 162,
ClientInviteToParty = 163,
ClientJoinParty = 164,
ClientRevokeInvitation = 165,
ClientPassLeadership = 166,
ClientLeaveParty = 167,
ClientShareExperience = 168,
ClientDisbandParty = 169,
ClientOpenChannel = 170,
ClientInviteToChannel = 171,
ClientExcludeFromChannel = 172,
ClientCancel = 190,
ClientRefreshContainer = 202,
ClientGetOutfit = 210,
ClientSetOutfit = 211,
ClientMount = 212,
ClientAddBuddy = 220,
ClientRemoveBuddy = 221,
ClientBugReport = 230,
ClientErrorFileEntry = 232,
ClientGetQuestLog = 240,
ClientGetQuestLine = 241,
ClientRuleViolationReport = 242,
ClientGetObjectInfo = 243
};
enum SpeakTypes {
#if PROTOCOL==862
SpeakSay = 1,
SpeakWhisper,
SpeakYell,
SpeakPrivatePlayerToNpc,
SpeakPrivateNpcToPlayer,
SpeakPrivate,
SpeakChannelYellow,
SpeakChannelWhite,
SpeakBroadcast,
SpeakChannelRed,
SpeakPrivateRed,
SpeakChannelOrange,
SpeakMonsterSay,
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SpeakMonsterYell,
// removed
SpeakRVRChannel = 255,
SpeakRVRAnswer,
SpeakRVRContinue,
SpeakChannelRed2
#elif PROTOCOL==860
SpeakSay = 1,
SpeakWhisper,
SpeakYell,
SpeakPrivatePlayerToNpc,
SpeakPrivateNpcToPlayer,
SpeakPrivate,
SpeakChannelYellow,
SpeakChannelWhite,
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SpeakRVRChannel,
SpeakRVRAnswer,
SpeakRVRContinue,
SpeakBroadcast,
SpeakChannelRed,
SpeakPrivateRed,
SpeakChannelOrange,
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SpeakChannelRed2 = 17,
SpeakMonsterSay = 19,
SpeakMonsterYell
#endif
};
enum MessageTypes {
#if PROTOCOL==860
MessageConsoleRed = 18,
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MessageEventOrange,
MessageConsoleOrange,
MessageWarning,
MessageEventAdvance,
MessageEventDefault,
MessageStatusDefault,
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MessageInfoDescription ,
MessageStatusSmall,
MessageConsoleBlue
#elif PROTOCOL==862
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MessageEventOrange = 13,
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MessageConsoleOrange,
MessageWarning,
MessageEventAdvance,
MessageEventDefault,
MessageStatusDefault,
MessageInfoDescription,
MessageStatusSmall,
MessageConsoleBlue,
MessageConsoleRed
#endif
};
enum CreaturesIdRange {
PlayerStartId = 0x10000000,
PlayerEndId = 0x40000000,
MonsterStartId = 0x40000000,
MonsterEndId = 0x80000000,
NpcStartId = 0x80000000,
NpcEndId = 0xffffffff
};
inline std::string translateSpeakType(int type) {
switch(type) {
case Proto::SpeakSay:
return "say";
case Proto::SpeakWhisper:
return "whisper";
case Proto::SpeakYell:
return "yell";
case Proto::SpeakMonsterSay:
return "monsterSay";
case Proto::SpeakMonsterYell:
return "monsterYell";
case Proto::SpeakPrivateNpcToPlayer:
return "npcToPlayer";
case Proto::SpeakChannelYellow:
return "channelYellow";
case Proto::SpeakChannelWhite:
return "channelWhite";
case Proto::SpeakChannelRed:
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case Proto::SpeakChannelRed2:
return "channelRed";
case Proto::SpeakChannelOrange:
return "channelOrange";
case Proto::SpeakPrivate:
return "private";
case Proto::SpeakPrivatePlayerToNpc:
return "playerToNpc";
case Proto::SpeakBroadcast:
return "broadcast";
case Proto::SpeakPrivateRed:
return "privateRed";
default:
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logError("unknown protocol speak type ", type);
return "unknown";
}
}
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inline std::string translateTextMessageType(int type) {
switch(type) {
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case Proto::MessageConsoleOrange:
return "consoleOrange";
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case Proto::MessageEventOrange:
return "eventOrange";
case Proto::MessageWarning:
return "warning";
case Proto::MessageEventAdvance:
return "eventAdvance";
case Proto::MessageEventDefault:
return "eventDefault";
case Proto::MessageStatusDefault:
return "statusDefault";
case Proto::MessageInfoDescription:
return "infoDescription";
case Proto::MessageStatusSmall:
return "statusSmall";
case Proto::MessageConsoleBlue:
return "consoleBlue";
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case Proto::MessageConsoleRed:
return "consoleRed";
default:
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logError("unknown protocol text message type ", type);
return "unknown";
}
}
}
#endif