tibia-client/src/framework/application.h

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/*
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* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
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*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef APPLICATION_H
#define APPLICATION_H
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#include <framework/core/inputevent.h>
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class Application
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{
enum {
POLL_CYCLE_DELAY = 10
};
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public:
Application(const std::string& appName);
~Application();
virtual void init(const std::vector<std::string>& args);
virtual void registerLuaFunctions();
virtual void terminate();
virtual void run();
virtual void exit();
virtual void poll();
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virtual void close();
void setFrameSleep(int delay) { m_frameSleep = delay; }
bool isRunning() { return m_running; }
bool isStopping() { return m_stopping; }
int getFrameSleep() { return m_frameSleep; }
const std::string& getName() { return m_appName; }
const std::string& getVersion() { return m_appVersion; }
std::string getBuildCompiler() { return BUILD_COMPILER; }
std::string getBuildDate() { return BUILD_DATE; }
std::string getBuildRevision() { return BUILD_REVISION; }
std::string getBuildType() { return BUILD_TYPE; }
protected:
virtual void render();
virtual void resize(const Size& size);
virtual void inputEvent(const InputEvent& event);
std::string m_appName;
std::string m_appVersion;
std::string m_appBuildDate;
int m_frameSleep;
Boolean<false> m_initialized;
Boolean<false> m_running;
Boolean<false> m_stopping;
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};
extern Application *g_app;
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#endif