new widget, UICheckBox
This commit is contained in:
parent
9c986c4c5c
commit
532d7f239f
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@ -50,7 +50,7 @@ IF(CMAKE_BUILD_TYPE STREQUAL "Debug")
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ADD_DEFINITIONS(-D_DEBUG)
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ENDIF(CMAKE_BUILD_TYPE STREQUAL "Debug")
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SET(SOURCES src/framework/ui/uiframecounter.cpp
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SET(SOURCES
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# main
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src/main.cpp
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@ -94,9 +94,6 @@ SET(SOURCES src/framework/ui/uiframecounter.cpp
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src/framework/net/rsa.cpp
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src/framework/net/server.cpp
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# framework util
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src/framework/util/translator.cpp
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# framework core
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src/framework/core/logger.cpp
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src/framework/core/configs.cpp
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@ -142,6 +139,9 @@ SET(SOURCES src/framework/ui/uiframecounter.cpp
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src/framework/ui/uiverticallayout.cpp
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src/framework/ui/uilayout.cpp
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src/framework/ui/uiprogressbar.cpp
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src/framework/ui/uicheckbox.cpp
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src/framework/ui/uiframecounter.cpp
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src/framework/ui/uitranslator.cpp
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)
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IF(HANDLE_EXCEPTIONS)
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20
README.rdoc
20
README.rdoc
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@ -1,17 +1,12 @@
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== What is OTClient?
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OTClient is an alternative Tibia client for usage with otserv. It aims to be complete and flexible,
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for that it uses LUA scripting for all game interface functionality and configuration files created with
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a syntax similar to CSS for its interface design. OTClient works with a modular system, this means
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for that it uses LUA scripting for all game interface functionality and OTML files that has a syntax
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similar to CSS for the client interface design. OTClient works with a modular system, this means
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that each functionality is a separated module, giving the possibility to users modify and customize
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anything easily. Users can also create new mods and extend game interface for their own purposes.
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OTClient is written in C++2011, the upcoming C++ standard.
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== Need help?
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If you have any questions or are looking for more information, please feel free to ask on our official
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forum at http://otclient.info/
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== Getting Started
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In short, if you need to compile OTClient, follow these tutorials:
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@ -19,9 +14,14 @@ In short, if you need to compile OTClient, follow these tutorials:
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* {Compiling on Ubuntu}[http://otclient.info/page/articles.html/_/general/compiling-on-ubuntu-r12]
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Checkout our website at {http://otclient.info}[http://otclient.info/] for tutorials and more information
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== Need help?
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If you have any questions or are looking for more information, please feel free to ask on our official
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forum at http://otclient.info/
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== Bugs
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Have found a bug? Please create an issue in our bug tracker!
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Have found a bug? Please create an issue in our bug tracker
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http://otclient.info/tracker
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== Contributing
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@ -31,8 +31,8 @@ We encourage you to contribute to OTClient! Please check out
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== Authors
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* edubart <edub4rt@gmail.com> (project creator and leader developer)
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* baxnie <henrique_santiago93@hotmail.com> (official developer)
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* edubart (project creator and leader developer) <edub4rt@gmail.com>
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* baxnie (official developer) <henrique_santiago93@hotmail.com>
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== License
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4
TODO
4
TODO
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@ -11,4 +11,6 @@ padding
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remember password/account
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scrollbar
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make otui syntax more like css
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a real working border and background property in otui
