2012-07-24 07:30:08 +02:00
|
|
|
combatControlsButton = nil
|
|
|
|
combatControlsWindow = nil
|
|
|
|
fightOffensiveBox = nil
|
|
|
|
fightBalancedBox = nil
|
|
|
|
fightDefensiveBox = nil
|
|
|
|
chaseModeButton = nil
|
|
|
|
safeFightButton = nil
|
|
|
|
fightModeRadioGroup = nil
|
|
|
|
|
|
|
|
function init()
|
2013-01-18 23:39:11 +01:00
|
|
|
combatControlsButton = modules.client_topmenu.addRightGameToggleButton('combatControlsButton', tr('Combat Controls'), '/images/topbuttons/combatcontrols', toggle)
|
2012-02-08 00:06:52 +01:00
|
|
|
combatControlsButton:setOn(true)
|
2013-01-18 23:39:11 +01:00
|
|
|
combatControlsWindow = g_ui.loadUI('combatcontrols', modules.game_interface.getRightPanel())
|
2012-07-13 01:40:55 +02:00
|
|
|
combatControlsWindow:disableResize()
|
2012-01-24 19:39:16 +01:00
|
|
|
|
2012-03-28 16:10:21 +02:00
|
|
|
fightOffensiveBox = combatControlsWindow:recursiveGetChildById('fightOffensiveBox')
|
|
|
|
fightBalancedBox = combatControlsWindow:recursiveGetChildById('fightBalancedBox')
|
|
|
|
fightDefensiveBox = combatControlsWindow:recursiveGetChildById('fightDefensiveBox')
|
|
|
|
chaseModeButton = combatControlsWindow:recursiveGetChildById('chaseModeBox')
|
|
|
|
safeFightButton = combatControlsWindow:recursiveGetChildById('safeFightBox')
|
2012-02-08 00:06:52 +01:00
|
|
|
|
2012-06-26 00:13:30 +02:00
|
|
|
fightModeRadioGroup = UIRadioGroup.create()
|
2012-02-08 00:06:52 +01:00
|
|
|
fightModeRadioGroup:addWidget(fightOffensiveBox)
|
|
|
|
fightModeRadioGroup:addWidget(fightBalancedBox)
|
|
|
|
fightModeRadioGroup:addWidget(fightDefensiveBox)
|
|
|
|
|
2012-06-07 13:52:17 +02:00
|
|
|
connect(fightModeRadioGroup, { onSelectionChange = onSetFightMode })
|
|
|
|
connect(chaseModeButton, { onCheckChange = onSetChaseMode })
|
|
|
|
connect(safeFightButton, { onCheckChange = onSetSafeFight })
|
|
|
|
connect(g_game, {
|
2012-07-24 07:30:08 +02:00
|
|
|
onGameStart = online,
|
|
|
|
onGameEnd = offline,
|
|
|
|
onFightModeChange = update,
|
|
|
|
onChaseModeChange = update,
|
|
|
|
onSafeFightChange = update,
|
2012-08-18 05:30:40 +02:00
|
|
|
onWalk = check,
|
|
|
|
onAutoWalk = check
|
2012-06-07 13:52:17 +02:00
|
|
|
})
|
2012-02-08 00:06:52 +01:00
|
|
|
|
2012-02-08 22:23:15 +01:00
|
|
|
if g_game.isOnline() then
|
2012-07-24 07:30:08 +02:00
|
|
|
online()
|
2012-02-08 00:06:52 +01:00
|
|
|
end
|
2012-08-21 23:40:47 +02:00
|
|
|
|
|
|
|
combatControlsWindow:setup()
|
2012-02-08 00:06:52 +01:00
|
|
|
end
|
2012-01-24 19:39:16 +01:00
|
|
|
|
2012-07-24 07:30:08 +02:00
|
|
|
function terminate()
|
2012-02-08 22:23:15 +01:00
|
|
|
if g_game.isOnline() then
|
2012-07-24 07:30:08 +02:00
|
|
|
offline()
|
2012-02-08 00:06:52 +01:00
|
|
|
end
|
|
|
|
|
|
|
|
fightModeRadioGroup:destroy()
|
|
|
|
combatControlsWindow:destroy()
|
2013-02-01 05:32:15 +01:00
|
|
|
combatControlsButton:destroy()
|
2012-02-08 00:06:52 +01:00
|
|
|
|
2012-06-07 13:52:17 +02:00
|
|
|
disconnect(g_game, {
|
2012-07-24 07:30:08 +02:00
|
|
|
onGameStart = online,
|
|
|
|
onGameEnd = offline,
|
|
|
|
onFightModeChange = update,
|
|
|
|
onChaseModeChange = update,
|
|
|
|
onSafeFightChange = update,
|
2012-08-18 05:30:40 +02:00
|
|
|
onWalk = check,
|
|
|
|
onAutoWalk = check
|
2012-06-07 13:52:17 +02:00
|
|
|
})
|
2012-02-07 02:35:46 +01:00
|
|
|
end
|
2012-02-08 00:06:52 +01:00
|
|
|
|
2012-07-24 07:30:08 +02:00
|
|
|
function update()
|
2012-02-08 22:23:15 +01:00
|
|
|
local fightMode = g_game.getFightMode()
|
2012-02-08 00:06:52 +01:00
|
|
|
if fightMode == FightOffensive then
|
|
|
|
fightModeRadioGroup:selectWidget(fightOffensiveBox)
|
|
|
|
elseif fightMode == FightBalanced then
|
|
|
|
fightModeRadioGroup:selectWidget(fightBalancedBox)
|
|
|
|
else
|
|
|
|
fightModeRadioGroup:selectWidget(fightDefensiveBox)
|
|
|
|
end
|
|
|
|
|
2012-02-08 22:23:15 +01:00
|
|
|
local chaseMode = g_game.getChaseMode()
