tibia-client/src/otclient/core/thingattributes.h

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#ifndef THINGATTRIBUTES_H
#define THINGATTRIBUTES_H
#include "declarations.h"
struct ThingAttributes
{
ThingAttributes() {
group = THING_GROUP_NONE;
blockSolid = false;
hasHeight = false;
blockPathFind = false;
blockProjectile = false;
alwaysOnTop = false;
alwaysOnTopOrder = 0;
stackable = false;
useable = false;
moveable = true;
pickupable = false;
rotable = false;
readable = false;
lookThrough = false;
speed = 0;
lightLevel = 0;
lightColor = 0;
isVertical = false;
isHorizontal = false;
isHangable = false;
miniMapColor = 0;
hasMiniMapColor = false;
subParam07 = 0;
subParam08 = 0;
width = 0;
height = 0;
blendframes = 0;
xdiv = 0;
ydiv = 0;
zdiv = 0;
animcount = 0;
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drawOffset = 0;
drawNextOffset = 0;
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}
bool stackable, alwaysOnTop, useable, readable, moveable, blockSolid, blockProjectile, blockPathFind, pickupable,
isHangable, isHorizontal, isVertical, rotable, hasHeight, lookThrough, hasMiniMapColor;
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uint8 alwaysOnTopOrder, width, height, blendframes, xdiv, ydiv, zdiv, animcount, drawOffset, drawNextOffset;
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uint16 speed, subParam07, subParam08, lightLevel, lightColor, miniMapColor;
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std::vector<int> sprites;
ThingAttributesGroup group;
};
#endif