tibia-client/modules/addon_terminal/terminal.lua

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Terminal = { }
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-- configs
local LogColors = { [LogInfo] = 'white',
[LogWarning] = 'yellow',
[LogError] = 'red' }
local MaxLogLines = 80
local LabelHeight = 16
-- private variables
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local terminalWidget
local terminalButton
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local logLocked = false
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local commandEnv = newenv()
local commandLineEdit
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local terminalBuffer
local commandHistory = { }
local currentHistoryIndex = 0
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-- private functions
local function navigateCommand(step)
local numCommands = #commandHistory
if numCommands > 0 then
currentHistoryIndex = math.min(math.max(currentHistoryIndex + step, 0), numCommands)
if currentHistoryIndex > 0 then
local command = commandHistory[numCommands - currentHistoryIndex + 1]
commandLineEdit:setText(command)
else
commandLineEdit:clearText()
end
end
end
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local function completeCommand()
local cursorPos = commandLineEdit:getCursorPos()
if cursorPos == 0 then return end
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local commandBegin = commandLineEdit:getText():sub(1, cursorPos)
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local possibleCommands = {}
-- create a list containing all globals
local allVars = table.copy(_G)
table.merge(allVars, commandEnv)
-- match commands
for k,v in pairs(allVars) do
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if k:sub(1, cursorPos) == commandBegin then
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table.insert(possibleCommands, k)
end
end
-- complete command with one match
if #possibleCommands == 1 then
commandLineEdit:setText(possibleCommands[1])
-- show command matches
elseif #possibleCommands > 0 then
print('>> ' .. commandBegin)
-- expand command
local expandedComplete = commandBegin
local done = false
while not done do
cursorPos = #commandBegin+1
if #possibleCommands[1] < cursorPos then
break
end
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expandedComplete = commandBegin .. possibleCommands[1]:sub(cursorPos, cursorPos)
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for i,v in ipairs(possibleCommands) do
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if v:sub(1, #expandedComplete) ~= expandedComplete then
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done = true
end
end
if not done then
commandBegin = expandedComplete
end
end
commandLineEdit:setText(commandBegin)
for i,v in ipairs(possibleCommands) do
print(v)
end
end
end
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local function onCommandLineKeyPress(widget, keyCode, keyText, keyboardModifiers)
if keyboardModifiers == KeyboardNoModifier then
-- execute current command
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if keyCode == KeyReturn or keyCode == KeyEnter then
local currentCommand = commandLineEdit:getText()
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Terminal.executeCommand(currentCommand)
commandLineEdit:clearText()
return true
-- navigate history up
elseif keyCode == KeyUp then
navigateCommand(1)
return true
-- navigate history down
elseif keyCode == KeyDown then
navigateCommand(-1)
return true
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-- complete command
elseif keyCode == KeyTab then
completeCommand()
return true
end
end
return false
end
local function onLog(level, message, time)
-- debug messages are ignored
if level == LogDebug then return end
-- avoid logging while reporting logs (would cause a infinite loop)
if logLocked then return end
logLocked = true
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Terminal.addLine(message, LogColors[level])
logLocked = false
end
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-- public functions
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function Terminal.init()
terminalWidget = displayUI('terminal.otui')
terminalWidget:setVisible(false)
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terminalButton = TopMenu.addButton('terminalButton', 'Terminal (Ctrl + T)', '/core_styles/icons/terminal.png', Terminal.toggle)
Hotkeys.bind('Ctrl+T', Terminal.toggle)
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commandLineEdit = terminalWidget:getChildById('commandLineEdit')
connect(commandLineEdit, { onKeyPress = onCommandLineKeyPress })
terminalBuffer = terminalWidget:getChildById('terminalBuffer')
Logger.setOnLog(onLog)
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Logger.fireOldMessages()
end
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function Terminal.terminate()
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Hotkeys.unbind('Ctrl+T')
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Logger.setOnLog(nil)
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terminalButton:destroy()
terminalButton = nil
commandLineEdit = nil
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terminalBuffer = nil
terminalWidget:destroy()
terminalWidget = nil
commandEnv = nil
end
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function Terminal.toggle()
if terminalWidget:isVisible() then
Terminal.hide()
else
Terminal.show()
end
end
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function Terminal.show()
terminalWidget:show()
terminalWidget:lock()
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end
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function Terminal.hide()
terminalWidget:unlock()
terminalWidget:hide()
end
function Terminal.addLine(text, color)
-- create new line label
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local numLines = terminalBuffer:getChildCount() + 1
local label = createWidget('TerminalLabel', terminalBuffer)
label:setId('terminalLabel' .. numLines)
label:setText(text)
label:setForegroundColor(color)
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-- delete old lines if needed
if numLines > MaxLogLines then
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terminalBuffer:getChildByIndex(1):destroy()
else
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terminalBuffer:setHeight(terminalBuffer:getHeight() + LabelHeight)
end
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end
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function Terminal.executeCommand(command)
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-- detect and convert commands with simple syntax
local realCommand
if commandEnv[command] then
if type(commandEnv[command]) == "function" then
realCommand = command .. '()'
else
realCommand = 'print(' .. command .. ')'
end
else
realCommand = command
end
-- reset current history index
currentHistoryIndex = 0
-- add new command to history
table.insert(commandHistory, command)
-- add command line
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Terminal.addLine(">> " .. command, "#ffffff")
-- load command buffer
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local func, err = loadstring(realCommand, "@")
-- check for syntax errors
if not func then
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Logger.log(LogError, 'incorrect lua syntax: ' .. err:sub(5))
return
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end
-- setup func env to commandEnv
setfenv(func, commandEnv)
-- execute the command
local ok, ret = pcall(func)
if ok then
-- if the command returned a value, print it
if ret then print(ret) end
else
Logger.log(LogError, 'command failed: ' .. ret)
end
end