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a real working border and background property in otui
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setIcon() for buttons
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load state styles in order
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@ -41,7 +41,7 @@ MainWindow
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anchors.bottom: parent.bottom
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margin.bottom: 9
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margin.right: 9
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onClick: About.openWebpage()
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@onClick: About.openWebpage()
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HorizontalSeparator
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anchors.left: parent.left
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@ -58,4 +58,4 @@ MainWindow
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anchors.top: parent.top
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margin.top: 191
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margin.left: 188
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onClick: About.destroy()
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@onClick: About.destroy()
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@ -11,6 +11,7 @@ Module
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importStyles 'styles/panels.otui'
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importStyles 'styles/separators.otui'
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importStyles 'styles/lineedits.otui'
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importStyles 'styles/checkboxes.otui'
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importStyles 'styles/windows.otui'
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importStyles 'styles/listboxes.otui'
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importStyles 'styles/items.otui'
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@ -8,18 +8,18 @@ Button < UIButton
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source: /core_styles/images/button.png
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border: 5
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state.hover:
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$hover:
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border-image:
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source: /core_styles/images/button_hover.png
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border: 5
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state.pressed:
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$pressed:
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text-translate: 1 1
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border-image:
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source: /core_styles/images/button_down.png
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border: 5
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state.disabled:
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$disabled:
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color: #999999
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background-color: #ffffff88
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@ -32,14 +32,14 @@ TopButton < UIButton
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size: 26 25
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border: 3
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state.hover:
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$hover:
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border-image:
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source: /core_styles/images/top_button.png
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size: 26 25
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offset: 26 0
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border: 3
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state.pressed:
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$pressed:
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text-translate: 1 1
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border-image:
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source: /core_styles/images/top_button.png
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@ -47,7 +47,7 @@ TopButton < UIButton
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offset: 52 0
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border: 3
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state.disabled:
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$disabled:
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background-color: #ffffff66
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MenuButton < UIButton
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@ -58,7 +58,7 @@ MenuButton < UIButton
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source: /core_styles/images/menu.png
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size: 64 24
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state.hover:
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$hover:
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border-image:
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source: /core_styles/images/menu.png
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offset: 0 24
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@ -12,7 +12,7 @@ Window < UIWindow
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border: 4
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border.top: 20
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state.pressed:
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$pressed:
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opacity: 192
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MiniWindow < UIWindow
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@ -8,7 +8,7 @@ CharacterListLabel < Label
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margin.right: 1
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margin.top: 1
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state.focus:
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$focus:
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background-color: #ffffff22
