tibia-client/src/framework/graphics/particleaffector.cpp

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2011-12-16 02:59:29 +01:00
/*
* Copyright (c) 2010-2011 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "particle.h"
#include "particleaffector.h"
#include <framework/core/clock.h>
void Gravity270Affector::update(const ParticlePtr& particle, double elapsedTime)
{
// earth gravity is 9.8 m/s². -> in tibia, 32 pixels are equal to 1 meter -> 32 pixels/m -> 9.8 * 32 is gravity constant
const float gravity = 9.8 * 32;
PointF velocity = particle->getVelocity();
velocity += PointF(0, -gravity * elapsedTime);
particle->setVelocity(velocity);
}
void Gravity315Affector::update(const ParticlePtr& particle, double elapsedTime)
{
// earth gravity is 9.8 m/s². -> in tibia, 32 pixels are equal to 1 meter -> 32 pixels/m -> 9.8 * 32 is gravity constant
const float gravity = 9.8 * 32;
PointF velocity = particle->getVelocity();
velocity += PointF(gravity * elapsedTime * cos(7 * Fw::pi / 4), gravity * elapsedTime * sin(7 * Fw::pi / 4));
particle->setVelocity(velocity);
}
bool GoToPointAffector::load(const OTMLNodePtr& node)
{
for(const OTMLNodePtr& childNode : node->children()) {
if(childNode->tag() == "destination")
m_destination = childNode->value<Point>();
else if(childNode->tag() == "rotate-speed-percent")
m_rotateSpeedPercent = childNode->value<float>();
}
return true;
}
void GoToPointAffector::update(const ParticlePtr& particle, double elapsedTime)
{
// must change velocity angle, keeping modulus.
}