tibia-client/modules/game_hotkeys/hotkeys_manager.lua

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HOTKEY_MANAGER_USEONSELF = 1
HOTKEY_MANAGER_USEONTARGET = 2
HOTKEY_MANAGER_USEWITH = 3
HotkeyColors = {
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text = '#888888',
textAutoSend = '#FFFFFF',
itemUse = '#8888FF',
itemUseSelf = '#00FF00',
itemUseTarget = '#FF0000',
itemUseWith = '#CC0000',
}
hotkeysManagerLoaded = false
hotkeysWindow = nil
hotkeysButton = nil
currentHotkeysList = nil
hotkeyLabelSelectedOnList = nil
currentItemPreview = nil
itemWidget = nil
addHotkey = nil
removeHotkey = nil
hotkeyText = nil
hotKeyTextLabel = nil
sendAutomatically = nil
selectObjectButton = nil
clearObjectButton = nil
useOnSelf = nil
useOnTarget = nil
useWith = nil
hotkeyList = {}
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-- public functions
function init()
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hotkeysWindow = g_ui.displayUI('hotkeys_manager.otui')
local hotkeyListPanel = hotkeysWindow:getChildById('currentHotkeys')
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hotkeysWindow:setVisible(false)
hotkeysButton = TopMenu.addLeftGameButton('hotkeysButton', tr('Hotkeys') .. ' (Ctrl+K)', '/game_hotkeys/icon.png', toggle)
g_keyboard.bindKeyDown('Ctrl+K', toggle)
g_keyboard.bindKeyPress('Down', function() hotkeyListPanel:focusNextChild(KeyboardFocusReason) end, hotkeysWindow)
g_keyboard.bindKeyPress('Up', function() hotkeyListPanel:focusPreviousChild(KeyboardFocusReason) end, hotkeysWindow)
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currentHotkeysList = hotkeysWindow:getChildById('currentHotkeys')
currentItemPreview = hotkeysWindow:getChildById('itemPreview')
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addHotkey = hotkeysWindow:getChildById('addHotkey')
removeHotkey = hotkeysWindow:getChildById('removeHotkey')
hotkeyText = hotkeysWindow:getChildById('hotkeyText')
hotKeyTextLabel = hotkeysWindow:getChildById('hotKeyTextLabel')
sendAutomatically = hotkeysWindow:getChildById('sendAutomatically')
selectObjectButton = hotkeysWindow:getChildById('selectObjectButton')
clearObjectButton = hotkeysWindow:getChildById('clearObjectButton')
useOnSelf = hotkeysWindow:getChildById('useOnSelf')
useOnTarget = hotkeysWindow:getChildById('useOnTarget')
useWith = hotkeysWindow:getChildById('useWith')
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itemWidget = g_ui.createWidget('UIItem')
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itemWidget:setVirtual(true)
itemWidget:setVisible(false)
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itemWidget:setFocusable(false)
connect(g_game, { onGameEnd = hide })
connect(currentHotkeysList, { onChildFocusChange = function (self, focusedChild) checkSelectedHotkey(focusedChild) end } )
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hotkeysManagerLoaded = true
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load()
end
function terminate()
hotkeysManagerLoaded = false
disconnect(g_game, { onGameEnd = hide })
g_keyboard.unbindKeyDown('Ctrl+K')
save()
for keyCombo,v in pairs(hotkeyList) do
g_keyboard.unbindKeyPress(keyCombo)
end
hotkeyList = {}
itemWidget:destroy()
hotkeysWindow:destroy()
hotkeysButton:destroy()
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end
function load()
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local hotkeySettings = g_settings.getNode('HotkeysManager')
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local hasCombos = false
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if hotkeySettings ~= nil then
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for i, v in pairs(hotkeySettings) do
addKeyCombo(nil, v.keyCombo, v)
hasCombos = true
end
end
-- add default F keys combos
if not hasCombos then
for i=1,12 do
addKeyCombo(nil, 'F' .. i)
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end
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end
end
function save()
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local hotkeySettings = {}
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for i=1, currentHotkeysList:getChildCount() do
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local child = currentHotkeysList:getChildByIndex(i)
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table.insert(hotkeySettings, {keyCombo = child.keyCombo,
autoSend = child.autoSend,
itemId = child.itemId,
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useType = child.useType,
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value = child.value})
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end
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g_settings.setNode('HotkeysManager', hotkeySettings)
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end
function toggle()
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if hotkeysWindow:isVisible() then
hide()
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else
show()
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end
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end
function show()
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if g_game.isOnline() then
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hotkeysWindow:grabKeyboard()
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hotkeysWindow:show()
hotkeysWindow:raise()
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end
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end
function hide()