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color: #ffffff
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@ -55,7 +55,7 @@ MainWindow
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anchors.bottom: parent.bottom
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margin.bottom: 16
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margin.right: 16
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onClick: CharacterList.doLogin()
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@onClick: CharacterList.doLogin()
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Button
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id: buttonCancel
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anchors.bottom: parent.bottom
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margin.bottom: 16
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margin.right: 16
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onClick: CharacterList.destroy()
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@onClick: CharacterList.destroy()
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@ -1,7 +1,7 @@
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MainWindow
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id: enterGame
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title: Enter Game
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size: 236 160
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size: 236 200
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onEnter: EnterGame.doLogin()
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onEscape: EnterGame.hide()
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@ -38,6 +38,27 @@ MainWindow
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margin.left: 18
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margin.right: 18
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CheckBox
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id: rememberPasswordBox
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text: Remember password
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anchors.left: parent.left
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anchors.right: parent.right
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anchors.top: prev.bottom
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margin.top: 10
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margin.left: 18
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margin.right: 18
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CheckBox
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id: autoLoginBox
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text: Auto login
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checked: true
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anchors.left: parent.left
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anchors.right: parent.right
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anchors.top: prev.bottom
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margin.top: 8
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margin.left: 18
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margin.right: 18
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Button
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text: Ok
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width: 64
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anchors.bottom: parent.bottom
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margin.bottom: 16
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margin.right: 16
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onClick: EnterGame.doLogin()
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@onClick: EnterGame.doLogin()
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Button
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text: Cancel
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anchors.bottom: parent.bottom
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margin.bottom: 16
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margin.right: 16
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onClick: EnterGame.hide()
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@onClick: EnterGame.hide()
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@ -17,10 +17,9 @@ local InventorySlotAmmo = 10
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-- public functions
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function Inventory.create()
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window = loadUI("/inventory/inventory.otui", Game.gameRightPanel)
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local itemWidget = window:getChildById('feet')
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window:setHeight(itemWidget:getPosition().y + itemWidget:getHeight() - window:getPosition().y)
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end
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function Inventory.destroy()
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elseif slot == InventorySlotAmmo then
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slotId = 'ammo'
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end
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local itemWidget = window:getChildById(slotId)
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itemWidget:setItem(item)
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end
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@ -7,4 +7,4 @@ Panel
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MenuButton
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text: Quit
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onClick: exit()
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@onClick: exit()
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@ -10,7 +10,7 @@ MainWindow
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anchors.top: parent.top
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margin.left: 18
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margin.top: 32
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onClick: displayErrorBox("Error", "Not implemented yet")
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@onClick: displayErrorBox("Error", "Not implemented yet")
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Label