|
2012-02-08 00:06:52 +01:00
|
|
|
chaseModeButton:setChecked(chaseMode == ChaseOpponent)
|
|
|
|
|
2012-02-08 22:23:15 +01:00
|
|
|
local safeFight = g_game.isSafeFight()
|
2012-02-08 00:06:52 +01:00
|
|
|
safeFightButton:setChecked(not safeFight)
|
|
|
|
end
|
|
|
|
|
2012-07-24 07:30:08 +02:00
|
|
|
function check()
|
2013-01-18 23:39:11 +01:00
|
|
|
if modules.client_options.getOption('autoChaseOverride') then
|
2012-08-17 07:31:23 +02:00
|
|
|
if g_game.isAttacking() and g_game.getChaseMode() == ChaseOpponent then
|
2012-07-07 16:09:50 +02:00
|
|
|
g_game.setChaseMode(DontChase)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2012-07-24 07:30:08 +02:00
|
|
|
function online()
|
2012-07-12 18:45:22 +02:00
|
|
|
local player = g_game.getLocalPlayer()
|
2012-08-17 07:31:23 +02:00
|
|
|
if player then
|
2013-01-30 21:23:26 +01:00
|
|
|
local char = g_game.getCharacterName()
|
2012-07-13 01:40:55 +02:00
|
|
|
|
2012-07-12 18:45:22 +02:00
|
|
|
local lastCombatControls = g_settings.getNode('LastCombatControls')
|
2012-07-13 01:40:55 +02:00
|
|
|
|
2012-08-17 07:31:23 +02:00
|
|
|
if not table.empty(lastCombatControls) then
|
|
|
|
if lastCombatControls[char] then
|
2012-07-12 18:45:22 +02:00
|
|
|
g_game.setFightMode(lastCombatControls[char].fightMode)
|
|
|
|
g_game.setChaseMode(lastCombatControls[char].chaseMode)
|
|
|
|
g_game.setSafeFight(lastCombatControls[char].safeFight)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
2012-07-13 01:40:55 +02:00
|
|
|
|
2012-07-24 07:30:08 +02:00
|
|
|
update()
|
2012-06-07 13:52:17 +02:00
|
|
|
end
|
|
|
|
|
2012-07-24 07:30:08 +02:00
|
|
|
function offline()
|
2012-07-12 18:45:22 +02:00
|
|
|
local lastCombatControls = g_settings.getNode('LastCombatControls')
|
2012-08-17 07:31:23 +02:00
|
|
|
if not lastCombatControls then
|
2012-07-12 18:45:22 +02:00
|
|
|
lastCombatControls = {}
|
|
|
|
end
|
2012-07-13 01:40:55 +02:00
|
|
|
|
2012-07-12 18:45:22 +02:00
|
|
|
local player = g_game.getLocalPlayer()
|
2012-08-17 07:31:23 +02:00
|
|
|
if player then
|
2013-01-30 21:23:26 +01:00
|
|
|
local char = g_game.getCharacterName()
|
2012-07-12 18:45:22 +02:00
|
|
|
lastCombatControls[char] = {
|
|
|
|
fightMode = g_game.getFightMode(),
|
|
|
|
chaseMode = g_game.getChaseMode(),
|
|
|
|
safeFight = g_game.isSafeFight()
|
|
|
|
}
|
2012-07-13 01:40:55 +02:00
|
|
|
|
2012-07-12 18:45:22 +02:00
|
|
|
-- save last combat control settings
|
|
|
|
g_settings.setNode('LastCombatControls', lastCombatControls)
|
|
|
|
end
|
2012-02-08 00:06:52 +01:00
|
|
|
end
|
|
|
|
|
2012-07-24 07:30:08 +02:00
|
|
|
function toggle()
|
2012-06-21 21:31:22 +02:00
|
|
|
if combatControlsButton:isOn() then
|
|
|
|
combatControlsWindow:close()
|
|
|
|
combatControlsButton:setOn(false)
|
|
|
|
else
|
|
|
|
combatControlsWindow:open()
|
|
|
|
combatControlsButton:setOn(true)
|
|
|
|
end
|
2012-02-08 00:06:52 +01:00
|
|
|
end
|
|
|
|
|
2012-07-24 07:30:08 +02:00
|
|
|
function onSetFightMode(self, selectedFightButton)
|
|
|
|
if selectedFightButton == nil then return end
|
|
|
|
local buttonId = selectedFightButton:getId()
|
|
|
|
local fightMode
|
|
|
|
if buttonId == 'fightOffensiveBox' then
|
|
|
|
fightMode = FightOffensive
|
|
|
|
elseif buttonId == 'fightBalancedBox' then
|
|
|
|
fightMode = FightBalanced
|
|
|
|
else
|
|
|
|
fightMode = FightDefensive
|
|
|
|
end
|
|
|
|
g_game.setFightMode(fightMode)
|
|
|
|
end
|
|
|
|
|
|
|
|
function onSetChaseMode(self, checked)
|
|
|
|
local chaseMode
|
|
|
|
if checked then
|
|
|
|
chaseMode = ChaseOpponent
|
|
|
|
else
|
|
|
|
chaseMode = DontChase
|
|
|
|
end
|
|
|
|
g_game.setChaseMode(chaseMode)
|
|
|
|
end
|
|
|
|
|
|
|
|
function onSetSafeFight(self, checked)
|
|
|
|
g_game.setSafeFight(not checked)
|
|
|
|
end
|
2012-08-17 07:31:23 +02:00
|
|
|
|
|
|
|
function onMiniWindowClose()
|
|
|
|
combatControlsButton:setOn(false)
|
|
|
|
end
|