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hotkeysWindow:ungrabKeyboard()
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hotkeysWindow:hide()
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end
-- private functions
function onChooseItemMouseRelease(self, mousePosition, mouseButton)
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local item = nil
if mouseButton == MouseLeftButton then
local clickedWidget = modules.game_interface.getRootPanel():recursiveGetChildByPos(mousePosition, false)
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if clickedWidget then
if clickedWidget:getClassName() == 'UIMap' then
local tile = clickedWidget:getTile(mousePosition)
if tile then
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local thing = tile:getTopMoveThing()
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if thing then
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item = thing:asItem()
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end
end
elseif clickedWidget:getClassName() == 'UIItem' and not clickedWidget:isVirtual() then
item = clickedWidget:getItem()
end
end
end
if item then
currentItemPreview:setItemId(item:getId())
hotkeyLabelSelectedOnList.itemId = item:getId()
changeUseType(HOTKEY_MANAGER_USEONSELF)
checkSelectedHotkey(hotkeyLabelSelectedOnList)
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HotkeysManager:show()
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end
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g_mouse.restoreCursor()
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self:ungrabMouse()
self:destroy()
end
function startChooseItem()
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local mouseGrabberWidget = g_ui.createWidget('UIWidget')
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mouseGrabberWidget:setVisible(false)
mouseGrabberWidget:setFocusable(false)
connect(mouseGrabberWidget, { onMouseRelease = onChooseItemMouseRelease })
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mouseGrabberWidget:grabMouse()
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g_mouse.setTargetCursor()
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HotkeysManager:hide()
end
function clearObject()
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hotkeyLabelSelectedOnList.itemId = nil
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currentItemPreview:clearItem()
changeUseType(HOTKEY_MANAGER_USEONSELF)
setSendAutomatically(false)
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hotkeyLabelSelectedOnList:setText(hotkeyLabelSelectedOnList.keyCombo .. ': ')
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checkSelectedHotkey(hotkeyLabelSelectedOnList)
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end
function addHotkey()
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local widget
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messageBox = g_ui.createWidget('MainWindow', rootWidget)
messageBox:grabKeyboard()
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messageBox:setId('assignWindow')
messageBox:setText(tr('Button Assign'))
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messageBox:setWidth(420)
messageBox:setHeight(140)
messageBox:setDragable(false)
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widget = g_ui.createWidget('Label', messageBox)
widget:setText(tr('Please, press the key you wish to add onto your hotkeys manager'))
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widget:resizeToText()
widget:addAnchor(AnchorHorizontalCenter, 'parent', AnchorHorizontalCenter)
widget:addAnchor(AnchorTop, 'parent', AnchorTop)
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widget = g_ui.createWidget('Label', messageBox)
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widget:setId('comboPreview')
widget:setText(tr('Current hotkey to add: %s', 'none'))
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widget.keyCombo = ''
widget:resizeToText()
widget:addAnchor(AnchorHorizontalCenter, 'parent', AnchorHorizontalCenter)
widget:addAnchor(AnchorTop, 'prev', AnchorBottom)
widget:setMarginTop(20)
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widget = g_ui.createWidget('Button', messageBox)
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widget:setId('cancelButton')
widget:setText(tr('Cancel'))
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widget:setWidth(64)
widget:addAnchor(AnchorBottom, 'parent', AnchorBottom)
widget:addAnchor(AnchorRight, 'parent', AnchorRight)
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widget.onClick = function (self)
messageBox = nil
self:getParent():destroy()
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end
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widget = g_ui.createWidget('Button', messageBox)
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widget:setId('addButton')
widget:setText(tr('Add'))
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widget:setWidth(64)
widget:disable()
widget:addAnchor(AnchorBottom, 'cancelButton', AnchorBottom)
widget:addAnchor(AnchorRight, 'cancelButton', AnchorLeft)
widget:setMarginRight(10)
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widget.onClick = function (self)
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messageBox = nil
addKeyCombo(self:getParent(), self:getParent():getChildById('comboPreview').keyCombo)
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end
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connect(messageBox, { onKeyDown = hotkeyCapture }, true)