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text: |-
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anchors.top: parent.top
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margin.left: 18
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margin.top: 65
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onClick: displayErrorBox("Error", "Not implemented yet")
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@onClick: displayErrorBox("Error", "Not implemented yet")
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Label
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text: |-
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anchors.top: parent.top
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margin.left: 18
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margin.top: 98
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onClick: displayErrorBox("Error", "Not implemented yet")
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@onClick: displayErrorBox("Error", "Not implemented yet")
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Label
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text: Customise the console
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anchors.top: parent.top
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margin.left: 18
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margin.top: 131
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onClick: displayErrorBox("Error", "Not implemented yet")
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@onClick: displayErrorBox("Error", "Not implemented yet")
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Label
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text: Edit your hotkey texts
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anchors.bottom: parent.bottom
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margin.left: 18
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margin.bottom: 60
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onClick: displayErrorBox("Error", "Not implemented yet")
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@onClick: displayErrorBox("Error", "Not implemented yet")
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Label
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text: |-
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anchors.bottom: parent.bottom
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margin.right: 10
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margin.bottom: 10
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onClick: Options.destroy()
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@onClick: Options.destroy()
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@ -12,7 +12,7 @@ Window
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margin.left: 20
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Button
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onClick: Outfit.previousType()
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@onClick: Outfit.previousType()
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text: <<
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width: 32
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margin.top: 3
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anchors.left: creature.left
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Button
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onClick: Outfit.nextType()
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@onClick: Outfit.nextType()
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text: >>
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width: 32
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margin.top: 3
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anchors.bottom: parent.bottom
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margin.bottom: 16
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margin.right: 16
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onClick: Outfit.accept()
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@onClick: Outfit.accept()
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Button
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id: buttonCancel
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anchors.bottom: parent.bottom
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margin.bottom: 16
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margin.right: 16
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onClick: Outfit.destroy()
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@onClick: Outfit.destroy()
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@ -12,7 +12,7 @@ TopPanel
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margin.top: 4
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margin.left: 6
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tooltip: Options
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onClick: Options.create()
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@onClick: Options.create()
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UIWidget
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size: 16 16
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@ -25,7 +25,7 @@ TopPanel
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anchors.left: prev.right
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margin.left: 6
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tooltip: Enter game with a character
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onClick: |
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@onClick: |
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if Game.isOnline() then
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CharacterList.show()
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else
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margin.top: 4
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margin.right: 6
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tooltip: Logout
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onClick: |
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@onClick: |
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if Game.isOnline() then
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Game.logout(false)
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else
