tibia-client/modules/game_outfit/outfitwindow.otui

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NextOutfitButton < NextButton
PrevOutfitButton < PreviousButton
NextMountButton < NextButton
PrevMountButton < PreviousButton
MainWindow
!text: tr('Select Outfit')
size: 338 375
@onEnter: modules.game_outfit.accept()
@onEscape: modules.game_outfit.destroy()
// Creature Boxes
Creature
id: outfitCreatureBox
anchors.top: parent.top
anchors.left: parent.left
margin-top: 15
margin-left: 22
padding: 4 4 4 4
fixed-creature-size: true
Label
id: outfitName
!text: tr('No Outfit')
width: 115
anchors.bottom: prev.top
anchors.left: prev.left
margin-bottom: 2
NextOutfitButton
id: outfitNextButton
anchors.left: outfitCreatureBox.right
anchors.verticalCenter: outfitCreatureBox.verticalCenter
margin-left: 3
enabled: true
@onClick: modules.game_outfit.nextOutfitType()
PrevOutfitButton
id: outfitPrevButton
anchors.right: outfitCreatureBox.left
anchors.verticalCenter: outfitCreatureBox.verticalCenter
margin-right: 3
enabled: true
@onClick: modules.game_outfit.previousOutfitType()
Creature
id: mountCreatureBox
anchors.top: parent.top
anchors.right: parent.right
margin-top: 15
margin-right: 22
padding: 4 4 4 4
fixed-creature-size: true
Label
id: mountName
!text: tr('No Mount')
width: 115
anchors.bottom: prev.top
anchors.left: prev.left
margin-bottom: 2
NextMountButton
id: mountNextButton
anchors.left: mountCreatureBox.right
anchors.verticalCenter: mountCreatureBox.verticalCenter
margin-left: 3
enabled: true
@onClick: modules.game_outfit.nextMountType()
PrevMountButton
id: mountPrevButton
anchors.right: mountCreatureBox.left
anchors.verticalCenter: mountCreatureBox.verticalCenter
margin-right: 3
enabled: true
@onClick: modules.game_outfit.previousMountType()
// Addon Check Boxes
CheckBox
id: addon1
!text: tr('Addon 1')
width: 80
anchors.top: outfitCreatureBox.bottom
anchors.left: parent.left
margin-top: 6
margin-left: 2
enabled: false
CheckBox
id: addon2
!text: tr('Addon 2')
width: 80
anchors.top: prev.top
anchors.left: prev.right
enabled: false
CheckBox
id: addon3
!text: tr('Addon 3')
width: 80
anchors.top: prev.top
anchors.left: prev.right
enabled: false
// Body Selection Buttons
ButtonBox
id: head
!text: tr('Head')
anchors.top: addon1.bottom
anchors.left: addon1.left
margin-top: 5
checked: true
width: 76
ButtonBox
id: primary
!text: tr('Primary')
anchors.top: prev.top
anchors.left: prev.right
width: 76
ButtonBox
id: secondary
!text: tr('Secondary')
anchors.top: prev.top
anchors.left: prev.right
width: 76
ButtonBox
id: detail
!text: tr('Detail')
anchors.top: prev.top
anchors.left: prev.right
width: 76
// Color Panel
Panel
id: colorBoxPanel
anchors.top: head.bottom
anchors.left: head.left
margin-top: 3
margin-right: 20
width: 302
height: 119
layout:
type: grid
cell-size: 14 14
cell-spacing: 2
num-columns: 19
num-lines: 7
// Action Button Section
Button
id: randomizeButton
!text: tr('Randomize')
!tooltip: tr('Randomize characters outfit')
width: 75
anchors.left: prev.left
anchors.top: prev.bottom
margin-right: 16
@onClick: modules.game_outfit.randomize()
HorizontalSeparator
anchors.left: parent.left
anchors.right: parent.right
anchors.bottom: next.top
margin-bottom: 10
margin-top: 5
Button
id: outfitOkButton
!text: tr('Ok')
width: 64
anchors.right: next.left
anchors.bottom: parent.bottom
margin-right: 16
@onClick: modules.game_outfit.accept()
Button
id: outfitCancelButton
!text: tr('Cancel')
width: 64
anchors.right: parent.right
anchors.bottom: parent.bottom
@onClick: modules.game_outfit.destroy()