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end
function addKeyCombo(messageBox, keyCombo, keySettings)
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local label = nil
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if currentHotkeysList:getChildById(keyCombo) == nil then
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local label = g_ui.createWidget('HotkeyListLabel', currentHotkeysList)
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label:setId(keyCombo)
label:setColor(HotkeyColors.text)
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label:setText(keyCombo..': ')
if keySettings then
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hotkeyLabelSelectedOnList = label
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label.keyCombo = keyCombo
setSendAutomatically(keySettings.autoSend)
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label.itemId = keySettings.itemId
currentItemPreview:setItemId(keySettings.itemId)
changeUseType(tonumber(keySettings.useType))
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label.value = keySettings.value
else
label.keyCombo = keyCombo
label.autoSend = false
label.itemId = nil
label.useType = HOTKEY_MANAGER_USEONSELF
label.value = ''
end
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checkSelectedHotkey(label)
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hotkeyList[keyCombo] = label
g_keyboard.bindKeyPress(keyCombo, function () call(keyCombo) end, nil, 350)
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end
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if messageBox then
messageBox:destroy()
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messageBox = nil
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end
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end
function call(keyCombo)
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if g_game.isOnline() then
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local hotKey = hotkeyList[keyCombo]
if hotKey ~= nil and hotKey.itemId == nil and hotKey.value ~= '' then
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if hotKey.autoSend then
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g_game.talk(hotKey.value)
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else
modules.game_console.setTextEditText(hotKey.value)
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end
elseif hotKey.itemId ~= nil then
if hotKey.useType == HOTKEY_MANAGER_USEONSELF then
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g_game.useInventoryItemWith(hotKey.itemId, g_game.getLocalPlayer())
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elseif hotKey.useType == HOTKEY_MANAGER_USEONTARGET then
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local attackingCreature = g_game.getAttackingCreature()
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if attackingCreature then
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g_game.useInventoryItemWith(hotKey.itemId, attackingCreature)
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end
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elseif hotKey.useType == HOTKEY_MANAGER_USEWITH then
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itemWidget:setItemId(hotKey.itemId)
modules.game_interface.startUseWith(itemWidget:getItem())
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end
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end
end
end
function checkSelectedHotkey(focused)
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if not focused then return end
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if hotkeysManagerLoaded then
hotkeyLabelSelectedOnList = focused
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if hotkeyLabelSelectedOnList ~= nil then
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removeHotkey:enable()
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if hotkeyLabelSelectedOnList.itemId == nil then
hotkeyText:enable()
hotkeyText:focus()
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hotKeyTextLabel:enable()
hotkeyText:setText(hotkeyLabelSelectedOnList.value)
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if hotkeyLabelSelectedOnList.value ~= '' then
sendAutomatically:setChecked(hotkeyLabelSelectedOnList.autoSend)
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sendAutomatically:enable()
else
sendAutomatically:disable()
end
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selectObjectButton:enable()
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clearObjectButton:disable()
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currentItemPreview:setItemId(0)
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else
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hotkeyText:clearText()
hotkeyText:disable()
hotKeyTextLabel:disable()
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sendAutomatically:disable()
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selectObjectButton:disable()
clearObjectButton:enable()
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currentItemPreview:setItemId(hotkeyLabelSelectedOnList.itemId)
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end
changeUseType(hotkeyLabelSelectedOnList.useType)
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else
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hotkeyText:clearText()
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removeHotkey:disable()