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@ -63,7 +63,7 @@ TopPanel
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margin.top: 4
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margin.right: 6
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tooltip: About OTClient
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onClick: About.create()
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@onClick: About.create()
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UIWidget
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size: 16 16
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@ -246,12 +246,16 @@ namespace Fw
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};
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enum WidgetState {
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InvalidState = -1,
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DefaultState = 0,
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ActiveState = 1,
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FocusState = 2,
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HoverState = 4,
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PressedState = 8,
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DisabledState = 16
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DisabledState = 16,
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CheckedState = 32,
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OnState = 64,
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LastState = 128
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//FirstState,
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//MiddleState,
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//LastState,
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|
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@ -44,7 +44,6 @@ void ResourceManager::init(const char* argv0, const char *appName)
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bool found = false;
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for(const std::string& dir : possibleDirs) {
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dump << dir;
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if(g_resources.addToSearchPath(dir)) {
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logInfo("Using modules directory '", dir.c_str(), "'");
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found = true;
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|
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@ -64,7 +64,6 @@
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// additional utilities
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#include "util/types.h"
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#include "util/tools.h"
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#include "util/translator.h"
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#include "util/point.h"
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#include "util/color.h"
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#include "util/rect.h"
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|
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@ -129,6 +129,10 @@ void LuaInterface::registerFunctions()
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g_lua.bindClassMemberFunction<UILineEdit>("clearText", &UILineEdit::clearText);
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g_lua.bindClassMemberFunction<UILineEdit>("getCursorPos", &UILineEdit::getCursorPos);
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// UICheckBox
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g_lua.registerClass<UICheckBox, UIWidget>();
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g_lua.bindClassStaticFunction<UICheckBox>("create", &UIWidget::create<UICheckBox>);
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// UIWindow
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g_lua.registerClass<UIWindow, UIWidget>();
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g_lua.bindClassStaticFunction<UIWindow>("create", &UIWidget::create<UIWindow>);
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|
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@ -24,15 +24,16 @@
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#define FRAMEWORK_UI_DECLARATIONS_H
|
||||
|
||||
#include <framework/global.h>
|
||||
#include <framework/platform/platformevent.h>
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||||
|
||||
class UIManager;
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||||
class UIWidget;
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||||
class UILabel;
|
||||
class UIButton;
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||||
class UILineEdit;
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class UIWindow;
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class UICheckBox;
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class UIProgressBar;
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class UIFrameCounter;
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class UIWindow;
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||||
class UILayout;
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class UIVerticalLayout;
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class UIAnchorLayout;
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@ -43,8 +44,10 @@ typedef std::weak_ptr<UIWidget> UIWidgetWeakPtr;
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typedef std::shared_ptr<UILabel> UILabelPtr;
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typedef std::shared_ptr<UIButton> UIButtonPtr;
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typedef std::shared_ptr<UILineEdit> UILineEditPtr;
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typedef std::shared_ptr<UICheckBox> UICheckBoxPtr;
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typedef std::shared_ptr<UIProgressBar> UIProgressBarPtr;
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typedef std::shared_ptr<UIFrameCounter> UIFrameCounterPtr;
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typedef std::shared_ptr<UIWindow> UIWindowPtr;
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typedef std::shared_ptr<UIWindow> UIFrameCounterPtr;
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||||
