tibia-client/README.rdoc

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== What is OTClient?
OTClient is an alternative Tibia client for usage with otserv. It aims to be complete and flexible,
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for that it uses LUA scripting for all game interface functionality and configurations files with a syntax
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similar to CSS for the client interface design. OTClient works with a modular system, this means
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that each functionality is a separated module, giving the possibility to users modify and customize
anything easily. Users can also create new mods and extend game interface for their own purposes.
OTClient is written in C++2011, the upcoming C++ standard.
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== Getting Started
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In short, if you need to compile OTClient, follow these tutorials:
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* {Compiling on Windows}[http://otclient.info/page/articles.html/_/general/compiling-on-windows-r9]
* {Compiling on Ubuntu}[http://otclient.info/page/articles.html/_/general/compiling-on-ubuntu-r12]
Checkout our website at {http://otclient.info}[http://otclient.info/] for tutorials and more information
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== Need help?
If you have any questions or are looking for more information, please feel free to ask on our official
forum at http://otclient.info
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== Bugs
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Have found a bug? Please create an issue in our bug tracker
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http://otclient.info/tracker
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== Contributing
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We encourage you to contribute to OTClient! Please check out
{our website}[http://otclient.info/] for guidelines about how to proceed. Join us!
== Contact
You have 3 options, post at http://otclient.info/ , talk directly with us at #otclient irc.freenode.net or send
an email directly to the project leader edub4rt@gmail.com
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== Authors
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* edubart (project creator and leader developer) <edub4rt@gmail.com>
* baxnie (official developer) <henrique_santiago93@hotmail.com>
* andrefaramir (official developer) <andre_faramir@hotmail.com>
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== License
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OTClient is made available under the MIT License, thus this means that you can do whatever you want, commercial, non-commercial, closed or open.
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