tibia-client/modules/client_modulemanager/modulemanager.lua

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ModuleManager = {}
local moduleManagerWindow
local moduleManagerButton
local moduleList
function ModuleManager.init()
moduleManagerWindow = displayUI('modulemanager.otui')
moduleManagerWindow:hide()
moduleList = moduleManagerWindow:getChildById('moduleList')
connect(moduleList, { onChildFocusChange = function(self, focusedChild)
if focusedChild == nil then return end
ModuleManager.updateModuleInfo(focusedChild:getText())
end })
Keyboard.bindKeyPress('Up', function() moduleList:focusPreviousChild(KeyboardFocusReason) end, moduleManagerWindow)
Keyboard.bindKeyPress('Down', function() moduleList:focusNextChild(KeyboardFocusReason) end, moduleManagerWindow)
moduleManagerButton = TopMenu.addLeftButton('moduleManagerButton', 'Module manager', 'modulemanager.png', ModuleManager.toggle)
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-- refresh modules only after all modules are loaded
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addEvent(ModuleManager.listModules)
end
function ModuleManager.terminate()
moduleManagerWindow:destroy()
moduleManagerWindow = nil
moduleManagerButton:destroy()
moduleManagerButton = nil
moduleList = nil
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ModuleManager = nil
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end
function ModuleManager.hide()
moduleManagerWindow:hide()
end
function ModuleManager.show()
moduleManagerWindow:show()
moduleManagerWindow:raise()
moduleManagerWindow:focus()
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end
function ModuleManager.toggle()
if moduleManagerWindow:isVisible() then
ModuleManager.hide()
else
ModuleManager.show()
end
end
function ModuleManager.refreshModules()
g_modules.discoverModules()
ModuleManager.listModules()
end
function ModuleManager.listModules()
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if not moduleManagerWindow then return end
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moduleList:destroyChildren()
local modules = g_modules.getModules()
for i,module in ipairs(modules) do
local label = createWidget('ModuleListLabel', moduleList)
label:setText(module:getName())
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label:setOn(module:isLoaded())
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end
moduleList:focusChild(moduleList:getFirstChild(), ActiveFocusReason)
end
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function ModuleManager.refreshLoadedModules()
if not moduleManagerWindow then return end
for i,child in ipairs(moduleList:getChildren()) do
local module = g_modules.getModule(child:getText())
child:setOn(module:isLoaded())
end
end
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function ModuleManager.updateModuleInfo(moduleName)
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if not moduleManagerWindow then return end
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local name = ''
local description = ''
local autoLoad = ''
local author = ''
local website = ''
local version = ''
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local loaded = false
local canReload = false
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local canUnload = false
local module = g_modules.getModule(moduleName)
if module then
name = module:getName()
description = module:getDescription()
author = module:getAuthor()
website = module:getWebsite()
version = module:getVersion()
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loaded = module:isLoaded()
canReload = module:canReload()
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canUnload = module:canUnload()
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end
moduleManagerWindow:recursiveGetChildById('moduleName'):setText(name)
moduleManagerWindow:recursiveGetChildById('moduleDescription'):setText(description)
moduleManagerWindow:recursiveGetChildById('moduleAuthor'):setText(author)
moduleManagerWindow:recursiveGetChildById('moduleWebsite'):setText(website)
moduleManagerWindow:recursiveGetChildById('moduleVersion'):setText(version)
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local reloadButton = moduleManagerWindow:recursiveGetChildById('moduleReloadButton')
reloadButton:setEnabled(canReload)
if loaded then reloadButton:setText('Reload')
else reloadButton:setText('Load') end
local unloadButton = moduleManagerWindow:recursiveGetChildById('moduleUnloadButton')
unloadButton:setEnabled(canUnload)
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end
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function ModuleManager.reloadCurrentModule()
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local focusedChild = moduleList:getFocusedChild()
if focusedChild then
local module = g_modules.getModule(focusedChild:getText())
if module then
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module:reload()
if ModuleManager == nil then return end
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ModuleManager.updateModuleInfo(module:getName())
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ModuleManager.refreshLoadedModules()
ModuleManager.show()
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end
end
end
function ModuleManager.unloadCurrentModule()
local focusedChild = moduleList:getFocusedChild()
if focusedChild then
local module = g_modules.getModule(focusedChild:getText())
if module then
module:unload()
if ModuleManager == nil then return end
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ModuleManager.updateModuleInfo(module:getName())
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ModuleManager.refreshLoadedModules()
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end
end
end
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function ModuleManager.reloadAllModules()
g_modules.reloadModules()
ModuleManager.refreshLoadedModules()
ModuleManager.show()
end