typedef std::shared_ptr<UILayout> UILayoutPtr;
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typedef std::shared_ptr<UIVerticalLayout> UIVerticalLayoutPtr;
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||||
typedef std::shared_ptr<UIAnchorLayout> UIAnchorLayoutPtr;
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||||
|
|
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@ -31,5 +31,6 @@
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|||
#include "uiwindow.h"
|
||||
#include "uiframecounter.h"
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||||
#include "uiprogressbar.h"
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||||
#include "uicheckbox.h"
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||||
|
||||
#endif
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||||
|
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@ -40,7 +40,7 @@ void UIButton::render()
|
|||
{
|
||||
UIWidget::render();
|
||||
Rect textRect = m_rect;
|
||||
textRect.translate(m_textTranslate);
|
||||
textRect.translate(m_textOffset);
|
||||
m_font->renderText(m_text, textRect, Fw::AlignCenter, m_foregroundColor);
|
||||
}
|
||||
|
||||
|
@ -49,8 +49,8 @@ void UIButton::onStyleApply(const OTMLNodePtr& styleNode)
|
|||
UIWidget::onStyleApply(styleNode);
|
||||
|
||||
for(OTMLNodePtr node : styleNode->children()) {
|
||||
if(node->tag() == "text-translate") {
|
||||
m_textTranslate = node->value<Point>();
|
||||
if(node->tag() == "text-offset") {
|
||||
m_textOffset = node->value<Point>();
|
||||
} else if(node->tag() == "text") {
|
||||
m_text = node->value();
|
||||
}
|
||||
|
|
|
@ -44,7 +44,7 @@ protected:
|
|||
virtual void onMouseRelease(const Point& mousePos, Fw::MouseButton button);
|
||||
|
||||
SimpleCallback m_onClick;
|
||||
Point m_textTranslate;
|
||||
Point m_textOffset;
|
||||
std::string m_text;
|
||||
};
|
||||
|
||||
|
|
|
@ -0,0 +1,66 @@
|
|||
/*
|
||||
* Copyright (c) 2010-2011 OTClient <https://github.com/edubart/otclient>
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#include "uicheckbox.h"
|
||||
#include <framework/otml/otmlnode.h>
|
||||
#include <framework/graphics/image.h>
|
||||
#include <framework/graphics/font.h>
|
||||
#include <framework/graphics/graphics.h>
|
||||
#include <framework/core/eventdispatcher.h>
|
||||
|
||||
void UICheckBox::render()
|
||||
{
|
||||
Rect boxRect;
|
||||
boxRect.setSize(m_boxSize);
|
||||
boxRect.moveLeft(m_rect.left());
|
||||
boxRect.moveVerticalCenter(m_rect.verticalCenter());
|
||||
g_graphics.bindColor(m_backgroundColor);
|
||||
m_image->draw(boxRect);
|
||||
|
||||
Rect textRect(m_rect);
|
||||
textRect.setTopLeft(textRect.topLeft() + m_textOffset);
|
||||
m_font->renderText(m_text, textRect, Fw::AlignLeft, m_foregroundColor);
|
||||
}
|
||||
|
||||
void UICheckBox::onMouseRelease(const Point& mousePos, Fw::MouseButton button)
|
||||
{
|
||||
if(isPressed() && getRect().contains(mousePos))
|
||||
setState(Fw::CheckedState, !isChecked());
|
||||
}
|
||||
|
||||
void UICheckBox::onStyleApply(const OTMLNodePtr& styleNode)
|
||||
{
|
||||
UIWidget::onStyleApply(styleNode);
|
||||
|
||||
for(OTMLNodePtr node : styleNode->children()) {
|
||||
if(node->tag() == "text-offset")
|
||||
m_textOffset = node->value<Point>();
|
||||
else if(node->tag() == "text")
|
||||
m_text = node->value();
|
||||
else if(node->tag() == "box-size")
|
||||
m_boxSize = node->value<Size>();
|
||||
else if(node->tag() == "checked") {
|
||||
// must be scheduled because setChecked can change the style again
|
||||
g_dispatcher.addEvent(std::bind(&UICheckBox::setChecked, asUICheckBox(), node->value<bool>()));
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,50 @@
|
|||
/*
|
||||
* Copyright (c) 2010-2011 OTClient <https://github.com/edubart/otclient>
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#ifndef UICHECKBOX_H
|
||||
#define UICHECKBOX_H
|
||||
|
||||
#include "uiwidget.h"
|
||||
|
||||
class UICheckBox : public UIWidget
|
||||
{
|
||||
public:
|
||||
void render();
|
||||
|
||||
bool isChecked() { return hasState(Fw::CheckedState); }
|
||||
void setChecked(bool checked) { setState(Fw::CheckedState, checked); }
|
||||
|
||||
void setText(const std::string& text) { m_text = text; }
|
||||
std::string getText() { return m_text; }
|
||||
|
||||
UICheckBoxPtr asUICheckBox() { return std::static_pointer_cast<UICheckBox>(shared_from_this()); }
|
||||
|
||||
protected:
|
||||
virtual void onStyleApply(const OTMLNodePtr& styleNode);
|
||||
virtual void onMouseRelease(const Point& mousePos, Fw::MouseButton button);
|
||||
|
||||
std::string m_text;
|
||||
Size m_boxSize;
|
||||
Point m_textOffset;
|
||||
};
|
||||
|
||||
#endif
|
|
@ -21,6 +21,7 @@
|
|||
*/
|
||||
|
||||
#include "uiframecounter.h"
|
||||
#include "uitranslator.h"
|
||||
#include <framework/graphics/font.h>
|
||||
#include <framework/otml/otmlnode.h>
|
||||
#include <framework/platform/platform.h>
|
||||
|
|
|
@ -21,6 +21,7 @@
|
|||
*/
|
||||
|
||||
#include "uilabel.h"
|
||||
#include "uitranslator.h"
|
||||
#include <framework/graphics/font.h>
|
||||
#include <framework/otml/otmlnode.h>
|
||||
|
||||
|
|
|
@ -0,0 +1,90 @@
|
|||
/*
|
||||
* Copyright (c) 2010-2011 OTClient <https://github.com/edubart/otclient>
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#include "uitranslator.h"
|
||||
#include <boost/algorithm/string.hpp>
|
||||
|
||||
Fw::AlignmentFlag Fw::translateAlignment(std::string aligment)
|
||||
{
|
||||
boost::to_lower(aligment);
|
||||
boost::erase_all(aligment, " ");
|
||||
if(aligment == "topleft")
|
||||
return Fw::AlignTopLeft;
|
||||
else if(aligment == "topright")
|
||||
return Fw::AlignTopRight;
|
||||
else if(aligment == "bottomleft")
|
||||
return Fw::AlignBottomLeft;
|
||||
else if(aligment == "bottomright")
|
||||
return Fw::AlignBottomRight;
|
||||
else if(aligment == "left")
|
||||
return Fw::AlignLeftCenter;
|
||||
else if(aligment == "right")
|
||||
return Fw::AlignRightCenter;
|
||||
else if(aligment == "top")
|
||||
return Fw::AlignTopCenter;
|
||||
else if(aligment == "bottom")
|
||||
return Fw::AlignBottomCenter;
|
||||
else if(aligment == "center")
|
||||
return Fw::AlignCenter;
|
||||
return Fw::AlignNone;
|
||||
}
|
||||
|
||||
Fw::AnchorEdge Fw::translateAnchorEdge(std::string anchorEdge)
|
||||
{
|
||||
boost::to_lower(anchorEdge);
|
||||
boost::erase_all(anchorEdge, " ");
|
||||
if(anchorEdge == "left")
|
||||
return Fw::AnchorLeft;
|
||||
else if(anchorEdge == "right")