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hotkeyText:disable()
sendAutomatically:disable()
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sendAutomatically:setChecked(false)
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currentItemPreview:setItemId(0)
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selectObjectButton:disable()
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clearObjectButton:disable()
useOnSelf:disable()
useOnTarget:disable()
useWith:disable()
useOnSelf:setChecked(false)
useOnTarget:setChecked(false)
useWith:setChecked(false)
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end
end
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end
function changeUseType(useType, checked)
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if checked == nil or checked then
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hotkeyLabelSelectedOnList.useType = useType
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if hotkeyLabelSelectedOnList.itemId ~= nil and currentItemPreview:getItem():isMultiUse() then
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useOnSelf:enable()
useOnTarget:enable()
useWith:enable()
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if useType == HOTKEY_MANAGER_USEONSELF then
hotkeyLabelSelectedOnList:setText(tr('%s: (use object on yourself)', hotkeyLabelSelectedOnList.keyCombo))
hotkeyLabelSelectedOnList:setColor(HotkeyColors.itemUseSelf)
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useOnSelf:setChecked(true)
useOnTarget:setChecked(false)
useWith:setChecked(false)
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elseif useType == HOTKEY_MANAGER_USEONTARGET then
hotkeyLabelSelectedOnList:setText(tr('%s: (use object on target)', hotkeyLabelSelectedOnList.keyCombo))
hotkeyLabelSelectedOnList:setColor(HotkeyColors.itemUseTarget)
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useOnSelf:setChecked(false)
useOnTarget:setChecked(true)
useWith:setChecked(false)
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elseif useType == HOTKEY_MANAGER_USEWITH then
hotkeyLabelSelectedOnList:setText(tr('%s: (use object with crosshair)', hotkeyLabelSelectedOnList.keyCombo))
hotkeyLabelSelectedOnList:setColor(HotkeyColors.itemUseWith)
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useOnSelf:setChecked(false)
useOnTarget:setChecked(false)
useWith:setChecked(true)
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end
elseif hotkeyLabelSelectedOnList.itemId ~= nil and not currentItemPreview:getItem():isMultiUse() then
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useOnSelf:disable()
useOnTarget:disable()
useWith:disable()
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hotkeyLabelSelectedOnList:setText(tr('%s: (use object)', hotkeyLabelSelectedOnList.keyCombo))
hotkeyLabelSelectedOnList:setColor(HotkeyColors.itemUse)
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useOnSelf:setChecked(false)
useOnTarget:setChecked(false)
useWith:setChecked(false)
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else
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useOnSelf:disable()
useOnTarget:disable()
useWith:disable()
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useOnSelf:setChecked(false)
useOnTarget:setChecked(false)
useWith:setChecked(false)
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end
end
end
function removeHotkey()
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if hotkeyLabelSelectedOnList ~= nil then
hotkeyList[hotkeyLabelSelectedOnList.keyCombo] = nil
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g_keyboard.unbindKeyPress(hotkeyLabelSelectedOnList.keyCombo)
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hotkeyLabelSelectedOnList:destroy()
end
end
function onHotkeyTextChange(id, value)
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if hotkeyLabelSelectedOnList ~= nil and hotkeyLabelSelectedOnList.keyCombo ~= nil then
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hotkeyLabelSelectedOnList:setText(hotkeyLabelSelectedOnList.keyCombo .. ': ' .. value)
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hotkeyLabelSelectedOnList.value = value
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if value ~= '' then
sendAutomatically:enable()
else
sendAutomatically:disable()
sendAutomatically:setChecked(false)
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end
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end
end
function setSendAutomatically(value)
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hotkeyLabelSelectedOnList.autoSend = value
if value then
hotkeyLabelSelectedOnList:setColor(HotkeyColors.autoSend)
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else
hotkeyLabelSelectedOnList:setColor(HotkeyColors.text)
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end
end
function hotkeyCapture(widget, keyCode, keyboardModifiers)
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local keyCombo = determineKeyComboDesc(keyCode, keyboardModifiers)
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local comboPreview = rootWidget:getChildById('assignWindow'):getChildById('comboPreview')
comboPreview:setText(tr('Current hotkey to add: %s', keyCombo))
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comboPreview.keyCombo = keyCombo
comboPreview:resizeToText()
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rootWidget:getChildById('assignWindow'):getChildById('addButton'):enable()
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return true
end