|
||||
return Fw::AnchorRight;
|
||||
else if(anchorEdge == "top")
|
||||
return Fw::AnchorTop;
|
||||
else if(anchorEdge == "bottom")
|
||||
return Fw::AnchorBottom;
|
||||
else if(anchorEdge == "horizontalcenter")
|
||||
return Fw::AnchorHorizontalCenter;
|
||||
else if(anchorEdge == "verticalcenter")
|
||||
return Fw::AnchorVerticalCenter;
|
||||
return Fw::AnchorNone;
|
||||
}
|
||||
|
||||
Fw::WidgetState Fw::translateState(std::string state)
|
||||
{
|
||||
boost::to_lower(state);
|
||||
boost::erase_all(state, " ");
|
||||
if(state == "active")
|
||||
return Fw::ActiveState;
|
||||
else if(state == "focus")
|
||||
return Fw::FocusState;
|
||||
else if(state == "hover")
|
||||
return Fw::HoverState;
|
||||
else if(state == "pressed")
|
||||
return Fw::PressedState;
|
||||
else if(state == "checked")
|
||||
return Fw::CheckedState;
|
||||
else if(state == "disabled")
|
||||
return Fw::DisabledState;
|
||||
else if(state == "on")
|
||||
return Fw::OnState;
|
||||
else
|
||||
return Fw::InvalidState;
|
||||
}
|
|
@ -0,0 +1,37 @@
|
|||
/*
|
||||
* Copyright (c) 2010-2011 OTClient <https://github.com/edubart/otclient>
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#ifndef TRANSLATOR_H
|
||||
#define TRANSLATOR_H
|
||||
|
||||
#include "../const.h"
|
||||
#include <string>
|
||||
|
||||
namespace Fw {
|
||||
|
||||
AlignmentFlag translateAlignment(std::string aligment);
|
||||
AnchorEdge translateAnchorEdge(std::string anchorEdge);
|
||||
WidgetState translateState(std::string state);
|
||||
|
||||
};
|
||||
|
||||
#endif
|
|
@ -24,6 +24,7 @@
|
|||
#include "uimanager.h"
|
||||
#include "uianchorlayout.h"
|
||||
#include "uiverticallayout.h"
|
||||
#include "uitranslator.h"
|
||||
|
||||
#include <framework/core/eventdispatcher.h>
|
||||
#include <framework/graphics/image.h>
|
||||
|
@ -36,6 +37,7 @@
|
|||
UIWidget::UIWidget()
|
||||
{
|
||||
m_updateEventScheduled = false;
|
||||
m_firstOnStyle = true;
|
||||
m_states = Fw::DefaultState;
|
||||
|
||||
// generate an unique id, this is need because anchored layouts find widgets by id
|
||||
|
@ -611,6 +613,28 @@ void UIWidget::updateLayout()
|
|||
m_layout->update();
|
||||
}
|
||||
|
||||
void UIWidget::setState(Fw::WidgetState state, bool on)
|
||||
{
|
||||
if(state == Fw::InvalidState)
|
||||
return;
|
||||
|
||||
int oldStates = m_states;
|
||||
if(on)
|
||||
m_states |= state;
|
||||
else
|
||||
m_states &= ~state;
|
||||
|
||||
if(oldStates != m_states)
|
||||
updateStyle();
|
||||
}
|
||||
|
||||
bool UIWidget::hasState(Fw::WidgetState state)
|
||||
{
|
||||
if(state == Fw::InvalidState)
|
||||
return false;
|
||||
return (m_states & state);
|
||||
}
|
||||
|
||||
void UIWidget::updateState(Fw::WidgetState state)
|
||||
{
|
||||
bool newStatus = true;
|
||||
|
@ -675,12 +699,7 @@ void UIWidget::updateState(Fw::WidgetState state)
|
|||
}
|
||||
|
||||
if(newStatus != oldStatus) {
|
||||
if(newStatus)
|
||||
m_states |= state;
|
||||
else
|
||||
m_states &= ~state;
|
||||
|
||||
updateStyle();
|
||||
setState(state, newStatus);
|
||||
|
||||
if(state == Fw::FocusState) {
|
||||
g_dispatcher.addEvent(std::bind(&UIWidget::onFocusChange, asUIWidget(), newStatus, m_lastFocusReason));
|
||||
|
@ -691,10 +710,8 @@ void UIWidget::updateState(Fw::WidgetState state)
|
|||
|
||||
void UIWidget::updateStates()
|
||||
{
|
||||
updateState(Fw::ActiveState);
|
||||
updateState(Fw::FocusState);
|
||||
updateState(Fw::DisabledState);
|
||||
updateState(Fw::HoverState);
|
||||
for(int state = 1; state != Fw::LastState; state <<= 1)
|
||||
updateState((Fw::WidgetState)state);
|
||||
}
|
||||
|
||||
void UIWidget::updateStyle()
|
||||
|
@ -712,26 +729,32 @@ void UIWidget::updateStyle()
|
|||
}
|
||||
}
|
||||
|
||||
// merge states styles, NOTE: order does matter
|
||||
OTMLNodePtr style = m_style->get("state.active");
|
||||
if(style && hasState(Fw::ActiveState))
|
||||
newStateStyle->merge(style);
|
||||
// checks for states combination
|
||||
for(const OTMLNodePtr& style : m_style->children()) {
|
||||
if(boost::starts_with(style->tag(), "$")) {
|
||||
std::string statesStr = style->tag().substr(1);
|
||||
std::vector<std::string> statesSplit;
|
||||
boost::split(statesSplit, statesStr, boost::is_any_of(std::string(" ")));
|
||||
|
||||
style = m_style->get("state.focus");
|
||||
if(style && hasState(Fw::FocusState))
|
||||
newStateStyle->merge(style);
|
||||
bool match = true;
|
||||
for(std::string stateStr : statesSplit) {
|
||||
if(stateStr.length() == 0)
|
||||
continue;
|
||||
|
||||
style = m_style->get("state.hover");
|
||||
if(style && hasState(Fw::HoverState))
|
||||
newStateStyle->merge(style);
|
||||
bool notstate = (stateStr[0] == '!');
|
||||
if(notstate)
|
||||
stateStr = stateStr.substr(1);
|
||||
|
||||
style = m_style->get("state.pressed");
|
||||
if(style && hasState(Fw::PressedState))
|
||||
newStateStyle->merge(style);
|
||||
bool stateOn = hasState(Fw::translateState(stateStr));
|
||||
if((!notstate && !stateOn) || (notstate && stateOn))
|
||||
match = false;
|
||||
}
|
||||
|
||||
style = m_style->get("state.disabled");
|
||||
if(style && hasState(Fw::DisabledState))
|
||||
newStateStyle->merge(style);
|
||||
// merge states styles
|
||||
if(match)
|
||||
newStateStyle->merge(style);
|
||||
}
|
||||
}
|
||||
|
||||
applyStyle(newStateStyle);
|
||||
m_stateStyle = newStateStyle;
|
||||
|
@ -886,13 +909,25 @@ void UIWidget::onStyleApply(const OTMLNodePtr& styleNode)
|
|||
|
||||
anchorLayout->addAnchor(asUIWidget(), anchoredEdge, hookedWidgetId, hookedEdge);
|
||||
}
|
||||
} else if(node->tag() == "onClick" ||
|
||||
node->tag() == "onMousePress" ||
|
||||
node->tag() == "onHoverChange") {
|
||||
g_lua.loadFunction(node->value(), "@" + node->source() + "[" + node->tag() + "]");
|
||||
luaSetField(node->tag());
|
||||
// lua functions
|
||||
} else if(boost::starts_with(node->tag(), "@")) {
|
||||
// on load once
|
||||
if(m_firstOnStyle) {
|
||||
std::string funcName = node->tag().substr(1);
|
||||
std::string funcOrigin = "@" + node->source() + "[" + node->tag() + "]";
|
||||
g_lua.loadFunction(node->value(), funcOrigin);
|
||||
luaSetField(funcName);
|
||||
}
|
||||
// lua fields value
|
||||
} else if(boost::starts_with(node->tag(), "&")) {
|
||||
std::string fieldName = node->tag().substr(1);
|
||||
std::string fieldOrigin = "@" + node->source() + "[" + node->tag() + "]";
|
||||
g_lua.evaluateExpression(node->value(), fieldOrigin);
|
||||
luaSetField(fieldName);
|
||||
}
|
||||
}
|
||||
|
||||
m_firstOnStyle = false;
|
||||
}
|
||||
|
||||
void UIWidget::onGeometryUpdate(const Rect& oldRect, const Rect& newRect)
|
||||
|
|
|
@ -80,49 +80,48 @@ public:
|
|||
void unlock();
|
||||
void focus();
|
||||
|
||||
bool isActive() const { return hasState(Fw::ActiveState); }
|
||||
bool isEnabled() const { return !hasState(Fw::DisabledState); }
|
||||
bool isDisabled() const { return hasState(Fw::DisabledState); }
|
||||
bool isFocused() const { return hasState(Fw::FocusState); }
|
||||
bool isHovered() const { return hasState(Fw::HoverState); }
|
||||
bool isPressed() const { return hasState(Fw::PressedState); }
|
||||
bool isActive() { return hasState(Fw::ActiveState); }
|
||||
bool isEnabled() { return !hasState(Fw::DisabledState); }
|
||||
bool isDisabled() { return hasState(Fw::DisabledState); }
|
||||
bool isFocused() { return hasState(Fw::FocusState); }
|
||||
bool isHovered() { return hasState(Fw::HoverState); }
|
||||
bool isPressed() { return hasState(Fw::PressedState); }
|
||||
bool isVisible();
|
||||
bool isHidden() { return !isVisible(); }
|
||||
bool isExplicitlyEnabled() const { return m_enabled; }
|
||||
bool isExplicitlyVisible() const { return m_visible; }
|
||||
bool isFocusable() const { return m_focusable; }
|
||||
bool isPhantom() const { return m_phantom; }
|
||||
bool isSizeFixed() const { return m_fixedSize; }
|
||||
bool hasChildren() const { return m_children.size() > 0; }
|
||||
bool isExplicitlyEnabled() { return m_enabled; }
|
||||
bool isExplicitlyVisible() { return m_visible; }
|
||||
bool isFocusable() { return m_focusable; }
|
||||
bool isPhantom() { return m_phantom; }
|
||||
bool isSizeFixed() { return m_fixedSize; }
|
||||
bool hasChildren() { return m_children.size() > 0; }
|
||||
bool hasChild(const UIWidgetPtr& child);
|
||||
bool hasState(Fw::WidgetState state) const { return m_states & state; }
|
||||
|
||||
std::string getId() const { return m_id; }
|
||||
int getChildCount() const { return m_children.size(); }
|
||||
UILayoutPtr getLayout() const { return m_layout; }
|
||||
UIWidgetPtr getParent() const { return m_parent.lock(); }
|
||||
std::string getId() { return m_id; }
|
||||
int getChildCount() { return m_children.size(); }
|
||||
UILayoutPtr getLayout() { return m_layout; }
|
||||
UIWidgetPtr getParent() { return m_parent.lock(); }
|
||||
UIWidgetPtr getRootParent();
|
||||
Point getPosition() const { return m_rect.topLeft(); }
|
||||
Size getSize() const { return m_rect.size(); }
|
||||
Rect getRect() const { return m_rect; }
|
||||
int getX() const { return m_rect.x(); }
|
||||
int getY() const { return m_rect.y(); }
|
||||
int getWidth() const { return m_rect.width(); }
|
||||
int getHeight() const { return m_rect.height(); }
|
||||
ImagePtr getImage() const { return m_image; }
|
||||
FontPtr getFont() const { return m_font; }
|
||||
Color getForegroundColor() const { return m_foregroundColor; }
|
||||
Color getBackgroundColor() const { return m_backgroundColor; }
|
||||
int getOpacity() const { return m_opacity; }
|
||||
int getMarginLeft() const { return m_marginLeft; }
|
||||
int getMarginRight() const { return m_marginRight; }
|
||||
int getMarginTop() const { return m_marginTop; }
|
||||
int getMarginBottom() const { return m_marginBottom; }
|
||||
Fw::FocusReason getLastFocusReason() const { return m_lastFocusReason; }
|
||||
OTMLNodePtr getStyle() const { return m_style; }
|
||||
Point getPosition() { return m_rect.topLeft(); }
|
||||
Size getSize() { return m_rect.size(); }
|
||||
Rect getRect() { return m_rect; }
|
||||
int getX() { return m_rect.x(); }
|
||||
int getY() { return m_rect.y(); }
|
||||
int getWidth() { return m_rect.width(); }
|
||||
int getHeight() { return m_rect.height(); }
|
||||
ImagePtr getImage() { return m_image; }
|
||||
FontPtr getFont() { return m_font; }
|
||||
Color getForegroundColor() { return m_foregroundColor; }
|
||||
Color getBackgroundColor() { return m_backgroundColor; }
|
||||
int getOpacity() { return m_opacity; }
|
||||
int getMarginLeft() { return m_marginLeft; }
|
||||
int getMarginRight() { return m_marginRight; }
|
||||
int getMarginTop() { return m_marginTop; }
|
||||
int getMarginBottom() { return m_marginBottom; }
|
||||
Fw::FocusReason getLastFocusReason() { return m_lastFocusReason; }
|
||||
OTMLNodePtr getStyle() { return m_style; }
|
||||
|
||||
UIWidgetList getChildren() const { return m_children; }
|
||||
UIWidgetPtr getFocusedChild() const { return m_focusedChild; }
|
||||
UIWidgetList getChildren() { return m_children; }
|
||||
UIWidgetPtr getFocusedChild() { return m_focusedChild; }
|
||||
UIWidgetPtr getChildAfter(const UIWidgetPtr& relativeChild);
|
||||
UIWidgetPtr getChildBefore(const UIWidgetPtr& relativeChild);
|
||||
UIWidgetPtr getChildById(const std::string& childId);
|
||||
|
@ -147,16 +146,17 @@ public:
|
|||
|
||||
void updateParentLayout();
|
||||
void updateLayout();
|
||||
virtual void updateState(Fw::WidgetState state);
|
||||
|
||||
void updateStates();
|
||||
virtual void updateStyle();
|
||||
virtual void updateState(Fw::WidgetState state);
|
||||
void setState(Fw::WidgetState state, bool on);
|
||||
bool hasState(Fw::WidgetState state);
|
||||
|
||||
void updateStyle();
|
||||
void applyStyle(const OTMLNodePtr& styleNode);
|
||||
|
||||
UIWidgetPtr asUIWidget() { return std::static_pointer_cast<UIWidget>(shared_from_this()); }
|
||||
|
||||
private:
|
||||
bool m_updateEventScheduled;
|
||||
|
||||
protected:
|
||||
/// Triggered when widget style is changed
|
||||
virtual void onStyleApply(const OTMLNodePtr& styleNode);
|
||||
|
@ -190,6 +190,8 @@ protected:
|
|||
bool m_fixedSize;
|
||||
bool m_pressed;
|
||||
bool m_phantom;
|
||||
bool m_updateEventScheduled;
|
||||
bool m_firstOnStyle;
|
||||
Rect m_rect;
|
||||
UILayoutPtr m_layout;
|
||||
UIWidgetWeakPtr m_parent;
|
||||
|
@ -198,7 +200,7 @@ protected:
|
|||
UIWidgetPtr m_focusedChild;
|
||||
OTMLNodePtr m_style;
|
||||
OTMLNodePtr m_stateStyle;
|
||||
uint m_states;
|
||||
int m_states;
|
||||
|
||||
// basic style components used by all widgets
|
||||
ImagePtr m_image;
|
||||
|
|
|
@ -21,6 +21,7 @@
|
|||
*/
|
||||
|
||||
#include "uiwindow.h"
|
||||
#include "uitranslator.h"
|
||||
#include <framework/graphics/borderimage.h>
|
||||
#include <framework/graphics/font.h>
|
||||
#include <framework/graphics/graphics.h>
|
||||
|
|
Loading…
Reference in New Issue